Player Matchup

Thor
Thor
AizenMP
Thor
Level 109
God Stats
0W - 1L
1,543 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Crimsonfist DAW
Hou Yi
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
48W - 59L
1,421 Elo+
Solo
Scylla
Scylla
Jbetanch
Scylla
Level 140
God Stats
0W - 1L
1,781 SR
Queue Stats
6W - 7L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
Mr Brightside P
Jing Wei
Level 150
God Stats
0W - 1L
1,440 SR
Queue Stats
19W - 13L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
iN y g th z
Jormungandr
Level 102
God Stats
0W - 1L
1,298 SR
Queue Stats
9W - 6L
1,494 Elo+
Party 1
Team Averages
Level 126
1,464 SR
1,517 Elo+

VS

Team Averages
Level 126
1,529 SR
1,478 Elo+
Kukulkan
Kukulkan
HerbalBassoon13
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
RUFIO INFERNO
Cu Chulainn
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 3
Bellona
Bellona
SSJMiller27
Bellona
Level 163
God Stats
1W - 0L
1,586 SR
Queue Stats
11W - 7L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
elAbarrotero
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 75L
1,607 Elo+
Solo
Sobek
Sobek
nateoly
Sobek
Level 147
God Stats
1W - 0L
1,560 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AizenMP
Thor
12
1 / 7 / 1
7,305
664
8,309
12,114
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 1
7,838
713
7,710
9,743
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Jbetanch
Scylla
16
4 / 4 / 4
9,232
839
11,247
8,866
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
14
1 / 6 / 5
8,111
737
9,518
12,317
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
iN y g th z
Jormungandr
14
2 / 7 / 1
8,113
738
6,600
15,810
16,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
6 / 2 / 13
9,757
887
12,212
9,702
4,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RUFIO INFERNO
Cu Chulainn
15
4 / 3 / 14
9,164
833
7,178
12,768
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SSJMiller27
Bellona
15
6 / 2 / 18
9,677
880
10,390
13,986
15,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
elAbarrotero
Sun Wukong
18
6 / 2 / 16
10,860
987
17,341
14,407
19,084
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sobek
nateoly
Sobek
15
7 / 3 / 19
9,709
883
6,486
16,854
25,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
11
Kills
29
29
Deaths
12
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Thor
AizenMP
Thor
1
7
1
0.21
L
3
5
1
0.7
W
Kukulkan
6
2
13
6.25
L
Scylla
Jbetanch
Scylla
4
4
4
1.5
L
Jing Wei
1
6
5
0.58
W
Cu Chulainn
RUFIO INFERNO
Cu Chulainn
4
3
14
3.67
W
Bellona
SSJMiller27
Bellona
6
2
18
7.5
W
Sun Wukong
elAbarrotero
Sun Wukong
6
2
16
7
L
Jormungandr
iN y g th z
Jormungandr
2
7
1
0.36
W
Sobek
nateoly
Sobek
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
53,607
58,850
Taken
67,717
35,831
Mitigated
78,161
6,978
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AizenMP
Thor
8,309
1,331
574
1,115
12,114
5,716
0
3,559
8,163
0
12,872
L
7,710
4,200
188
761
9,743
4,553
693
4,152
5,268
0
16,983
W
Kukulkan
12,212
566
2,380
2,971
9,702
4,902
2,566
4,471
5,113
34,168
0
L
Scylla
Jbetanch
Scylla
11,247
934
337
2,004
8,866
3,912
177
2,800
5,892
24,331
0
L
Jing Wei
9,518
8,015
245
912
12,317
5,595
1,307
2,949
8,943
0
18,938
W
Cu Chulainn
RUFIO INFERNO
Cu Chulainn
7,178
928
363
2,090
12,768
13,372
1,162
1,936
10,655
0
12,005
W
Bellona
SSJMiller27
Bellona
10,390
2,224
1,614
3,105
13,986
15,250
1,364
2,510
10,722
0
17,762
W
Sun Wukong
elAbarrotero
Sun Wukong
17,341
3,451
584
2,713
14,407
19,084
1,040
4,642
9,518
0
35,815
L
Jormungandr
iN y g th z
Jormungandr
6,600
389
60
782
15,810
16,055
0
5,238
10,097
10,403
289
W
Sobek
nateoly
Sobek
6,486
359
663
3,972
16,854
25,553
938
2,985
13,602
9,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
49,167
93
Minions Killed
121
0
Camps Cleared
0
846,915
Distance Traveled
1,061,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,305
664
4
0
0
164,427
0
L
Hou Yi
7,838
713
20
2
0
148,091
0
W
Kukulkan
9,757
887
49
4
0
217,679
0
L
Scylla
9,232
839
37
3
0
183,263
0
L
Jing Wei
8,111
737
22
2
0
178,069
0
W
Cu Chulainn
9,164
833
9
1
0
199,886
0
W
Bellona
9,677
880
16
1
0
228,349
0
W
Sun Wukong
10,860
987
44
4
0
218,505
0
L
Jormungandr
8,113
738
10
1
0
173,065
1
W
Sobek
9,709
883
3
0
0
197,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role