Player Matchup

Baron Samedi
Baron Samedi
DeepFriedK9
Baron Samedi
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
22W - 24L
1,358 Elo+
Party 1
Susano
Susano
Keat0nTheK9
Susano
Level 46
God Stats
20W - 9L
1,373 SR
Queue Stats
66W - 63L
1,397 Elo+
Party 1
Medusa
Medusa
Oklahoma 12
Medusa
Level 33
God Stats
13W - 11L
1,430 SR
Queue Stats
32W - 33L
1,340 Elo+
Party 3
Ymir
Ymir
Tincan8859
Ymir
Level 23
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 7L
1,151 Elo+
Party 3
Nike
Nike
YmirsWall4267
Nike
Level 24
God Stats
2W - 3L
1,285 SR
Queue Stats
20W - 18L
1,291 Elo+
Party 3
Team Averages
Level 29
1,377 SR
1,307 Elo+

VS

Team Averages
Level 50
1,624 SR
1,469 Elo+
Camazotz
Camazotz
 
Camazotz
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
DivineSecular
Sol
Level 60
God Stats
136W - 133L
1,523 SR
Queue Stats
217W - 244L
1,443 Elo+
Party 2
Ymir
Ymir
Muffinman59
Ymir
Level 49
God Stats
1W - 2L
1,683 SR
Queue Stats
66W - 64L
1,449 Elo+
Solo
Bastet
Bastet
bnjacc
Bastet
Level 26
God Stats
1W - 3L
1,712 SR
Queue Stats
70W - 64L
1,479 Elo+
Party 2
Merlin
Merlin
goosdood
Merlin
Level 26
God Stats
0W - 1L
1,701 SR
Queue Stats
32W - 28L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeepFriedK9
Baron Samedi
10
1 / 1 / 2
5,029
503
2,083
3,466
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
10
6 / 0 / 2
6,383
638
6,601
7,356
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
1 / 1 / 5
5,674
567
6,214
4,530
1,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 3
6,346
635
2,864
6,326
3,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 0
5,981
598
3,687
8,702
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
1 / 1 / 1
5,314
531
3,859
6,631
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 0
5,367
537
5,137
8,467
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 2 / 2
4,235
424
1,717
6,309
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
bnjacc
Bastet
10
1 / 3 / 1
5,616
562
3,729
8,764
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
goosdood
Merlin
9
0 / 3 / 0
5,130
513
2,363
4,837
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
1
1.5
W
Baron Samedi
DeepFriedK9
Baron Samedi
1
1
2
2
L
2
4
0
0.5
W
Susano
6
0
2
7
L
0
2
2
0.5
W
Medusa
1
1
5
3.5
W
4
1
3
5.5
W
1
2
0
0.5
L
Bastet
bnjacc
Bastet
1
3
1
0.5
L
Merlin
goosdood
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
16,805
30,380
Taken
35,008
13,791
Mitigated
12,244
10,353
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,859
885
0
2,167
6,631
2,281
0
90
6,541
0
29,683
W
Baron Samedi
DeepFriedK9
Baron Samedi
2,083
236
0
1,048
3,466
1,304
0
1,618
1,848
23,261
0
L
5,137
3,300
0
1,950
8,467
2,355
0
1,014
7,453
30,587
0
W
Susano
6,601
1,821
0
4,355
7,356
2,710
0
747
6,609
0
37,187
L
1,717
727
0
1,298
6,309
3,287
0
1,375
4,934
5,528
0
W
Medusa
6,214
3,200
0
1,737
4,530
1,695
682
2,658
1,872
0
33,805
W
2,864
631
0
1,853
6,326
3,865
0
4,194
2,132
17,396
0
W
3,687
538
0
1,360
8,702
4,217
0
0
8,702
0
43,180
L
Bastet
bnjacc
Bastet
3,729
719
0
4,499
8,764
2,825
0
919
7,845
0
40,016
L
Merlin
goosdood
Merlin
2,363
87
0
500
4,837
1,496
188
1,549
3,288
31,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
25,662
242
Minions Killed
227
0
Camps Cleared
0
1,011,097
Distance Traveled
843,263
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,314
531
59
6
0
184,824
0
W
Baron Samedi
5,029
503
26
3
0
182,946
0
L
Sol
5,367
537
45
5
0
174,524
0
W
Susano
6,383
638
61
6
0
246,732
0
L
Ymir
4,235
424
8
1
0
105,309
0
W
Medusa
5,674
567
56
6
0
192,230
0
W
Ymir
6,346
635
24
2
0
208,978
5
W
Nike
5,981
598
75
8
0
180,211
0
L
Bastet
5,616
562
72
7
0
212,825
0
L
Merlin
5,130
513
43
4
0
165,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role