Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DonCattaa
Vulcan
Level 25
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 4L
1,061 Elo+
Party 2
Ix Chel
Ix Chel
McLovin81378
Ix Chel
Level 67
God Stats
13W - 8L
1,578 SR
Queue Stats
18W - 21L
1,457 Elo+
Party 2
Team Averages
Level 73
1,451 SR
1,339 Elo+

VS

Team Averages
Level 85
1,213 SR
1,040 Elo+
Hera
Hera
Akinnori6763
Hera
Level 102
God Stats
0W - 1L
1,185 SR
Queue Stats
2W - 11L
1,036 Elo+
Party 1
Poseidon
Poseidon
felipeduk
Poseidon
Level 23
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 8L
923 Elo+
Party 1
Bacchus
Bacchus
francomoya
Bacchus
Level 129
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 12L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 1 / 1
8,727
793
4,551
6,418
2,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
DonCattaa
Vulcan
10
2 / 1 / 2
8,118
738
5,717
6,597
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
McLovin81378
Ix Chel
11
0 / 3 / 4
8,145
740
5,267
8,146
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
9,288
844
11,414
4,266
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
felipeduk
Poseidon
10
0 / 5 / 4
8,000
727
1,703
8,144
3,129
Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
francomoya
Bacchus
10
1 / 1 / 2
7,610
692
5,037
7,130
8,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
5
5
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
1
4.5
L
4
0
1
4.5
W
Vulcan
DonCattaa
Vulcan
2
1
2
3
W
Ix Chel
McLovin81378
Ix Chel
0
3
4
0.67
L
Poseidon
felipeduk
Poseidon
0
5
4
0.4
L
Bacchus
francomoya
Bacchus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
18,154
21,161
Taken
19,540
7,711
Mitigated
13,725
4,613
Healing
1,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,551
1,162
533
1,459
6,418
2,302
0
5,590
828
0
28,569
L
11,414
1,831
0
750
4,266
1,618
0
1,480
2,786
60,482
0
W
Vulcan
DonCattaa
Vulcan
5,717
3,136
0
1,036
6,597
2,375
0
6,002
595
23,516
0
W
Ix Chel
McLovin81378
Ix Chel
5,267
966
550
1,035
8,146
3,034
0
7,209
937
29,412
203
L
Poseidon
felipeduk
Poseidon
1,703
311
0
341
8,144
3,129
104
5,440
2,704
13,175
0
L
Bacchus
francomoya
Bacchus
5,037
636
0
507
7,130
8,978
0
4,442
2,688
13,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
24,898
127
Minions Killed
126
0
Camps Cleared
0
599,245
Distance Traveled
552,840
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,727
793
32
3
0
200,832
5
L
Hera
9,288
844
88
8
0
196,926
0
W
Vulcan
8,118
738
36
3
0
197,281
0
W
Ix Chel
8,145
740
59
5
0
201,132
7
L
Poseidon
8,000
727
24
2
0
159,235
0
L
Bacchus
7,610
692
14
1
0
196,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role