Player Matchup

Serqet
Serqet
ANTQUEEN_00_
Serqet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,488 Elo+
Party 3
Xbalanque
Xbalanque
AlozChino69
Xbalanque
Level 46
God Stats
5W - 7L
1,600 SR
Queue Stats
106W - 102L
1,437 Elo+
Solo
Hades
Hades
BoomBoomFIREANTS
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,764 Elo+
Party 3
Jormungandr
Jormungandr
Disqordant
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Xo-_Nightshade
Sun Wukong
Level 83
God Stats
2W - 5L
1,533 SR
Queue Stats
89W - 104L
1,533 Elo+
Party 3
Team Averages
Level 39
1,527 SR
1,559 Elo+

VS

Team Averages
Level 50
1,601 SR
1,468 Elo+
Rama
Rama
Dodgerty2
Rama
Level 127
God Stats
5W - 5L
1,511 SR
Queue Stats
54W - 47L
1,478 Elo+
Party 1
Scylla
Scylla
KSORR
Scylla
Level 41
God Stats
11W - 9L
1,598 SR
Queue Stats
57W - 50L
1,453 Elo+
Party 1
Thor
Thor
PalletTownsMVP
Thor
Level 14
God Stats
4W - 3L
1,664 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 1
Aphrodite
Aphrodite
vAtrocious
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,435 Elo+
Party 2
Chaac
Chaac
vUnoriginal
Chaac
Level 39
God Stats
4W - 0L
1,735 SR
Queue Stats
47W - 49L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 2 / 2
9,370
586
9,274
16,523
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
AlozChino69
Xbalanque
3
0 / 1 / 0
4,796
300
1,761
1,914
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 3
8,913
557
10,759
13,407
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Disqordant
Jormungandr
11
0 / 4 / 1
6,850
428
4,375
10,166
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Xo-_Nightshade
Sun Wukong
15
0 / 3 / 3
8,349
522
5,259
15,357
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 2 / 2
10,849
678
8,480
11,203
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KSORR
Scylla
16
1 / 3 / 5
9,176
574
3,189
7,585
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
8,261
516
3,564
9,645
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
vAtrocious
Aphrodite
15
4 / 2 / 1
9,283
580
10,094
12,407
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 4
10,142
634
11,899
12,644
12,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
13
14
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
6
2
2
3.5
L
Xbalanque
AlozChino69
Xbalanque
0
1
0
0
L
4
4
3
1.38
L
Jormungandr
Disqordant
Jormungandr
0
4
1
0.13
W
Rama
6
2
2
3.5
W
Scylla
KSORR
Scylla
1
3
5
1.17
W
1
2
5
1.75
L
Sun Wukong
Xo-_Nightshade
Sun Wukong
0
3
3
0.5
W
Aphrodite
vAtrocious
Aphrodite
4
2
1
2.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
37,226
57,367
Taken
53,484
40,770
Mitigated
27,559
15,772
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,274
1,581
0
2,106
16,523
7,593
0
4,643
11,661
0
83,381
L
Xbalanque
AlozChino69
Xbalanque
1,761
362
0
814
1,914
472
0
497
1,339
0
9,340
L
10,759
770
1,434
4,605
13,407
10,343
0
4,955
8,245
64,400
0
L
Jormungandr
Disqordant
Jormungandr
4,375
1,008
0
1,265
10,166
8,059
0
2,051
7,994
35,492
112
W
Rama
8,480
7,447
0
5,673
11,203
4,515
2,477
4,133
6,295
0
96,809
W
Scylla
KSORR
Scylla
3,189
263
0
988
7,585
2,443
700
2,128
5,122
74,157
0
W
3,564
728
0
1,618
9,645
3,498
140
1,981
7,175
0
47,530
L
Sun Wukong
Xo-_Nightshade
Sun Wukong
5,259
768
0
5,548
15,357
14,303
0
508
14,845
0
65,780
W
Aphrodite
vAtrocious
Aphrodite
10,094
1,017
1,577
5,657
12,407
4,319
399
4,048
7,714
57,763
0
W
11,899
1,295
0
2,018
12,644
12,784
200
2,054
9,062
0
81,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
47,711
442
Minions Killed
555
0
Camps Cleared
0
1,334,582
Distance Traveled
1,592,322
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,370
586
119
7
0
350,685
0
L
Xbalanque
4,796
300
14
1
0
48,819
0
L
Hades
8,913
557
127
8
0
347,875
0
L
Jormungandr
6,850
428
66
4
0
304,963
0
W
Rama
10,849
678
151
9
0
309,760
7
W
Scylla
9,176
574
116
7
0
312,271
2
W
Thor
8,261
516
66
4
0
361,217
0
L
Sun Wukong
8,349
522
116
7
0
282,240
2
W
Aphrodite
9,283
580
97
6
0
300,469
0
W
Chaac
10,142
634
125
8
0
308,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role