Player Matchup

Surtr
Surtr
Juke Coyot
Surtr
Level 32
God Stats
5W - 12L
1,367 SR
Queue Stats
38W - 55L
1,353 Elo+
Party 2
Fenrir
Fenrir
Kimleewong
Fenrir
Level 128
God Stats
7W - 3L
1,620 SR
Queue Stats
47W - 69L
1,428 Elo+
Solo
Neith
Neith
TheCrustyWizard
Neith
Level 64
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
angelica 5062
Nox
Level 41
God Stats
6W - 8L
1,443 SR
Queue Stats
72W - 80L
1,379 Elo+
Party 2
Anubis
Anubis
mauro_567
Anubis
Level 123
God Stats
1W - 2L
1,497 SR
Queue Stats
24W - 26L
1,523 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,436 Elo+

VS

Team Averages
Level 107
1,524 SR
1,512 Elo+
Nike
Nike
CrisKross98
Nike
Level 60
God Stats
1W - 0L
1,542 SR
Queue Stats
5W - 1L
1,625 Elo+
Party 1
Lancelot
Lancelot
ImBatMan1827
Lancelot
Level 66
God Stats
10W - 6L
1,347 SR
Queue Stats
84W - 74L
1,485 Elo+
Solo
Ra
Ra
Soysweater
Ra
Level 120
God Stats
29W - 13L
1,675 SR
Queue Stats
430W - 439L
1,486 Elo+
Solo
Medusa
Medusa
abeego1
Medusa
Level 135
God Stats
31W - 22L
1,598 SR
Queue Stats
317W - 318L
1,462 Elo+
Solo
Ymir
Ymir
d10s-danilocontr
Ymir
Level 156
God Stats
2W - 0L
1,456 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
1
0 / 0 / 0
2,577
515
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
Kimleewong
Fenrir
7
5 / 0 / 1
4,443
889
1,556
4,310
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 3 / 2
3,398
680
2,235
3,726
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,579
516
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
mauro_567
Anubis
7
0 / 1 / 4
3,934
787
2,220
2,838
1,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,048
810
0
1,400
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
ImBatMan1827
Lancelot
6
1 / 1 / 0
3,772
754
996
4,203
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
3,967
793
607
2,160
466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
abeego1
Medusa
6
2 / 2 / 1
3,997
799
1,689
3,595
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 2 / 1
3,980
796
1,446
4,594
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Lancelot
ImBatMan1827
Lancelot
1
1
0
1
L
Surtr
0
0
0
0
L
Fenrir
Kimleewong
Fenrir
5
0
1
5.5
W
0
1
0
0
L
1
3
2
0.67
W
Medusa
abeego1
Medusa
2
2
1
1.25
L
0
0
0
0
W
1
2
1
0.75
L
Anubis
mauro_567
Anubis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,011
Damage
4,738
10,874
Taken
15,952
3,597
Mitigated
5,426
2,882
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
1,400
575
451
0
1,400
0
20,536
W
Lancelot
ImBatMan1827
Lancelot
996
191
0
0
4,203
1,208
0
844
3,359
0
19,510
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Kimleewong
Fenrir
1,556
336
0
968
4,310
1,391
0
162
4,106
0
16,472
W
607
0
0
180
2,160
466
0
582
1,578
21,270
0
L
2,235
717
0
420
3,726
1,083
0
1,241
2,485
0
8,910
W
Medusa
abeego1
Medusa
1,689
661
0
1,269
3,595
926
0
349
3,246
0
15,520
L
0
0
0
0
0
0
0
0
0
0
0
W
1,446
743
0
821
4,594
2,251
228
445
4,149
7,381
0
L
Anubis
mauro_567
Anubis
2,220
313
0
1,494
2,838
1,123
0
572
2,230
22,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,931
Gold Earned
19,764
77
Minions Killed
155
0
Camps Cleared
0
379,581
Distance Traveled
581,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,048
810
38
8
0
96,567
0
W
Lancelot
3,772
754
39
8
0
138,050
0
L
Surtr
2,577
515
0
0
0
15,465
0
L
Fenrir
4,443
889
25
5
0
139,473
0
W
Ra
3,967
793
45
9
0
119,893
0
L
Neith
3,398
680
14
3
0
111,454
0
W
Medusa
3,997
799
24
5
0
115,817
2
L
Nox
2,579
516
0
0
0
6,100
0
W
Ymir
3,980
796
9
2
0
111,402
1
L
Anubis
3,934
787
38
8
0
107,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role