Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Enzo158
Athena
Level 108
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 2
Awilix
Awilix
Falwarix
Awilix
Level 123
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 2
Mercury
Mercury
diegolte
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
gasutono
Surtr
Level 159
God Stats
1W - 1L
1,580 SR
Queue Stats
143W - 109L
1,517 Elo+
Solo
Team Averages
Level 101
1,401 SR
1,404 Elo+

VS

Team Averages
Level 102
1,497 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Doggodite
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 1
Medusa
Medusa
Radianxe
Medusa
Level 56
God Stats
3W - 1L
1,486 SR
Queue Stats
100W - 113L
1,416 Elo+
Solo
Sol
Sol
Rafael720
Sol
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 4 / 1
7,396
740
7,530
7,149
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Enzo158
Athena
13
1 / 2 / 3
7,337
734
3,839
10,214
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Falwarix
Awilix
15
4 / 5 / 3
7,725
773
6,028
9,496
6,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
diegolte
Mercury
10
0 / 7 / 2
6,478
648
3,276
8,768
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
gasutono
Surtr
13
1 / 6 / 3
7,078
708
4,502
11,505
11,419
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 2 / 17
9,388
939
8,703
5,596
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
 
Ymir
15
3 / 1 / 18
8,889
889
8,736
13,961
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Doggodite
Cthulhu
16
5 / 1 / 13
9,031
903
8,889
7,923
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Radianxe
Medusa
15
5 / 3 / 13
9,087
909
10,780
8,480
3,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 14
8,886
889
6,890
4,192
1,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
8
Kills
24
24
Deaths
8
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
1
0.63
W
Nox
 
Nox
5
2
17
6.75
W
Ymir
 
Ymir
3
1
18
12
W
Cthulhu
Doggodite
Cthulhu
5
1
13
11.5
L
Athena
Enzo158
Athena
1
2
3
1.25
L
Awilix
Falwarix
Awilix
4
5
3
1.1
W
Medusa
Radianxe
Medusa
5
3
13
3.83
W
6
1
14
13
L
Mercury
diegolte
Mercury
0
7
2
0.14
L
Surtr
gasutono
Surtr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
43,998
47,132
Taken
40,152
36,668
Mitigated
21,803
6,906
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,530
53
357
858
7,149
3,707
0
5,649
1,372
22,264
0
W
Nox
 
Nox
8,703
864
888
1,101
5,596
2,554
779
2,253
3,202
15,990
0
W
Ymir
 
Ymir
8,736
989
686
6,597
13,961
9,352
0
4,215
9,538
14,008
0
W
Cthulhu
Doggodite
Cthulhu
8,889
278
613
1,480
7,923
4,737
0
1,596
6,227
25,883
0
L
Athena
Enzo158
Athena
3,839
446
281
1,897
10,214
11,207
0
7,038
3,011
5,736
0
L
Awilix
Falwarix
Awilix
6,028
1,587
434
1,063
9,496
6,385
0
6,186
3,310
0
13,092
W
Medusa
Radianxe
Medusa
10,780
5,771
2,079
2,964
8,480
3,568
2,214
2,178
6,267
0
21,753
W
6,890
1,533
1,216
1,806
4,192
1,592
1,295
775
3,377
19,844
0
L
Mercury
diegolte
Mercury
3,276
970
0
648
8,768
3,950
0
5,732
2,889
0
4,927
L
Surtr
gasutono
Surtr
4,502
1,225
317
1,051
11,505
11,419
0
7,864
3,332
313
10,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
45,281
69
Minions Killed
139
0
Camps Cleared
0
865,064
Distance Traveled
953,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,396
740
37
4
0
164,419
0
W
Nox
9,388
939
21
2
0
197,605
0
W
Ymir
8,889
889
26
3
0
197,200
0
W
Cthulhu
9,031
903
40
4
0
196,023
0
L
Athena
7,337
734
3
0
0
186,981
0
L
Awilix
7,725
773
17
2
0
183,355
0
W
Medusa
9,087
909
27
3
0
185,031
0
W
Sol
8,886
889
25
3
0
177,429
0
L
Mercury
6,478
648
3
0
0
171,720
0
L
Surtr
7,078
708
9
1
0
158,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role