Player Matchup

King Arthur
King Arthur
AS3C
King Arthur
Level 67
God Stats
0W - 1L
1,814 SR
Queue Stats
29W - 18L
1,590 Elo+
Party 1
Hachiman
Hachiman
BiggerCanoe420
Hachiman
Level 47
God Stats
41W - 33L
1,562 SR
Queue Stats
88W - 84L
1,484 Elo+
Party 2
Scylla
Scylla
FelipeAP
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 1
Charybdis
Charybdis
Gmoney1259
Charybdis
Level 26
God Stats
1W - 2L
1,583 SR
Queue Stats
22W - 27L
1,476 Elo+
Party 2
Poseidon
Poseidon
xaviergamer14
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Party 1
Team Averages
Level 56
1,592 SR
1,368 Elo+

VS

Team Averages
Level 57
1,599 SR
1,455 Elo+
Anhur
Anhur
 
Anhur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AbioticFungus
Danzaburou
Level 14
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 3
Bellona
Bellona
Ajgor1
Bellona
Level 109
God Stats
1W - 0L
1,615 SR
Queue Stats
29W - 23L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
HeladoCalculado
Kukulkan
Level 19
God Stats
3W - 4L
1,701 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 3
Thanatos
Thanatos
theFenaMatter
Thanatos
Level 102
God Stats
4W - 3L
1,469 SR
Queue Stats
23W - 19L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AS3C
King Arthur
14
2 / 6 / 2
8,090
809
5,759
17,279
14,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
0 / 6 / 0
6,864
686
2,942
10,778
3,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
FelipeAP
Scylla
14
1 / 6 / 2
7,715
772
4,830
11,716
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Gmoney1259
Charybdis
14
2 / 9 / 1
8,605
861
4,082
14,554
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
xaviergamer14
Poseidon
13
0 / 9 / 3
7,592
759
5,820
11,892
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 0 / 14
9,584
958
3,879
4,953
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
AbioticFungus
Danzaburou
16
6 / 3 / 19
9,956
996
13,565
9,613
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Ajgor1
Bellona
16
10 / 0 / 12
10,190
1,019
11,825
10,305
11,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
6 / 1 / 16
10,110
1,011
16,400
4,021
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
theFenaMatter
Thanatos
17
11 / 1 / 12
10,675
1,068
12,923
8,613
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
109
5
Kills
36
36
Deaths
5
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
14
10
L
King Arthur
AS3C
King Arthur
2
6
2
0.5
W
Danzaburou
AbioticFungus
Danzaburou
6
3
19
5.17
W
Bellona
Ajgor1
Bellona
10
0
12
16
L
Hachiman
0
6
0
0
L
Scylla
FelipeAP
Scylla
1
6
2
0.33
L
Charybdis
Gmoney1259
Charybdis
2
9
1
0.28
W
Kukulkan
6
1
16
14
W
Thanatos
theFenaMatter
Thanatos
11
1
12
17
L
Poseidon
xaviergamer14
Poseidon
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
58,592
66,219
Taken
37,505
31,513
Mitigated
26,061
2,286
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,879
2,954
204
1,624
4,953
2,171
4,248
1,448
3,405
0
27,758
L
King Arthur
AS3C
King Arthur
5,759
727
0
500
17,279
14,570
0
3,799
12,939
0
13,691
W
Danzaburou
AbioticFungus
Danzaburou
13,565
4,624
0
3,631
9,613
5,492
3,766
3,154
6,202
0
25,506
W
Bellona
Ajgor1
Bellona
11,825
1,922
0
1,221
10,305
11,725
418
2,598
7,511
0
22,795
L
Hachiman
2,942
2,456
0
1,031
10,778
3,423
0
1,985
8,518
0
6,741
L
Scylla
FelipeAP
Scylla
4,830
560
0
287
11,716
4,048
0
3,260
8,215
17,865
0
L
Charybdis
Gmoney1259
Charybdis
4,082
1,968
0
468
14,554
5,611
0
3,738
10,573
0
11,891
W
Kukulkan
16,400
853
0
250
4,021
1,967
896
511
3,476
38,683
0
W
Thanatos
theFenaMatter
Thanatos
12,923
3,512
0
8,147
8,613
4,706
947
2,288
6,261
0
33,084
L
Poseidon
xaviergamer14
Poseidon
5,820
560
0
0
11,892
3,861
0
2,858
8,748
21,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
50,515
119
Minions Killed
218
0
Camps Cleared
0
885,280
Distance Traveled
1,042,419
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,584
958
57
6
0
183,238
0
L
King Arthur
8,090
809
14
1
0
195,647
0
W
Danzaburou
9,956
996
36
4
0
184,510
1
W
Bellona
10,190
1,019
21
2
0
257,672
0
L
Hachiman
6,864
686
13
1
0
156,651
0
L
Scylla
7,715
772
32
3
0
189,499
0
L
Charybdis
8,605
861
15
2
0
166,545
0
W
Kukulkan
10,110
1,011
57
6
0
199,380
0
W
Thanatos
10,675
1,068
47
5
0
217,619
2
L
Poseidon
7,592
759
45
5
0
176,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role