Player Matchup

Chernobog
Chernobog
DrSloppenheimer
Chernobog
Level 46
God Stats
3W - 2L
1,386 SR
Queue Stats
88W - 100L
1,443 Elo+
Solo
Camazotz
Camazotz
EdwardElwik
Camazotz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,453 Elo+
Party 1
Fafnir
Fafnir
Funkeyfresh007
Fafnir
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 49L
1,457 Elo+
Party 1
Medusa
Medusa
Tavomt91
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,415 Elo+
Solo
Cerberus
Cerberus
ZoidianKings
Cerberus
Level 103
God Stats
6W - 0L
1,952 SR
Queue Stats
129W - 89L
1,522 Elo+
Solo
Team Averages
Level 71
1,525 SR
1,458 Elo+

VS

Team Averages
Level 69
1,518 SR
1,407 Elo+
Martichoras
Martichoras
Gans9735
Martichoras
Level 105
God Stats
4W - 3L
1,592 SR
Queue Stats
547W - 513L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Geniusgames17
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Solo
Nemesis
Nemesis
PayThePiper
Nemesis
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 97L
1,428 Elo+
Solo
Cthulhu
Cthulhu
S3N0BYTE
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Agni
Agni
xXshildXx1
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DrSloppenheimer
Chernobog
17
8 / 1 / 12
9,942
904
12,528
9,953
6,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
EdwardElwik
Camazotz
17
5 / 2 / 15
9,524
866
11,846
15,012
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 16
9,193
836
4,341
12,918
16,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Tavomt91
Medusa
15
4 / 4 / 13
8,896
809
17,006
12,524
7,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ZoidianKings
Cerberus
15
4 / 3 / 15
9,403
855
8,128
16,403
18,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Gans9735
Martichoras
17
2 / 3 / 5
8,598
782
14,475
8,649
3,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Geniusgames17
Erlang Shen
14
0 / 3 / 7
7,409
674
4,602
10,157
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PayThePiper
Nemesis
13
1 / 5 / 5
7,967
724
8,210
11,077
7,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
S3N0BYTE
Cthulhu
14
2 / 7 / 6
8,722
793
11,659
17,004
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 6 / 5
9,163
833
12,568
10,120
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
24
Kills
10
10
Deaths
24
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DrSloppenheimer
Chernobog
8
1
12
14
W
Camazotz
EdwardElwik
Camazotz
5
2
15
6.25
W
3
0
16
11
L
Martichoras
Gans9735
Martichoras
2
3
5
1.5
L
Erlang Shen
Geniusgames17
Erlang Shen
0
3
7
1.17
L
Nemesis
PayThePiper
Nemesis
1
5
5
0.7
L
Cthulhu
S3N0BYTE
Cthulhu
2
7
6
0.71
W
Medusa
Tavomt91
Medusa
4
4
13
2.63
W
Cerberus
ZoidianKings
Cerberus
4
3
15
3.83
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
51,514
66,810
Taken
57,007
59,183
Mitigated
46,079
26,300
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DrSloppenheimer
Chernobog
12,528
7,207
3,178
2,567
9,953
6,233
1,122
5,410
4,232
0
27,502
W
Camazotz
EdwardElwik
Camazotz
11,846
1,634
751
5,591
15,012
10,194
0
4,846
9,778
0
24,736
W
4,341
1,311
1,381
3,298
12,918
16,510
168
3,376
9,292
12,423
0
L
Martichoras
Gans9735
Martichoras
14,475
2,793
763
1,234
8,649
3,931
0
2,249
6,400
0
38,526
L
Erlang Shen
Geniusgames17
Erlang Shen
4,602
1,347
303
1,750
10,157
12,948
0
2,611
7,546
0
9,359
L
Nemesis
PayThePiper
Nemesis
8,210
1,639
388
1,915
11,077
7,427
0
3,176
7,901
0
12,069
L
Cthulhu
S3N0BYTE
Cthulhu
11,659
354
100
626
17,004
18,112
0
1,849
15,155
19,846
215
W
Medusa
Tavomt91
Medusa
17,006
7,640
1,916
1,364
12,524
7,528
548
4,697
7,692
0
29,695
W
Cerberus
ZoidianKings
Cerberus
8,128
578
1,547
4,707
16,403
18,718
198
5,683
10,049
13,332
0
L
12,568
834
0
295
10,120
3,661
0
2,584
7,536
18,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
41,859
126
Minions Killed
100
0
Camps Cleared
0
1,078,779
Distance Traveled
930,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,942
904
43
4
0
204,369
0
W
Camazotz
9,524
866
29
3
0
250,390
0
W
Fafnir
9,193
836
10
1
0
236,712
0
L
Martichoras
8,598
782
52
5
0
203,626
0
L
Erlang Shen
7,409
674
12
1
0
189,767
0
L
Nemesis
7,967
724
7
1
0
169,718
0
L
Cthulhu
8,722
793
16
1
0
182,455
0
W
Medusa
8,896
809
26
2
0
185,756
0
W
Cerberus
9,403
855
18
2
0
201,552
0
L
Agni
9,163
833
13
1
0
184,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role