Player Matchup

He Bo
He Bo
BagmanPT
He Bo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 142L
1,465 Elo+
Party 1
Hachiman
Hachiman
FabioPaixaoPT
Hachiman
Level 129
God Stats
7W - 2L
1,609 SR
Queue Stats
102W - 70L
1,541 Elo+
Party 1
Bastet
Bastet
KOTISHE
Bastet
Level 125
God Stats
13W - 8L
1,650 SR
Queue Stats
308W - 327L
1,545 Elo+
Solo
Shiva
Shiva
Storsh
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 132L
1,468 Elo+
Party 1
Chaac
Chaac
andrenabo
Chaac
Level 99
God Stats
8W - 2L
1,794 SR
Queue Stats
132W - 125L
1,474 Elo+
Party 1
Team Averages
Level 116
1,611 SR
1,499 Elo+

VS

Team Averages
Level 158
1,489 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Born26
Thoth
Level 139
God Stats
10W - 11L
1,497 SR
Queue Stats
629W - 625L
1,461 Elo+
Party 2
Martichoras
Martichoras
Pequeño111
Martichoras
Level 154
God Stats
6W - 10L
1,390 SR
Queue Stats
429W - 430L
1,466 Elo+
Party 2
Maui
Maui
louloullala
Maui
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,547 Elo+
Solo
Thor
Thor
xXELRhyNnoXx
Thor
Level 147
God Stats
2W - 4L
1,559 SR
Queue Stats
550W - 552L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BagmanPT
He Bo
18
4 / 5 / 12
11,022
787
8,186
10,613
4,416
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
FabioPaixaoPT
Hachiman
19
10 / 2 / 11
11,422
816
20,784
9,254
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
KOTISHE
Bastet
15
0 / 4 / 15
8,980
641
17,036
15,064
8,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Storsh
Shiva
15
1 / 4 / 13
8,936
638
3,882
14,967
14,358
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
andrenabo
Chaac
19
8 / 2 / 11
11,124
795
15,913
20,737
27,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 7 / 7
9,202
657
13,289
15,319
11,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Born26
Thoth
16
2 / 5 / 10
9,350
668
7,632
10,424
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Pequeño111
Martichoras
14
1 / 5 / 6
8,141
582
9,966
12,904
8,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 12
9,707
693
5,081
15,269
20,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 4 / 7
11,242
803
17,608
15,304
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
23
Kills
17
17
Deaths
23
62
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
7
7
1.07
W
He Bo
BagmanPT
He Bo
4
5
12
2
L
Thoth
Born26
Thoth
2
5
10
1.4
W
Hachiman
FabioPaixaoPT
Hachiman
10
2
11
7.75
W
Bastet
KOTISHE
Bastet
0
4
15
1.88
L
Martichoras
Pequeño111
Martichoras
1
5
6
0.8
W
Shiva
Storsh
Shiva
1
4
13
1.88
W
Chaac
andrenabo
Chaac
8
2
11
6.75
L
1
2
12
3.5
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,801
Damage
53,576
70,635
Taken
69,220
58,446
Mitigated
56,663
28,051
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,289
222
2,340
3,537
15,319
11,746
0
2,774
12,220
21,200
0
W
He Bo
BagmanPT
He Bo
8,186
863
703
410
10,613
4,416
494
4,158
6,455
26,658
0
L
Thoth
Born26
Thoth
7,632
177
338
381
10,424
5,300
0
838
9,338
22,698
0
W
Hachiman
FabioPaixaoPT
Hachiman
20,784
14,246
707
2,544
9,254
4,520
1,374
3,517
5,737
0
43,038
W
Bastet
KOTISHE
Bastet
17,036
3,150
1,142
2,358
15,064
8,044
0
6,551
8,513
0
21,282
L
Martichoras
Pequeño111
Martichoras
9,966
2,045
1,406
1,935
12,904
8,408
0
2,020
10,603
0
21,830
W
Shiva
Storsh
Shiva
3,882
532
4,013
3,757
14,967
14,358
259
6,182
8,785
133
9,190
W
Chaac
andrenabo
Chaac
15,913
1,047
2,052
10,365
20,737
27,108
351
5,594
15,143
0
29,813
L
5,081
936
335
2,402
15,269
20,881
0
1,217
13,539
10,817
0
L
17,608
1,279
937
2,170
15,304
10,328
0
1,394
13,571
0
34,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,484
Gold Earned
47,642
153
Minions Killed
147
0
Camps Cleared
0
1,293,078
Distance Traveled
1,099,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,202
657
25
2
0
219,293
0
W
He Bo
11,022
787
50
4
0
214,677
0
L
Thoth
9,350
668
44
3
0
185,939
0
W
Hachiman
11,422
816
56
4
0
242,010
0
W
Bastet
8,980
641
13
1
0
265,418
0
L
Martichoras
8,141
582
20
1
0
209,144
0
W
Shiva
8,936
638
8
1
0
259,668
0
W
Chaac
11,124
795
26
2
0
311,305
0
L
Maui
9,707
693
22
2
0
259,320
0
L
Thor
11,242
803
36
3
0
225,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role