Player Matchup

Horus
Horus
Dopesorcerer
Horus
Level 156
God Stats
16W - 23L
1,416 SR
Queue Stats
567W - 572L
1,400 Elo+
Party 3
Bacchus
Bacchus
Elbobros
Bacchus
Level 105
God Stats
1W - 1L
1,894 SR
Queue Stats
106W - 95L
1,492 Elo+
Party 1
Merlin
Merlin
MichVolc
Merlin
Level 108
God Stats
7W - 12L
1,481 SR
Queue Stats
484W - 448L
1,457 Elo+
Solo
King Arthur
King Arthur
SneakyGhost79
King Arthur
Level 108
God Stats
7W - 10L
1,414 SR
Queue Stats
430W - 446L
1,431 Elo+
Party 3
Apollo
Apollo
imarllox
Apollo
Level 146
God Stats
5W - 6L
1,466 SR
Queue Stats
50W - 45L
1,503 Elo+
Party 1
Team Averages
Level 125
1,534 SR
1,456 Elo+

VS

Team Averages
Level 132
1,610 SR
1,456 Elo+
Arachne
Arachne
Agnimitra
Arachne
Level 165
God Stats
5W - 0L
1,871 SR
Queue Stats
232W - 218L
1,497 Elo+
Solo
Poseidon
Poseidon
RampageTFTK
Poseidon
Level 121
God Stats
1W - 1L
1,477 SR
Queue Stats
23W - 21L
1,412 Elo+
Solo
Bacchus
Bacchus
robertdijk456
Bacchus
Level 105
God Stats
4W - 4L
1,562 SR
Queue Stats
70W - 66L
1,435 Elo+
Solo
Neith
Neith
spamuel7
Neith
Level 108
God Stats
2W - 0L
1,556 SR
Queue Stats
10W - 4L
1,538 Elo+
Party 2
Odin
Odin
whitey148
Odin
Level 159
God Stats
6W - 2L
1,583 SR
Queue Stats
87W - 88L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,381
532
4,083
9,781
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Elbobros
Bacchus
8
0 / 0 / 2
5,511
459
3,321
6,024
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
MichVolc
Merlin
10
0 / 2 / 1
5,904
492
2,622
6,818
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SneakyGhost79
King Arthur
12
2 / 1 / 1
6,692
558
6,217
9,679
8,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
imarllox
Apollo
9
0 / 5 / 1
5,356
446
3,868
9,884
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agnimitra
Arachne
10
1 / 2 / 2
6,037
503
2,738
11,083
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
RampageTFTK
Poseidon
12
4 / 0 / 2
7,153
596
4,669
3,511
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
10
1 / 1 / 5
6,471
539
5,192
6,953
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
spamuel7
Neith
12
5 / 0 / 1
7,043
587
8,914
8,567
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
0 / 2 / 1
6,837
570
3,678
9,854
9,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Agnimitra
Arachne
1
2
2
1
L
3
3
1
1.17
L
Bacchus
Elbobros
Bacchus
0
0
2
1
L
Merlin
MichVolc
Merlin
0
2
1
0.25
W
Poseidon
RampageTFTK
Poseidon
4
0
2
5
L
King Arthur
SneakyGhost79
King Arthur
2
1
1
2.5
L
Apollo
imarllox
Apollo
0
5
1
0.1
W
Bacchus
1
1
5
3.5
W
Neith
spamuel7
Neith
5
0
1
5.5
W
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
25,191
42,186
Taken
39,968
24,990
Mitigated
23,858
9,854
Healing
12,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Agnimitra
Arachne
2,738
1,469
0
3,890
11,083
4,144
0
926
10,153
0
35,772
L
4,083
1,958
384
2,221
9,781
5,431
0
3,588
6,193
0
48,174
L
Bacchus
Elbobros
Bacchus
3,321
350
320
2,592
6,024
5,223
0
1,455
4,569
18,866
0
L
Merlin
MichVolc
Merlin
2,622
0
0
2,383
6,818
2,346
0
1,799
5,019
38,473
0
W
Poseidon
RampageTFTK
Poseidon
4,669
611
0
665
3,511
1,006
0
421
3,090
41,772
0
L
King Arthur
SneakyGhost79
King Arthur
6,217
1,175
0
586
9,679
8,340
0
663
9,016
0
40,755
L
Apollo
imarllox
Apollo
3,868
3,190
0
1,368
9,884
3,650
0
2,356
7,528
0
32,345
W
Bacchus
5,192
827
0
2,370
6,953
5,984
0
2,060
4,856
18,604
0
W
Neith
spamuel7
Neith
8,914
3,067
113
3,957
8,567
3,161
1,675
2,326
6,218
0
51,682
W
Odin
3,678
404
0
1,578
9,854
9,563
0
146
9,708
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
33,541
295
Minions Killed
285
0
Camps Cleared
0
1,138,823
Distance Traveled
1,118,047
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,037
503
52
4
0
209,391
1
L
Horus
6,381
532
82
7
0
252,214
0
L
Bacchus
5,511
459
22
2
0
238,693
2
L
Merlin
5,904
492
71
6
0
207,588
4
W
Poseidon
7,153
596
54
5
0
258,710
0
L
King Arthur
6,692
558
66
6
0
239,126
1
L
Apollo
5,356
446
54
5
0
201,202
0
W
Bacchus
6,471
539
20
2
0
246,749
3
W
Neith
7,043
587
93
8
0
204,195
0
W
Odin
6,837
570
66
6
0
199,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role