Player Matchup

Sylvanus
Sylvanus
Merovingien9269
Sylvanus
Level 120
God Stats
34W - 44L
1,413 SR
Queue Stats
176W - 182L
1,446 Elo+
Solo
He Bo
He Bo
RagnarUlv
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 2
Thanatos
Thanatos
Rakien
Thanatos
Level 124
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2
Team Averages
Level 115
1,548 SR
1,530 Elo+

VS

Team Averages
Level 141
1,446 SR
1,452 Elo+
Horus
Horus
Dat RPG
Horus
Level 154
God Stats
2W - 0L
1,518 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
Gygantore
Ah Puch
Level 129
God Stats
3W - 2L
1,567 SR
Queue Stats
6W - 3L
1,503 Elo+
Party 1
Neith
Neith
KaZacH094
Neith
Level 139
God Stats
1W - 1L
1,253 SR
Queue Stats
29W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 5 / 3
9,856
657
3,750
19,185
20,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

He Bo
RagnarUlv
He Bo
13
1 / 9 / 2
10,515
701
11,015
13,956
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
Rakien
Thanatos
13
2 / 7 / 0
10,615
708
8,552
14,599
5,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dat RPG
Horus
15
6 / 1 / 14
12,641
843
10,157
18,964
21,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Gygantore
Ah Puch
16
10 / 1 / 9
13,404
894
19,336
12,472
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KaZacH094
Neith
16
5 / 1 / 11
12,286
819
11,532
9,569
4,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
21
21
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Dat RPG
Horus
6
1
14
13
W
Ah Puch
Gygantore
Ah Puch
10
1
9
14.5
W
Neith
KaZacH094
Neith
5
1
11
10.5
L
Sylvanus
0
5
3
0.3
L
He Bo
RagnarUlv
He Bo
1
9
2
0.22
L
Thanatos
Rakien
Thanatos
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
41,025
47,740
Taken
41,005
31,328
Mitigated
33,336
10,754
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dat RPG
Horus
10,157
4,135
3,801
9,605
18,964
21,389
513
7,608
11,356
0
22,181
W
Ah Puch
Gygantore
Ah Puch
19,336
964
0
3,640
12,472
7,065
183
3,611
8,861
76,827
0
W
Neith
KaZacH094
Neith
11,532
4,596
0
2,518
9,569
4,882
1,508
3,933
5,636
0
49,585
L
Sylvanus
3,750
605
2,890
3,754
19,185
20,365
0
8,904
9,709
17,790
0
L
He Bo
RagnarUlv
He Bo
11,015
727
0
0
13,956
5,031
0
5,089
8,588
53,150
0
L
Thanatos
Rakien
Thanatos
8,552
1,423
0
4,110
14,599
5,932
0
5,613
8,665
0
24,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
38,331
126
Minions Killed
178
0
Camps Cleared
0
761,591
Distance Traveled
902,452
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,641
843
13
1
0
313,387
0
W
Ah Puch
13,404
894
101
7
0
293,520
0
W
Neith
12,286
819
64
4
0
295,545
1
L
Sylvanus
9,856
657
26
2
0
221,380
2
L
He Bo
10,515
701
65
4
0
261,928
4
L
Thanatos
10,615
708
35
2
0
278,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role