Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Blaztaz
Bake Kujira
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
660W - 673L
1,490 Elo+
Solo
Skadi
Skadi
Humnoid_Tsunami
Skadi
Level 149
God Stats
10W - 17L
1,355 SR
Queue Stats
558W - 585L
1,479 Elo+
Solo
Merlin
Merlin
Janghel
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Horus
Horus
kidqz
Horus
Level 159
God Stats
2W - 4L
1,428 SR
Queue Stats
560W - 569L
1,518 Elo+
Solo
Team Averages
Level 150
1,457 SR
1,455 Elo+

VS

Team Averages
Level 109
1,660 SR
1,516 Elo+
Khepri
Khepri
APPEXxPREDAT0R
Khepri
Level 130
God Stats
2W - 0L
1,705 SR
Queue Stats
32W - 23L
1,562 Elo+
Solo
Xbalanque
Xbalanque
BFH Saber
Xbalanque
Level 49
God Stats
2W - 2L
1,837 SR
Queue Stats
169W - 179L
1,493 Elo+
Party 1
Ra
Ra
Tinko Poof
Ra
Level 125
God Stats
7W - 5L
1,550 SR
Queue Stats
645W - 659L
1,537 Elo+
Party 1
Nike
Nike
purpsosticky
Nike
Level 102
God Stats
4W - 3L
1,604 SR
Queue Stats
418W - 443L
1,444 Elo+
Party 1
Atlas
Atlas
zv OMEGA VS
Atlas
Level 140
God Stats
6W - 1L
1,605 SR
Queue Stats
444W - 423L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 2 / 1
7,339
734
7,080
19,205
14,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bake Kujira
Blaztaz
Bake Kujira
10
0 / 8 / 1
6,216
622
7,707
14,001
16,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 0
7,504
750
11,808
6,928
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Janghel
Merlin
10
0 / 4 / 0
6,039
604
7,499
5,541
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
kidqz
Horus
11
0 / 6 / 0
6,187
619
5,218
12,423
9,312
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 20
8,658
866
6,314
10,382
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
BFH Saber
Xbalanque
15
9 / 1 / 11
9,258
926
18,819
9,708
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 18
8,116
812
9,552
8,663
5,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 1 / 17
7,652
765
7,994
9,883
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 14
9,210
921
10,248
12,210
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
101
1
Kills
21
21
Deaths
2
2
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
1
0
20
11
W
Xbalanque
BFH Saber
Xbalanque
9
1
11
14.5
L
Bake Kujira
Blaztaz
Bake Kujira
0
8
1
0.06
L
1
1
0
1
L
Merlin
Janghel
Merlin
0
4
0
0
W
3
0
18
12
L
Horus
kidqz
Horus
0
6
0
0
W
2
1
17
10.5
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,312
Damage
52,927
58,098
Taken
50,846
46,027
Mitigated
45,136
17,962
Healing
25,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,080
430
329
9,736
19,205
14,501
0
7,855
11,277
0
17,363
W
6,314
1,001
644
1,603
10,382
10,990
0
4,547
5,714
14,377
0
W
Xbalanque
BFH Saber
Xbalanque
18,819
13,268
1,123
2,759
9,708
6,404
2,609
2,267
7,310
0
34,717
L
Bake Kujira
Blaztaz
Bake Kujira
7,707
5,339
168
566
14,001
16,352
0
5,181
8,697
11,320
0
L
11,808
1,646
841
2,342
6,928
3,602
0
4,147
2,781
0
28,406
L
Merlin
Janghel
Merlin
7,499
376
0
270
5,541
2,260
0
2,599
2,942
10,754
0
W
9,552
792
8,600
4,781
8,663
5,709
688
1,988
6,495
20,286
0
L
Horus
kidqz
Horus
5,218
2,720
1,460
2,250
12,423
9,312
0
5,896
6,287
0
8,777
W
7,994
809
195
183
9,883
9,068
128
3,348
6,220
0
9,419
W
10,248
4,385
2,313
2,968
12,210
12,965
0
2,549
9,429
18,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
42,894
82
Minions Killed
99
0
Camps Cleared
0
808,914
Distance Traveled
995,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,339
734
31
3
0
204,620
0
W
Khepri
8,658
866
19
2
0
203,032
0
W
Xbalanque
9,258
926
42
4
0
167,118
0
L
Bake Kujira
6,216
622
9
1
0
139,173
0
L
Skadi
7,504
750
27
3
0
175,495
0
L
Merlin
6,039
604
7
1
0
135,764
0
W
Ra
8,116
812
24
2
0
216,418
0
L
Horus
6,187
619
8
1
0
153,862
0
W
Nike
7,652
765
2
0
0
212,925
0
W
Atlas
9,210
921
12
1
0
195,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role