Player Matchup

Freya
Freya
Qunsu
Freya
Level 80
God Stats
6W - 2L
1,816 SR
Queue Stats
10W - 4L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
duckdodgers1
Gilgamesh
Level 16
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 18L
1,347 Elo+
Party 3
Ymir
Ymir
godyr58
Ymir
Level 50
God Stats
1W - 1L
1,678 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 3
Izanami
Izanami
iSztygi
Izanami
Level 89
God Stats
24W - 9L
1,913 SR
Queue Stats
31W - 22L
1,613 Elo+
Party 2
Nemesis
Nemesis
xyzJcob
Nemesis
Level 78
God Stats
23W - 11L
1,589 SR
Queue Stats
62W - 56L
1,493 Elo+
Party 2
Team Averages
Level 63
1,659 SR
1,489 Elo+

VS

Team Averages
Level 64
1,481 SR
1,445 Elo+
Apollo
Apollo
BEHELITx03
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 158L
1,462 Elo+
Party 4
Arachne
Arachne
K1LLERx17
Arachne
Level 81
God Stats
49W - 28L
1,627 SR
Queue Stats
211W - 205L
1,473 Elo+
Party 4
Mulan
Mulan
Williamp987
Mulan
Level 68
God Stats
9W - 16L
1,379 SR
Queue Stats
100W - 93L
1,424 Elo+
Party 1
Shiva
Shiva
austintj_
Shiva
Level 46
God Stats
10W - 16L
1,401 SR
Queue Stats
159W - 151L
1,472 Elo+
Party 4
Anubis
Anubis
chichi_Stp
Anubis
Level 81
God Stats
4W - 5L
1,501 SR
Queue Stats
91W - 107L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Qunsu
Freya
17
15 / 9 / 8
12,099
550
30,147
24,445
10,511
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
duckdodgers1
Gilgamesh
17
0 / 5 / 8
10,466
476
6,397
21,936
10,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
godyr58
Ymir
16
1 / 3 / 19
10,729
488
12,892
20,770
26,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
iSztygi
Izanami
19
5 / 4 / 9
12,216
555
14,065
17,562
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
xyzJcob
Nemesis
20
13 / 2 / 8
13,333
606
24,725
25,051
11,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BEHELITx03
Apollo
15
6 / 7 / 2
10,599
482
18,057
19,640
10,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
K1LLERx17
Arachne
17
3 / 4 / 5
10,958
498
14,545
30,023
13,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 5 / 0
11,959
544
20,485
23,507
28,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
austintj_
Shiva
13
1 / 7 / 9
9,868
449
12,617
24,717
21,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
chichi_Stp
Anubis
17
7 / 11 / 4
11,733
533
19,323
20,105
12,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
43
34
Kills
23
23
Deaths
34
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
BEHELITx03
Apollo
6
7
2
1
L
Arachne
K1LLERx17
Arachne
3
4
5
1.38
W
Freya
Qunsu
Freya
15
9
8
2.11
L
6
5
0
1.2
L
Shiva
austintj_
Shiva
1
7
9
0.79
L
Anubis
chichi_Stp
Anubis
7
11
4
0.82
W
Gilgamesh
duckdodgers1
Gilgamesh
0
5
8
0.8
W
Ymir
godyr58
Ymir
1
3
19
3.5
W
Izanami
iSztygi
Izanami
5
4
9
2.38
W
Nemesis
xyzJcob
Nemesis
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,226
Damage
85,027
109,764
Taken
117,992
67,171
Mitigated
84,614
20,499
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BEHELITx03
Apollo
18,057
12,564
0
4,515
19,640
10,093
1,222
7,100
12,290
0
68,103
L
Arachne
K1LLERx17
Arachne
14,545
10,526
0
9,024
30,023
13,430
160
9,935
19,740
0
112,959
W
Freya
Qunsu
Freya
30,147
8,669
0
4,193
24,445
10,511
0
7,333
17,112
67,348
0
L
20,485
2,903
0
6,599
23,507
28,015
0
5,594
17,799
0
88,177
L
Shiva
austintj_
Shiva
12,617
1,673
313
4,765
24,717
21,022
207
9,687
14,827
0
32,455
L
Anubis
chichi_Stp
Anubis
19,323
947
0
4,364
20,105
12,054
542
9,428
10,297
75,143
0
W
Gilgamesh
duckdodgers1
Gilgamesh
6,397
2,087
0
3,371
21,936
10,841
823
2,146
19,790
0
62,906
W
Ymir
godyr58
Ymir
12,892
2,224
0
1,785
20,770
26,757
44
2,697
18,073
34,859
0
W
Izanami
iSztygi
Izanami
14,065
9,182
0
5,179
17,562
7,288
3,251
678
16,884
0
98,766
W
Nemesis
xyzJcob
Nemesis
24,725
12,653
0
5,971
25,051
11,774
0
6,469
18,582
0
135,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,843
Gold Earned
55,117
533
Minions Killed
466
0
Camps Cleared
0
2,159,373
Distance Traveled
2,039,058
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,599
482
89
4
0
383,685
0
L
Arachne
10,958
498
115
5
0
465,132
0
W
Freya
12,099
550
84
4
0
393,997
1
L
Mulan
11,959
544
130
6
0
408,206
0
L
Shiva
9,868
449
26
1
0
438,210
0
L
Anubis
11,733
533
106
5
0
343,825
0
W
Gilgamesh
10,466
476
113
5
0
402,959
0
W
Ymir
10,729
488
35
2
0
416,104
3
W
Izanami
12,216
555
151
7
0
398,979
0
W
Nemesis
13,333
606
150
7
0
547,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role