Player Matchup

Ymir
Ymir
LNTK-Adri
Ymir
Level 64
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Anubis
Anubis
LNTK-Franz
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Sol
Sol
LNTK-SAYAN
Sol
Level 87
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Team Averages
Level 73
1,350 SR
1,261 Elo+

VS

Team Averages
Level 34
1,596 SR
1,435 Elo+
Sobek
Sobek
PigeonPenguin
Sobek
Level 54
God Stats
3W - 1L
1,766 SR
Queue Stats
55W - 52L
1,439 Elo+
Party 2
Anubis
Anubis
RajanertheKociak
Anubis
Level 23
God Stats
5W - 5L
1,523 SR
Queue Stats
35W - 26L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tobikuss
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 7 / 0
10,331
608
7,375
22,002
19,849
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
LNTK-Franz
Anubis
13
0 / 8 / 0
10,648
626
11,266
11,989
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 0
10,627
625
13,220
12,792
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 18
13,057
768
7,767
20,977
31,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

17
14 / 0 / 6
14,794
870
22,040
13,807
8,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Tobikuss
Ah Muzen Cab
16
4 / 0 / 17
13,623
801
12,682
12,260
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
62
0
Kills
21
21
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
0
0
L
Anubis
LNTK-Franz
Anubis
0
8
0
0
L
0
6
0
0
W
3
0
18
12
W
14
0
6
17
W
Ah Muzen Cab
Tobikuss
Ah Muzen Cab
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
42,489
46,783
Taken
47,044
29,288
Mitigated
45,072
5,193
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,375
781
0
242
22,002
19,849
0
14,338
7,664
24,488
0
L
Anubis
LNTK-Franz
Anubis
11,266
338
0
1,694
11,989
5,527
0
7,547
4,442
44,384
0
L
13,220
2,593
0
3,257
12,792
3,912
352
8,261
4,531
42,211
0
W
7,767
513
0
10,239
20,977
31,058
467
12,069
8,908
28,666
0
W
22,040
739
0
6,398
13,807
8,218
543
10,750
3,057
67,271
0
W
Ah Muzen Cab
Tobikuss
Ah Muzen Cab
12,682
5,309
0
5,583
12,260
5,796
1,750
9,984
2,276
0
70,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
41,474
173
Minions Killed
181
0
Camps Cleared
0
824,320
Distance Traveled
926,554
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,331
608
33
2
0
276,151
0
L
Anubis
10,648
626
57
3
0
269,778
4
L
Sol
10,627
625
83
5
0
278,391
2
W
Sobek
13,057
768
20
1
0
340,300
0
W
Anubis
14,794
870
92
5
0
278,323
0
W
Ah Muzen Cab
13,623
801
69
4
0
307,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role