Player Matchup

Fenrir
Fenrir
Holorunt02
Fenrir
Level 62
God Stats
10W - 6L
1,643 SR
Queue Stats
138W - 171L
1,492 Elo+
Party 2
Chaac
Chaac
InkMonster666
Chaac
Level 29
God Stats
1W - 10L
1,371 SR
Queue Stats
8W - 36L
1,197 Elo+
Party 2
Discordia
Discordia
Monsterousd
Discordia
Level 125
God Stats
2W - 3L
1,502 SR
Queue Stats
100W - 132L
1,384 Elo+
Party 2
Cerberus
Cerberus
SaoPce596
Cerberus
Level 67
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 2
Izanami
Izanami
SixPumpChump
Izanami
Level 115
God Stats
13W - 11L
1,600 SR
Queue Stats
124W - 159L
1,447 Elo+
Party 2
Team Averages
Level 80
1,490 SR
1,355 Elo+

VS

Team Averages
Level 96
1,666 SR
1,467 Elo+
Thanatos
Thanatos
JDubzie
Thanatos
Level 128
God Stats
3W - 1L
1,810 SR
Queue Stats
23W - 26L
1,473 Elo+
Solo
Nox
Nox
Juan72854
Nox
Level 137
God Stats
2W - 0L
1,733 SR
Queue Stats
67W - 66L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
Nocturxal
Xbalanque
Level 108
God Stats
13W - 11L
1,546 SR
Queue Stats
398W - 373L
1,437 Elo+
Solo
Amaterasu
Amaterasu
aalpaca
Amaterasu
Level 43
God Stats
10W - 7L
1,707 SR
Queue Stats
44W - 39L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
mixxedsignals11
Nu Wa
Level 65
God Stats
3W - 2L
1,533 SR
Queue Stats
154W - 152L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Holorunt02
Fenrir
12
5 / 5 / 1
7,602
543
9,140
13,781
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 0
5,912
422
3,731
11,978
7,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
Monsterousd
Discordia
12
0 / 4 / 1
6,298
450
4,877
10,070
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
SaoPce596
Cerberus
10
1 / 2 / 3
6,642
474
2,190
11,290
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SixPumpChump
Izanami
12
0 / 1 / 2
6,969
498
4,239
6,604
2,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JDubzie
Thanatos
13
6 / 2 / 2
8,275
591
8,636
14,121
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 4
7,711
551
5,502
7,700
6,985
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Nocturxal
Xbalanque
14
0 / 2 / 4
7,938
567
3,951
9,636
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
aalpaca
Amaterasu
15
6 / 1 / 0
9,893
707
7,674
11,556
9,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 6
8,911
637
12,265
6,688
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
18
18
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Holorunt02
Fenrir
5
5
1
1.1
L
0
6
0
0
W
Thanatos
JDubzie
Thanatos
6
2
2
3.5
W
2
0
4
4
L
Discordia
Monsterousd
Discordia
0
4
1
0.13
W
Xbalanque
Nocturxal
Xbalanque
0
2
4
1
L
Cerberus
SaoPce596
Cerberus
1
2
3
1.25
L
Izanami
SixPumpChump
Izanami
0
1
2
1
W
Amaterasu
aalpaca
Amaterasu
6
1
0
6
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
38,028
53,723
Taken
49,701
27,107
Mitigated
28,015
10,293
Healing
22,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Holorunt02
Fenrir
9,140
2,947
0
2,931
13,781
5,410
0
4,650
9,131
0
40,000
L
3,731
883
0
1,814
11,978
7,442
0
817
11,161
279
27,842
W
Thanatos
JDubzie
Thanatos
8,636
2,912
0
8,242
14,121
5,657
0
1,297
12,824
0
61,349
W
5,502
771
0
1,512
7,700
6,985
276
1,452
6,248
33,870
0
L
Discordia
Monsterousd
Discordia
4,877
157
0
1,441
10,070
3,205
0
4,933
5,137
54,473
0
W
Xbalanque
Nocturxal
Xbalanque
3,951
1,938
0
5,499
9,636
3,421
730
663
8,973
0
64,363
L
Cerberus
SaoPce596
Cerberus
2,190
40
0
2,459
11,290
8,651
0
4,655
6,635
15,979
0
L
Izanami
SixPumpChump
Izanami
4,239
3,460
0
1,648
6,604
2,399
0
2,712
3,892
0
54,025
W
Amaterasu
aalpaca
Amaterasu
7,674
4,579
0
6,512
11,556
9,794
2,946
279
11,277
0
65,763
W
12,265
2,767
0
736
6,688
2,158
757
3,655
3,033
57,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
42,728
340
Minions Killed
435
0
Camps Cleared
0
1,327,036
Distance Traveled
1,299,184
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,602
543
55
4
0
297,887
8
L
Chaac
5,912
422
48
3
0
233,800
0
W
Thanatos
8,275
591
75
5
0
286,169
0
W
Nox
7,711
551
46
3
0
251,110
2
L
Discordia
6,298
450
87
6
0
262,843
0
W
Xbalanque
7,938
567
109
8
0
237,283
0
L
Cerberus
6,642
474
40
3
0
266,778
0
L
Izanami
6,969
498
110
8
0
265,728
4
W
Amaterasu
9,893
707
114
8
0
260,871
2
W
Nu Wa
8,911
637
91
7
0
263,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role