Player Matchup

Ix Chel
Ix Chel
Evil King
Ix Chel
Level 157
God Stats
19W - 19L
1,447 SR
Queue Stats
98W - 109L
1,437 Elo+
Solo
Loki
Loki
Lkirito162
Loki
Level 181
God Stats
3W - 0L
1,632 SR
Queue Stats
7W - 2L
1,672 Elo+
Solo
Persephone
Persephone
Orion EU9363
Persephone
Level 123
God Stats
28W - 20L
1,525 SR
Queue Stats
49W - 44L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RomDog2648
Morgan Le Fay
Level 129
God Stats
5W - 6L
1,539 SR
Queue Stats
301W - 272L
1,532 Elo+
Solo
Neith
Neith
kiingslay235
Neith
Level 127
God Stats
1W - 1L
1,460 SR
Queue Stats
56W - 45L
1,492 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,528 Elo+

VS

Team Averages
Level 115
1,480 SR
1,502 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CebollaChan
Anubis
Level 179
God Stats
0W - 2L
1,614 SR
Queue Stats
45W - 38L
1,516 Elo+
Solo
Chaac
Chaac
OverseerOfSalt
Chaac
Level 144
God Stats
0W - 3L
1,355 SR
Queue Stats
86W - 81L
1,497 Elo+
Party 2
Mercury
Mercury
QueenBraker
Mercury
Level 63
God Stats
2W - 1L
1,395 SR
Queue Stats
29W - 25L
1,512 Elo+
Party 2
Sol
Sol
TTVrighteousj
Sol
Level 29
God Stats
11W - 12L
1,534 SR
Queue Stats
14W - 15L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Evil King
Ix Chel
15
3 / 1 / 6
8,461
846
7,318
7,458
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 5
8,405
841
5,860
10,117
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Orion EU9363
Persephone
15
6 / 0 / 7
9,487
949
16,181
6,591
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RomDog2648
Morgan Le Fay
14
1 / 1 / 10
7,895
790
7,007
8,483
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 8
7,687
769
6,264
6,414
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 3
7,825
783
6,942
13,391
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
0 / 1 / 0
6,452
645
706
1,456
632
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 1
8,247
825
10,057
14,958
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
QueenBraker
Mercury
16
4 / 1 / 0
9,195
920
7,211
12,008
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 4
7,268
727
3,758
7,950
3,676
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
14
Kills
7
7
Deaths
14
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
L
Anubis
0
1
0
0
W
Ix Chel
Evil King
Ix Chel
3
1
6
6
W
2
4
5
1.13
W
Persephone
Orion EU9363
Persephone
6
0
7
9.5
L
3
7
1
0.5
L
Mercury
QueenBraker
Mercury
4
1
0
4
W
Morgan Le Fay
RomDog2648
Morgan Le Fay
1
1
10
6
L
0
3
4
0.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
28,674
39,063
Taken
49,763
16,197
Mitigated
34,478
12,183
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,942
335
1,167
2,004
13,391
12,867
0
8,772
4,619
14,981
0
L
Anubis
706
40
0
577
1,456
632
0
786
670
2,615
0
W
Ix Chel
Evil King
Ix Chel
7,318
1,237
2,943
2,190
7,458
3,455
845
2,483
4,975
30,258
0
W
5,860
1,284
0
967
10,117
4,301
341
2,247
7,870
0
24,256
W
Persephone
Orion EU9363
Persephone
16,181
402
574
2,331
6,591
2,510
437
2,087
4,504
33,548
0
L
10,057
623
0
1,244
14,958
12,048
0
10,859
4,099
0
22,354
L
Mercury
QueenBraker
Mercury
7,211
4,193
0
1,545
12,008
5,255
0
3,958
8,050
0
35,820
W
Morgan Le Fay
RomDog2648
Morgan Le Fay
7,007
252
0
910
8,483
3,449
712
2,367
6,116
16,366
0
L
3,758
630
0
1,279
7,950
3,676
0
6,131
1,819
12,471
0
W
6,264
1,728
0
2,268
6,414
2,482
972
2,222
4,192
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
38,987
179
Minions Killed
132
0
Camps Cleared
0
1,033,510
Distance Traveled
786,578
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,825
783
15
2
0
220,155
0
L
Anubis
6,452
645
1
0
0
26,168
0
W
Ix Chel
8,461
846
37
4
0
184,529
2
W
Loki
8,405
841
48
5
0
221,178
4
W
Persephone
9,487
949
43
4
0
222,585
4
L
Chaac
8,247
825
32
3
0
185,233
0
L
Mercury
9,195
920
66
7
0
214,066
0
W
Morgan Le Fay
7,895
790
23
2
0
215,103
0
L
Sol
7,268
727
18
2
0
140,956
0
W
Neith
7,687
769
28
3
0
190,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role