Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DatRogue
Anubis
Level 129
God Stats
2W - 0L
1,745 SR
Queue Stats
32W - 27L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GGLarosTTV
Ah Muzen Cab
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,491 Elo+
Party 1
Team Averages
Level 87
1,582 SR
1,510 Elo+

VS

Team Averages
Level 86
1,488 SR
1,477 Elo+
Da Ji
Da Ji
 
Da Ji
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Joshofthewood
Baba Yaga
Level 102
God Stats
4W - 6L
1,465 SR
Queue Stats
71W - 66L
1,497 Elo+
Party 2
Geb
Geb
SwogFog19
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 8
8,521
775
5,356
9,376
7,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
DatRogue
Anubis
13
8 / 2 / 2
9,946
904
11,362
9,297
4,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
GGLarosTTV
Ah Muzen Cab
11
0 / 2 / 10
8,252
750
6,607
7,172
2,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 5 / 2
7,906
719
7,704
10,281
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Joshofthewood
Baba Yaga
11
2 / 3 / 3
8,289
754
7,021
6,215
2,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 5
7,337
667
5,324
11,438
9,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
10
Kills
5
5
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
L
Da Ji
 
Da Ji
3
5
2
0.8
W
Anubis
DatRogue
Anubis
8
2
2
4.5
W
Ah Muzen Cab
GGLarosTTV
Ah Muzen Cab
0
2
10
2.5
L
Baba Yaga
Joshofthewood
Baba Yaga
2
3
3
1.17
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
20,049
25,845
Taken
27,934
14,755
Mitigated
17,010
6,167
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,356
556
0
430
9,376
7,703
0
4,355
5,021
18,856
0
L
Da Ji
 
Da Ji
7,704
1,290
0
1,201
10,281
5,220
0
5,364
4,917
0
15,956
W
Anubis
DatRogue
Anubis
11,362
761
0
4,561
9,297
4,506
550
5,409
3,888
48,405
0
W
Ah Muzen Cab
GGLarosTTV
Ah Muzen Cab
6,607
2,756
0
1,176
7,172
2,546
560
2,967
4,205
0
32,379
L
Baba Yaga
Joshofthewood
Baba Yaga
7,021
432
0
813
6,215
2,121
0
4,046
2,169
36,606
0
L
5,324
534
0
750
11,438
9,669
0
7,335
4,103
14,398
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
23,532
123
Minions Killed
113
0
Camps Cleared
0
581,602
Distance Traveled
625,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,521
775
23
2
0
213,262
0
L
Da Ji
7,906
719
21
2
0
200,573
0
W
Anubis
9,946
904
59
5
0
194,532
0
W
Ah Muzen Cab
8,252
750
41
4
0
173,808
0
L
Baba Yaga
8,289
754
76
7
0
206,207
1
L
Geb
7,337
667
16
1
0
218,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role