Player Matchup

Horus
Horus
HQerny
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,475 Elo+
Party 3
Ishtar
Ishtar
I Sonder l
Ishtar
Level 142
God Stats
2W - 1L
1,784 SR
Queue Stats
115W - 129L
1,511 Elo+
Party 3
Chiron
Chiron
Matrix CBass
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,437 Elo+
Party 3
The Morrigan
The Morrigan
Matrix Renagade
The Morrigan
Level 127
God Stats
0W - 2L
1,180 SR
Queue Stats
104W - 97L
1,532 Elo+
Party 3
Artemis
Artemis
c0micazi
Artemis
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 27L
1,511 Elo+
Party 3
Team Averages
Level 118
1,540 SR
1,493 Elo+

VS

Team Averages
Level 146
1,439 SR
1,523 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MoNsTeRWoLf1
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Primalgehenna88
Jing Wei
Level 171
God Stats
2W - 3L
1,308 SR
Queue Stats
315W - 318L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
b1ackblrd
Yu Huang
Level 146
God Stats
1W - 1L
1,385 SR
Queue Stats
34W - 32L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HQerny
Horus
13
1 / 4 / 6
7,454
745
2,705
14,277
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
I Sonder l
Ishtar
13
5 / 5 / 3
8,168
817
8,867
9,389
4,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
14
1 / 4 / 6
7,558
756
7,952
9,846
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Matrix Renagade
The Morrigan
14
2 / 5 / 3
8,201
820
8,705
7,619
4,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
c0micazi
Artemis
13
2 / 6 / 6
7,479
748
10,331
10,849
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 16
8,939
894
9,696
14,547
19,526
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
13
2 / 4 / 12
8,145
815
4,896
8,925
3,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MoNsTeRWoLf1
Chang'e
17
11 / 1 / 10
10,152
1,015
9,196
10,451
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
13
1 / 3 / 9
7,968
797
5,662
8,485
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
b1ackblrd
Yu Huang
16
6 / 1 / 17
9,649
965
18,529
11,019
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
11
Kills
24
24
Deaths
11
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
16
6
W
Anhur
 
Anhur
2
4
12
2
L
Horus
HQerny
Horus
1
4
6
1
L
Ishtar
I Sonder l
Ishtar
5
5
3
1.3
L
Chiron
1
4
6
1
L
The Morrigan
Matrix Renagade
The Morrigan
2
5
3
0.7
W
Chang'e
MoNsTeRWoLf1
Chang'e
11
1
10
16
W
Jing Wei
1
3
9
1.83
W
Yu Huang
b1ackblrd
Yu Huang
6
1
17
14.5
L
Artemis
c0micazi
Artemis
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
47,979
51,980
Taken
53,427
29,741
Mitigated
35,927
14,215
Healing
28,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,696
1,068
1,418
2,882
14,547
19,526
425
1,730
12,817
1,473
21,419
W
Anhur
 
Anhur
4,896
3,081
279
536
8,925
3,339
423
1,782
7,143
0
10,747
L
Horus
HQerny
Horus
2,705
1,706
3,489
5,147
14,277
10,894
0
4,127
9,990
0
4,183
L
Ishtar
I Sonder l
Ishtar
8,867
5,811
980
855
9,389
4,128
0
6,250
2,925
0
17,537
L
Chiron
7,952
2,340
1,121
1,244
9,846
4,559
0
5,904
3,697
0
21,040
L
The Morrigan
Matrix Renagade
The Morrigan
8,705
976
111
416
7,619
4,736
0
4,482
2,863
21,466
1,039
W
Chang'e
MoNsTeRWoLf1
Chang'e
9,196
684
12,355
6,958
10,451
4,517
240
1,949
8,502
21,791
0
W
Jing Wei
5,662
4,435
391
834
8,485
3,346
2,660
620
7,865
0
15,844
W
Yu Huang
b1ackblrd
Yu Huang
18,529
688
913
1,815
11,019
5,199
232
1,811
9,208
31,135
0
L
Artemis
c0micazi
Artemis
10,331
4,208
335
517
10,849
5,424
0
6,981
3,544
0
16,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
44,853
99
Minions Killed
122
0
Camps Cleared
0
797,729
Distance Traveled
973,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,939
894
27
3
0
196,443
0
W
Anhur
8,145
815
10
1
0
173,132
0
L
Horus
7,454
745
5
1
0
185,474
0
L
Ishtar
8,168
817
21
2
0
152,887
0
L
Chiron
7,558
756
32
3
0
160,090
0
L
The Morrigan
8,201
820
35
4
0
146,388
0
W
Chang'e
10,152
1,015
24
2
0
197,208
0
W
Jing Wei
7,968
797
27
3
0
191,941
0
W
Yu Huang
9,649
965
34
3
0
214,280
0
L
Artemis
7,479
748
6
1
0
152,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role