Player Matchup

Bakasura
Bakasura
Dwarveng
Bakasura
Level 86
God Stats
35W - 34L
1,475 SR
Queue Stats
52W - 61L
1,367 Elo+
Party 3
Ymir
Ymir
Egalestrenge
Ymir
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 16L
1,334 Elo+
Party 2
Anubis
Anubis
Toparan
Anubis
Level 104
God Stats
23W - 14L
1,666 SR
Queue Stats
273W - 278L
1,431 Elo+
Solo
Lancelot
Lancelot
Traklord
Lancelot
Level 126
God Stats
7W - 9L
1,408 SR
Queue Stats
218W - 213L
1,402 Elo+
Party 3
Chernobog
Chernobog
Xavicg
Chernobog
Level 102
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 15L
1,394 Elo+
Party 2
Team Averages
Level 92
1,471 SR
1,386 Elo+

VS

Team Averages
Level 85
1,444 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Darkway96
Charon
Level 28
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
ImSivir
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 1
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
161W - 113L
1,519 SR
Queue Stats
512W - 538L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dwarveng
Bakasura
16
3 / 0 / 4
9,057
566
7,960
12,299
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 5
7,369
461
1,153
8,673
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Toparan
Anubis
15
10 / 3 / 1
9,783
611
14,380
12,368
6,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Traklord
Lancelot
15
2 / 0 / 2
9,329
583
10,774
10,433
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Xavicg
Chernobog
13
4 / 2 / 4
7,776
486
6,265
10,379
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 3 / 0
7,900
494
7,932
16,838
10,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
 
Vulcan
10
0 / 7 / 0
6,433
402
4,061
9,413
2,466
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Darkway96
Charon
11
2 / 1 / 2
8,019
501
7,220
8,400
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ImSivir
Ishtar
13
2 / 4 / 2
8,003
500
11,941
11,890
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xxRuki66xx
Arachne
9
2 / 4 / 0
6,404
400
4,491
11,108
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
6
6
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
L
Vulcan
 
Vulcan
0
7
0
0
L
Charon
Darkway96
Charon
2
1
2
3
W
Bakasura
Dwarveng
Bakasura
3
0
4
5
W
0
1
5
2.5
L
Ishtar
ImSivir
Ishtar
2
4
2
0.75
W
Anubis
Toparan
Anubis
10
3
1
3.5
W
Lancelot
Traklord
Lancelot
2
0
2
3
W
Chernobog
Xavicg
Chernobog
4
2
4
3
L
Arachne
xxRuki66xx
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
35,645
54,152
Taken
57,649
29,196
Mitigated
27,138
18,865
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,932
775
280
6,944
16,838
10,801
0
0
16,443
69,742
0
L
Vulcan
 
Vulcan
4,061
832
0
190
9,413
2,466
60
5,276
3,927
43,659
0
L
Charon
Darkway96
Charon
7,220
1,443
0
1,627
8,400
6,359
0
3,493
4,701
20,503
0
W
Bakasura
Dwarveng
Bakasura
7,960
6,031
0
4,099
12,299
5,493
0
2,082
10,217
0
75,227
W
1,153
112
0
2,748
8,673
6,835
145
3,198
5,475
12,986
0
L
Ishtar
ImSivir
Ishtar
11,941
7,949
0
3,725
11,890
4,378
39
3,499
8,096
0
68,658
W
Anubis
Toparan
Anubis
14,380
629
0
6,058
12,368
6,552
880
3,396
8,972
78,816
0
W
Lancelot
Traklord
Lancelot
10,774
2,267
95
3,126
10,433
5,905
0
7,266
3,167
0
66,809
W
Chernobog
Xavicg
Chernobog
6,265
3,354
0
2,739
10,379
4,411
609
3,271
7,108
0
44,271
L
Arachne
xxRuki66xx
Arachne
4,491
3,300
0
1,745
11,108
3,134
0
3,265
7,706
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
36,759
464
Minions Killed
368
0
Camps Cleared
0
1,486,063
Distance Traveled
1,355,106
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,900
494
120
8
0
281,312
0
L
Vulcan
6,433
402
79
5
0
283,365
0
L
Charon
8,019
501
17
1
0
301,696
6
W
Bakasura
9,057
566
124
8
0
341,350
0
W
Ymir
7,369
461
24
2
0
263,268
2
L
Ishtar
8,003
500
111
7
0
267,582
2
W
Anubis
9,783
611
130
8
0
277,278
0
W
Lancelot
9,329
583
115
7
0
337,869
2
W
Chernobog
7,776
486
71
4
0
266,298
0
L
Arachne
6,404
400
41
3
0
221,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role