Player Matchup

Hachiman
Hachiman
AgentKaveman
Hachiman
Level 28
God Stats
2W - 4L
1,251 SR
Queue Stats
16W - 26L
1,329 Elo+
Party 2
Sol
Sol
FatesThreshold
Sol
Level 58
God Stats
1W - 0L
1,212 SR
Queue Stats
62W - 91L
1,365 Elo+
Solo
Chaac
Chaac
Jayfuel9632
Chaac
Level 27
God Stats
9W - 2L
1,586 SR
Queue Stats
30W - 39L
1,306 Elo+
Party 4
Izanami
Izanami
Mayko xz
Izanami
Level 63
God Stats
5W - 2L
1,509 SR
Queue Stats
54W - 50L
1,395 Elo+
Party 4
Kuzenbo
Kuzenbo
roachroompod
Kuzenbo
Level 43
God Stats
1W - 1L
1,044 SR
Queue Stats
52W - 67L
1,385 Elo+
Party 2
Team Averages
Level 44
1,320 SR
1,356 Elo+

VS

Team Averages
Level 43
1,336 SR
1,348 Elo+
Izanami
Izanami
Dannydonz413
Izanami
Level 40
God Stats
19W - 30L
1,275 SR
Queue Stats
67W - 103L
1,333 Elo+
Party 1
Persephone
Persephone
RaidenRoseWolf
Persephone
Level 28
God Stats
1W - 3L
1,222 SR
Queue Stats
10W - 21L
1,324 Elo+
Party 3
Ix Chel
Ix Chel
SliceAltara
Ix Chel
Level 61
God Stats
0W - 2L
1,248 SR
Queue Stats
52W - 56L
1,426 Elo+
Party 3
Bellona
Bellona
VoltzAsh
Bellona
Level 37
God Stats
1W - 2L
1,436 SR
Queue Stats
37W - 46L
1,359 Elo+
Party 3
Nemesis
Nemesis
Yurtsey
Nemesis
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 87L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AgentKaveman
Hachiman
15
9 / 8 / 0
10,272
541
11,814
15,569
5,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 3
9,249
487
11,803
16,126
5,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 3 / 4
9,786
515
10,906
16,561
13,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Mayko xz
Izanami
14
2 / 5 / 5
9,234
486
9,695
17,793
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
roachroompod
Kuzenbo
12
0 / 3 / 5
8,254
434
7,653
13,018
13,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dannydonz413
Izanami
16
10 / 2 / 2
10,155
534
14,015
15,192
6,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
RaidenRoseWolf
Persephone
14
3 / 5 / 6
9,053
476
9,175
8,953
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
SliceAltara
Ix Chel
13
0 / 2 / 8
8,030
423
12,492
11,896
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
VoltzAsh
Bellona
15
3 / 3 / 3
9,521
501
15,594
21,694
24,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Yurtsey
Nemesis
16
7 / 3 / 4
9,929
523
7,865
17,620
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
15
Kills
23
23
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AgentKaveman
Hachiman
9
8
0
1.13
L
Izanami
Dannydonz413
Izanami
10
2
2
5.5
W
3
4
3
1.13
W
1
3
4
1
W
Izanami
Mayko xz
Izanami
2
5
5
0.9
L
Persephone
RaidenRoseWolf
Persephone
3
5
6
1.2
L
Ix Chel
SliceAltara
Ix Chel
0
2
8
2
L
Bellona
VoltzAsh
Bellona
3
3
3
1.5
L
Nemesis
Yurtsey
Nemesis
7
3
4
3
W
Kuzenbo
roachroompod
Kuzenbo
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
59,141
79,067
Taken
75,355
45,130
Mitigated
48,498
19,048
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AgentKaveman
Hachiman
11,814
8,344
0
2,808
15,569
5,312
0
5,159
10,410
0
37,621
L
Izanami
Dannydonz413
Izanami
14,015
8,567
0
3,865
15,192
6,848
1,006
4,807
10,385
0
86,920
W
11,803
4,145
0
4,860
16,126
5,503
1,343
6,787
9,339
63,727
0
W
10,906
1,026
0
5,439
16,561
13,246
19
2,746
13,815
0
64,925
W
Izanami
Mayko xz
Izanami
9,695
6,707
0
4,028
17,793
7,272
527
3,196
14,597
0
69,504
L
Persephone
RaidenRoseWolf
Persephone
9,175
1,229
0
492
8,953
3,393
0
2,178
6,747
34,165
0
L
Ix Chel
SliceAltara
Ix Chel
12,492
647
1,044
2,113
11,896
5,230
517
6,126
5,770
42,432
0
L
Bellona
VoltzAsh
Bellona
15,594
4,880
0
5,765
21,694
24,374
0
3,189
18,505
0
75,408
L
Nemesis
Yurtsey
Nemesis
7,865
1,780
0
3,039
17,620
8,653
0
3,156
14,464
0
71,632
W
Kuzenbo
roachroompod
Kuzenbo
7,653
3,221
0
1,913
13,018
13,797
0
3,779
9,239
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
46,688
374
Minions Killed
461
0
Camps Cleared
0
1,768,723
Distance Traveled
1,854,102
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,272
541
53
3
0
302,539
0
L
Izanami
10,155
534
142
7
0
327,270
3
W
Sol
9,249
487
95
5
0
363,183
0
W
Chaac
9,786
515
95
5
0
352,888
0
W
Izanami
9,234
486
106
6
0
354,094
0
L
Persephone
9,053
476
62
3
0
349,698
0
L
Ix Chel
8,030
423
60
3
0
359,092
0
L
Bellona
9,521
501
101
5
0
367,038
0
L
Nemesis
9,929
523
96
5
0
451,004
0
W
Kuzenbo
8,254
434
25
1
0
396,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role