Player Matchup

Hachiman
Hachiman
DONTSHOOTMΕ
Hachiman
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Bacchus
Bacchus
PENAPENА
Bacchus
Level 159
God Stats
4W - 0L
1,823 SR
Queue Stats
294W - 254L
1,585 Elo+
Party 3
Surtr
Surtr
ScumbagKenn
Surtr
Level 149
God Stats
4W - 3L
1,658 SR
Queue Stats
147W - 121L
1,592 Elo+
Party 2
Bastet
Bastet
Spaceislit7787
Bastet
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
iLLnessLiLin
Aphrodite
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,596 SR
1,535 Elo+

VS

Team Averages
Level 28
1,399 SR
1,386 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Aarrgon
King Arthur
Level 84
God Stats
6W - 8L
1,451 SR
Queue Stats
85W - 98L
1,402 Elo+
Party 1
Anubis
Anubis
RustyMcBusty
Anubis
Level 17
God Stats
0W - 1L
1,337 SR
Queue Stats
14W - 18L
1,404 Elo+
Party 1
Chernobog
Chernobog
Toasticular
Chernobog
Level 11
God Stats
4W - 7L
1,386 SR
Queue Stats
6W - 14L
1,337 Elo+
Party 1
Sylvanus
Sylvanus
applejack17
Sylvanus
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DONTSHOOTMΕ
Hachiman
20
10 / 6 / 15
13,932
581
27,303
17,303
7,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PENAPENА
Bacchus
20
12 / 2 / 19
14,820
618
20,840
32,282
47,727
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 3 / 15
15,047
627
26,721
26,650
39,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 7 / 6
13,564
565
15,970
24,779
10,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
iLLnessLiLin
Aphrodite
20
4 / 4 / 13
13,768
574
7,122
15,850
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
5 / 8 / 5
12,741
531
9,856
24,892
10,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Aarrgon
King Arthur
18
3 / 7 / 0
11,542
481
18,572
31,731
31,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
20
10 / 6 / 5
13,633
568
28,612
23,511
12,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Toasticular
Chernobog
16
4 / 11 / 8
11,377
474
12,486
27,575
11,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
applejack17
Sylvanus
15
0 / 9 / 5
10,684
445
8,426
25,766
22,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
41
Kills
22
22
Deaths
41
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
8
5
0.94
L
King Arthur
Aarrgon
King Arthur
3
7
0
0.43
W
Hachiman
DONTSHOOTMΕ
Hachiman
10
6
15
2.92
W
Bacchus
PENAPENА
Bacchus
12
2
19
10.75
L
Anubis
10
6
5
2.08
W
10
3
15
5.83
W
5
7
6
1.14
L
Chernobog
Toasticular
Chernobog
4
11
8
0.73
L
Sylvanus
applejack17
Sylvanus
0
9
5
0.28
W
Aphrodite
iLLnessLiLin
Aphrodite
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,956
Damage
77,952
116,864
Taken
133,475
111,542
Mitigated
89,393
35,200
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,856
3,161
0
2,419
24,892
10,801
127
2,794
21,834
0
113,249
L
King Arthur
Aarrgon
King Arthur
18,572
2,132
0
4,647
31,731
31,992
193
5,457
25,111
0
97,092
W
Hachiman
DONTSHOOTMΕ
Hachiman
27,303
21,024
0
7,671
17,303
7,642
6,212
8,024
9,279
0
98,767
W
Bacchus
PENAPENА
Bacchus
20,840
3,234
0
6,439
32,282
47,727
154
9,817
22,465
58,754
0
L
Anubis
28,612
1,681
0
9,437
23,511
12,899
320
5,905
17,398
120,762
0
W
26,721
10,565
0
5,004
26,650
39,255
274
4,277
22,373
5,834
94,016
W
15,970
4,045
0
6,535
24,779
10,370
1,618
6,703
18,076
0
135,647
L
Chernobog
Toasticular
Chernobog
12,486
8,636
0
3,910
27,575
11,049
1,122
8,578
18,829
0
67,086
L
Sylvanus
applejack17
Sylvanus
8,426
2,806
3,314
4,136
25,766
22,652
300
8,718
16,994
34,129
0
W
Aphrodite
iLLnessLiLin
Aphrodite
7,122
1,438
2,504
7,047
15,850
6,548
1,951
10,697
5,153
80,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,131
Gold Earned
59,977
596
Minions Killed
587
0
Camps Cleared
0
2,240,213
Distance Traveled
2,012,921
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,741
531
145
6
0
450,327
0
L
King Arthur
11,542
481
142
6
0
384,165
2
W
Hachiman
13,932
581
113
5
0
393,608
0
W
Bacchus
14,820
618
44
2
0
510,601
4
L
Anubis
13,633
568
163
7
0
400,703
0
W
Surtr
15,047
627
149
6
0
409,622
3
W
Bastet
13,564
565
150
6
0
501,126
0
L
Chernobog
11,377
474
99
4
0
394,736
0
L
Sylvanus
10,684
445
38
2
0
382,990
0
W
Aphrodite
13,768
574
140
6
0
425,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role