Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
PokerJack
Thanatos
Level 68
God Stats
36W - 37L
1,525 SR
Queue Stats
187W - 195L
1,419 Elo+
Solo
Anubis
Anubis
S2Kilowatt
Anubis
Level 83
God Stats
1W - 0L
1,629 SR
Queue Stats
39W - 30L
1,486 Elo+
Solo
Athena
Athena
Snakeeyes123444
Athena
Level 141
God Stats
20W - 15L
1,486 SR
Queue Stats
124W - 116L
1,438 Elo+
Solo
Izanami
Izanami
Thuijs_
Izanami
Level 106
God Stats
1W - 1L
1,304 SR
Queue Stats
18W - 21L
1,454 Elo+
Party 2
Team Averages
Level 102
1,489 SR
1,459 Elo+

VS

Team Averages
Level 92
1,521 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
Khaos4594
Morgan Le Fay
Level 29
God Stats
5W - 15L
1,306 SR
Queue Stats
12W - 27L
1,297 Elo+
Party 1
Lancelot
Lancelot
Nick2454
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 159L
1,466 Elo+
Party 1
Horus
Horus
datguyshat
Horus
Level 94
God Stats
6W - 7L
1,433 SR
Queue Stats
261W - 273L
1,411 Elo+
Solo
Hachiman
Hachiman
fleeksauce
Hachiman
Level 124
God Stats
5W - 6L
1,768 SR
Queue Stats
192W - 232L
1,451 Elo+
Party 1
Pele
Pele
leadedshadowz14
Pele
Level 128
God Stats
10W - 8L
1,597 SR
Queue Stats
366W - 419L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 1 / 5
9,490
633
10,044
12,781
11,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
PokerJack
Thanatos
14
5 / 4 / 4
8,301
553
11,052
16,270
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
S2Kilowatt
Anubis
14
4 / 1 / 5
8,775
585
9,741
8,785
4,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 10
7,745
516
4,455
14,237
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Thuijs_
Izanami
12
4 / 1 / 4
7,954
530
10,457
6,784
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Khaos4594
Morgan Le Fay
11
0 / 4 / 1
6,554
437
3,784
8,650
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Nick2454
Lancelot
11
1 / 4 / 3
7,123
475
6,178
14,833
8,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
11
0 / 7 / 1
6,957
464
8,844
15,494
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
fleeksauce
Hachiman
10
1 / 4 / 2
5,948
397
4,465
9,519
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 4 / 1
8,297
553
10,566
15,014
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
9
9
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
5
10.5
L
Morgan Le Fay
Khaos4594
Morgan Le Fay
0
4
1
0.13
L
Lancelot
Nick2454
Lancelot
1
4
3
0.63
W
Thanatos
PokerJack
Thanatos
5
4
4
1.75
W
Anubis
S2Kilowatt
Anubis
4
1
5
6.5
W
1
2
10
3
W
Izanami
Thuijs_
Izanami
4
1
4
6
L
Horus
0
7
1
0.07
L
Hachiman
fleeksauce
Hachiman
1
4
2
0.5
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
33,837
58,857
Taken
63,510
35,573
Mitigated
30,768
22,313
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,044
3,644
0
1,428
12,781
11,113
440
255
11,786
0
54,169
L
Morgan Le Fay
Khaos4594
Morgan Le Fay
3,784
567
0
1,658
8,650
2,732
0
4,602
4,048
35,534
0
L
Lancelot
Nick2454
Lancelot
6,178
1,274
0
3,074
14,833
8,715
0
3,236
11,597
0
19,439
W
Thanatos
PokerJack
Thanatos
11,052
2,435
0
10,664
16,270
7,121
0
176
16,055
0
71,283
W
Anubis
S2Kilowatt
Anubis
9,741
349
0
5,331
8,785
4,492
270
3,144
5,505
71,813
0
W
4,455
1,321
200
3,343
14,237
10,483
145
209
13,981
13,082
0
W
Izanami
Thuijs_
Izanami
10,457
7,572
0
1,347
6,784
2,364
1,063
0
6,784
0
65,279
L
Horus
8,844
3,032
40
2,542
15,494
11,851
410
1,973
13,521
0
49,940
L
Hachiman
fleeksauce
Hachiman
4,465
3,347
0
2,663
9,519
2,736
0
2,105
7,414
0
31,290
L
10,566
2,974
0
3,007
15,014
4,734
0
2,280
12,734
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
34,879
379
Minions Killed
269
0
Camps Cleared
0
1,463,055
Distance Traveled
1,358,798
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,490
633
73
5
0
268,219
0
L
Morgan Le Fay
6,554
437
61
4
0
245,118
3
L
Lancelot
7,123
475
24
2
0
310,193
4
W
Thanatos
8,301
553
90
6
0
340,418
0
W
Anubis
8,775
585
106
7
0
274,024
0
W
Athena
7,745
516
13
1
0
312,175
10
W
Izanami
7,954
530
97
6
0
268,219
0
L
Horus
6,957
464
70
5
0
262,290
0
L
Hachiman
5,948
397
45
3
0
251,559
2
L
Pele
8,297
553
69
5
0
289,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role