Player Matchup

Sol
Sol
CCGZOID
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1
Sobek
Sobek
Ilusionkiler482
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,466 Elo+
Party 2
Ra
Ra
NordNation80
Ra
Level 63
God Stats
4W - 2L
1,534 SR
Queue Stats
16W - 16L
1,433 Elo+
Party 2
Fenrir
Fenrir
TheBigKWISP
Fenrir
Level 70
God Stats
3W - 3L
1,524 SR
Queue Stats
70W - 75L
1,485 Elo+
Party 1
Thor
Thor
jpbbkiller
Thor
Level 49
God Stats
5W - 4L
1,421 SR
Queue Stats
93W - 95L
1,421 Elo+
Solo
Team Averages
Level 53
1,496 SR
1,456 Elo+

VS

Team Averages
Level 94
1,557 SR
1,445 Elo+
Bake Kujira
Bake Kujira
MysticalBean31
Bake Kujira
Level 118
God Stats
24W - 17L
1,652 SR
Queue Stats
175W - 174L
1,513 Elo+
Solo
Cupid
Cupid
Nerubia
Cupid
Level 80
God Stats
4W - 5L
1,407 SR
Queue Stats
209W - 247L
1,390 Elo+
Solo
Arachne
Arachne
OGTorify
Arachne
Level 102
God Stats
13W - 13L
1,451 SR
Queue Stats
187W - 162L
1,463 Elo+
Party 3
Zeus
Zeus
P1stolShr1mp
Zeus
Level 86
God Stats
19W - 13L
1,547 SR
Queue Stats
76W - 66L
1,478 Elo+
Party 3
Surtr
Surtr
afancyrat69
Surtr
Level 86
God Stats
1W - 1L
1,726 SR
Queue Stats
16W - 20L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 2 / 3
6,813
524
6,835
5,026
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 6
6,481
499
3,862
9,580
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 4 / 3
7,150
550
3,980
5,705
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
4 / 6 / 0
7,335
564
6,258
13,479
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 2
8,779
675
3,155
8,597
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MysticalBean31
Bake Kujira
9
0 / 2 / 2
6,108
470
4,641
11,410
8,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Nerubia
Cupid
10
0 / 2 / 2
5,956
458
2,651
6,247
2,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
OGTorify
Arachne
13
10 / 1 / 0
8,131
625
11,873
11,768
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,000
538
7,232
7,036
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

2
0 / 1 / 0
4,218
324
379
1,546
449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
12
12
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
1
2
3
1.25
W
0
0
6
3
L
Bake Kujira
MysticalBean31
Bake Kujira
0
2
2
0.5
L
Cupid
Nerubia
Cupid
0
2
2
0.5
W
1
4
3
0.63
L
Arachne
OGTorify
Arachne
10
1
0
10
L
2
4
1
0.63
W
Fenrir
4
6
0
0.67
L
0
1
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
26,776
42,387
Taken
38,007
25,076
Mitigated
19,139
8,311
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,835
3,305
0
727
5,026
2,002
1,105
871
4,155
37,069
9,289
W
3,862
779
0
2,393
9,580
9,603
0
5,157
4,423
14,632
0
L
Bake Kujira
MysticalBean31
Bake Kujira
4,641
1,968
0
2,910
11,410
8,823
0
6,903
4,507
33,204
0
L
Cupid
Nerubia
Cupid
2,651
1,363
953
2,383
6,247
2,034
955
2,698
3,549
0
35,348
W
3,980
222
919
1,001
5,705
2,324
736
3,028
2,677
47,396
0
L
Arachne
OGTorify
Arachne
11,873
8,755
0
4,633
11,768
5,448
717
1,062
10,706
0
58,434
L
7,232
1,748
0
1,074
7,036
2,385
0
3,283
3,625
53,270
0
W
Fenrir
6,258
2,463
0
2,356
13,479
5,933
0
1,659
11,820
0
54,743
L
379
251
0
407
1,546
449
0
0
1,546
60
4,017
W
3,155
583
0
915
8,597
5,214
315
1,158
7,439
0
52,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
31,413
351
Minions Killed
276
0
Camps Cleared
0
1,291,265
Distance Traveled
1,067,689
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,813
524
87
7
0
257,273
0
W
Sobek
6,481
499
17
1
0
277,540
0
L
Bake Kujira
6,108
470
41
3
0
271,354
3
L
Cupid
5,956
458
58
4
0
240,716
0
W
Ra
7,150
550
77
6
0
265,461
0
L
Arachne
8,131
625
80
6
0
310,233
1
L
Zeus
7,000
538
90
7
0
213,697
0
W
Fenrir
7,335
564
78
6
0
262,579
2
L
Surtr
4,218
324
7
1
0
31,689
0
W
Thor
8,779
675
92
7
0
228,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role