Player Matchup

Cu Chulainn
Cu Chulainn
CHUM-FRICASEE
Cu Chulainn
Level 89
God Stats
1W - 3L
1,536 SR
Queue Stats
80W - 118L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
KOK-PUBES
Baron Samedi
Level 64
God Stats
0W - 1L
1,694 SR
Queue Stats
73W - 119L
1,331 Elo+
Party 1
Khepri
Khepri
MoochinToochin
Khepri
Level 107
God Stats
3W - 5L
1,463 SR
Queue Stats
108W - 176L
1,311 Elo+
Party 1
Neith
Neith
seanboo13
Neith
Level 27
God Stats
1W - 7L
1,185 SR
Queue Stats
24W - 75L
1,251 Elo+
Party 1
Thanatos
Thanatos
slugo35
Thanatos
Level 146
God Stats
2W - 4L
1,404 SR
Queue Stats
176W - 220L
1,375 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,319 Elo+

VS

Team Averages
Level 99
1,568 SR
1,483 Elo+
Raijin
Raijin
Locoromeo
Raijin
Level 83
God Stats
20W - 12L
1,791 SR
Queue Stats
101W - 86L
1,578 Elo+
Party 2
Awilix
Awilix
NOEAZY5
Awilix
Level 82
God Stats
17W - 9L
1,611 SR
Queue Stats
88W - 72L
1,513 Elo+
Party 2
Medusa
Medusa
NonGovernable
Medusa
Level 114
God Stats
2W - 0L
1,495 SR
Queue Stats
11W - 12L
1,471 Elo+
Party 3
Mulan
Mulan
elitEggroll
Mulan
Level 87
God Stats
2W - 4L
1,706 SR
Queue Stats
132W - 102L
1,584 Elo+
Party 2
Ares
Ares
lenzler
Ares
Level 128
God Stats
1W - 0L
1,237 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHUM-FRICASEE
Cu Chulainn
15
1 / 1 / 1
8,832
589
9,766
12,995
13,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
KOK-PUBES
Baron Samedi
14
0 / 3 / 2
7,906
527
4,717
7,300
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
6,683
446
1,861
9,071
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
seanboo13
Neith
10
0 / 4 / 1
6,137
409
4,083
8,646
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
slugo35
Thanatos
13
3 / 1 / 0
7,649
510
7,075
14,795
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Locoromeo
Raijin
14
1 / 1 / 0
7,727
515
3,541
6,143
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
NOEAZY5
Awilix
12
0 / 2 / 2
6,909
461
2,882
11,508
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 2
8,230
549
11,427
7,802
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 0
8,052
537
6,919
14,510
11,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
lenzler
Ares
13
3 / 0 / 7
8,422
561
9,613
10,185
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
11
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CHUM-FRICASEE
Cu Chulainn
1
1
1
1.5
L
Baron Samedi
KOK-PUBES
Baron Samedi
0
3
2
0.33
W
Raijin
Locoromeo
Raijin
1
1
0
1
L
0
3
2
0.33
W
Awilix
NOEAZY5
Awilix
0
2
2
0.5
W
6
1
2
7
W
1
1
0
1
W
Ares
lenzler
Ares
3
0
7
6.5
L
Neith
seanboo13
Neith
0
4
1
0.13
L
Thanatos
slugo35
Thanatos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
34,382
52,807
Taken
50,148
34,560
Mitigated
31,951
18,418
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CHUM-FRICASEE
Cu Chulainn
9,766
821
0
3,173
12,995
13,174
0
0
12,995
569
81,481
L
Baron Samedi
KOK-PUBES
Baron Samedi
4,717
394
503
1,947
7,300
3,779
0
4,118
3,182
64,107
0
W
Raijin
Locoromeo
Raijin
3,541
132
0
2,243
6,143
2,278
280
2,909
3,234
59,096
0
L
1,861
89
318
1,876
9,071
8,051
0
3,342
5,729
20,087
0
W
Awilix
NOEAZY5
Awilix
2,882
1,188
0
2,514
11,508
4,485
601
1,123
10,385
0
55,222
W
11,427
4,067
0
2,176
7,802
3,476
686
777
7,025
0
66,769
W
6,919
419
0
6,871
14,510
11,104
0
200
14,310
0
68,606
W
Ares
lenzler
Ares
9,613
1,060
0
2,489
10,185
10,608
420
1,769
8,416
25,655
0
L
Neith
seanboo13
Neith
4,083
778
0
754
8,646
3,257
0
2,675
5,971
0
37,752
L
Thanatos
slugo35
Thanatos
7,075
1,107
0
9,847
14,795
6,299
0
3,019
11,776
0
66,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
39,340
427
Minions Killed
413
0
Camps Cleared
0
1,414,334
Distance Traveled
1,446,977
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,832
589
117
8
0
263,706
0
L
Baron Samedi
7,906
527
123
8
0
266,703
2
W
Raijin
7,727
515
107
7
0
234,192
3
L
Khepri
6,683
446
27
2
0
286,856
1
W
Awilix
6,909
461
81
5
0
340,136
3
W
Medusa
8,230
549
93
6
0
276,516
0
W
Mulan
8,052
537
106
7
0
283,450
4
W
Ares
8,422
561
26
2
0
312,683
0
L
Neith
6,137
409
77
5
0
260,597
0
L
Thanatos
7,649
510
83
6
0
336,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role