Player Matchup

Ymir
Ymir
GGest
Ymir
Level 121
God Stats
8W - 3L
1,967 SR
Queue Stats
198W - 173L
1,586 Elo+
Party 2
Anubis
Anubis
GermanDaimon
Anubis
Level 105
God Stats
3W - 3L
1,419 SR
Queue Stats
135W - 149L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PhanthomasDragon
Baron Samedi
Level 148
God Stats
1W - 0L
1,486 SR
Queue Stats
22W - 26L
1,442 Elo+
Solo
Apollo
Apollo
Schwarzvater
Apollo
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 45L
1,287 Elo+
Solo
Achilles
Achilles
em1grate
Achilles
Level 135
God Stats
6W - 7L
1,396 SR
Queue Stats
188W - 159L
1,620 Elo+
Party 2
Team Averages
Level 124
1,554 SR
1,487 Elo+

VS

Team Averages
Level 98
1,555 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Anxenomoon
Kuzenbo
Level 145
God Stats
7W - 5L
1,630 SR
Queue Stats
575W - 579L
1,466 Elo+
Party 3
Tyr
Tyr
ArxAnge1
Tyr
Level 147
God Stats
10W - 8L
1,606 SR
Queue Stats
572W - 579L
1,466 Elo+
Party 3
Skadi
Skadi
SagittaAtro
Skadi
Level 83
God Stats
1W - 2L
1,712 SR
Queue Stats
91W - 77L
1,553 Elo+
Party 1
Lancelot
Lancelot
TAz4s
Lancelot
Level 68
God Stats
1W - 5L
1,327 SR
Queue Stats
112W - 96L
1,550 Elo+
Party 1
Olorun
Olorun
gpher
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GGest
Ymir
13
3 / 1 / 13
8,182
818
4,599
10,101
9,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
7 / 3 / 10
9,213
921
13,077
10,259
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
PhanthomasDragon
Baron Samedi
14
4 / 1 / 9
8,460
846
9,413
7,255
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
2 / 1 / 14
8,390
839
10,429
8,694
3,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
em1grate
Achilles
15
3 / 1 / 14
8,572
857
10,222
11,011
10,645
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anxenomoon
Kuzenbo
13
0 / 2 / 4
6,634
663
4,200
9,644
12,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 3
7,145
715
7,650
11,871
7,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
6,882
688
7,496
9,259
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
TAz4s
Lancelot
12
3 / 3 / 3
7,497
750
7,684
9,398
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
gpher
Olorun
15
1 / 5 / 5
7,578
758
7,073
11,790
5,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
19
Kills
6
7
Deaths
19
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Anxenomoon
Kuzenbo
0
2
4
1
L
2
5
3
0.7
W
Ymir
GGest
Ymir
3
1
13
9.5
W
Anubis
7
3
10
4
W
Baron Samedi
PhanthomasDragon
Baron Samedi
4
1
9
8.5
L
0
4
2
0.25
W
Apollo
2
1
14
9
L
Lancelot
TAz4s
Lancelot
3
3
3
1.5
W
Achilles
em1grate
Achilles
3
1
14
10
L
Olorun
gpher
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,740
Damage
34,103
47,320
Taken
51,962
32,701
Mitigated
36,292
28,415
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Anxenomoon
Kuzenbo
4,200
1,327
911
1,423
9,644
12,803
0
4,079
5,520
9,599
0
L
7,650
267
248
578
11,871
7,969
0
6,329
5,332
0
10,457
W
Ymir
GGest
Ymir
4,599
331
3,308
3,453
10,101
9,466
58
1,715
8,386
9,332
0
W
Anubis
13,077
919
801
2,159
10,259
5,156
800
718
9,541
19,492
0
W
Baron Samedi
PhanthomasDragon
Baron Samedi
9,413
507
7,059
3,251
7,255
3,721
954
1,768
5,487
22,208
0
L
7,496
1,543
818
322
9,259
4,636
0
4,129
5,028
0
20,377
W
Apollo
10,429
5,492
1,786
3,071
8,694
3,713
3,705
2,568
6,126
0
26,055
L
Lancelot
TAz4s
Lancelot
7,684
779
390
979
9,398
5,365
0
4,499
4,833
0
10,443
W
Achilles
em1grate
Achilles
10,222
1,307
1,069
2,458
11,011
10,645
426
4,504
6,507
0
19,346
L
Olorun
gpher
Olorun
7,073
2,050
1,879
3,161
11,790
5,519
0
7,524
4,160
17,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
35,736
124
Minions Killed
72
0
Camps Cleared
0
916,801
Distance Traveled
871,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,634
663
10
1
0
180,405
0
L
Tyr
7,145
715
10
1
0
157,226
0
W
Ymir
8,182
818
9
1
0
146,559
0
W
Anubis
9,213
921
27
3
0
171,652
0
W
Baron Samedi
8,460
846
25
3
0
198,933
0
L
Skadi
6,882
688
31
3
0
161,211
0
W
Apollo
8,390
839
34
3
0
192,693
0
L
Lancelot
7,497
750
2
0
0
203,459
0
W
Achilles
8,572
857
29
3
0
206,964
0
L
Olorun
7,578
758
19
2
0
168,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role