Player Matchup

Mulan
Mulan
BlindWolf708
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2
Ullr
Ullr
SirFisticuff
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,438 Elo+
Party 2
Charon
Charon
TheCylux
Charon
Level 91
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 2
Hercules
Hercules
cornelush0
Hercules
Level 117
God Stats
5W - 4L
1,604 SR
Queue Stats
221W - 234L
1,368 Elo+
Solo
Kali
Kali
sophieh28
Kali
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 2
Team Averages
Level 70
1,497 SR
1,328 Elo+

VS

Team Averages
Level 81
1,487 SR
1,441 Elo+
Danzaburou
Danzaburou
KuplinovskyKas
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,395 Elo+
Solo
Geb
Geb
Schneelowe
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,414 Elo+
Solo
Mercury
Mercury
mineralna
Mercury
Level 102
God Stats
2W - 0L
1,766 SR
Queue Stats
97W - 112L
1,405 Elo+
Solo
Serqet
Serqet
sugul
Serqet
Level 79
God Stats
1W - 2L
1,170 SR
Queue Stats
58W - 55L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
yuel08
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 130L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
10,066
671
14,967
24,013
24,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 7 / 5
9,258
617
7,478
17,162
10,345
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
TheCylux
Charon
20
3 / 3 / 10
11,929
795
20,196
17,758
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
cornelush0
Hercules
19
7 / 5 / 4
11,371
758
19,936
35,446
43,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
13
0 / 9 / 5
8,383
559
5,092
17,114
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KuplinovskyKas
Danzaburou
20
9 / 2 / 14
12,534
836
29,854
13,393
8,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 24
12,827
855
15,547
29,965
28,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mineralna
Mercury
15
1 / 6 / 12
9,693
646
6,072
14,788
7,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
sugul
Serqet
18
8 / 2 / 20
11,409
761
17,003
12,878
13,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
yuel08
Kukulkan
20
9 / 2 / 17
12,626
842
32,980
10,294
6,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
14
Kills
33
33
Deaths
15
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
W
Danzaburou
KuplinovskyKas
Danzaburou
9
2
14
8
W
6
3
24
6
L
1
7
5
0.5
L
Charon
TheCylux
Charon
3
3
10
2.67
L
Hercules
cornelush0
Hercules
7
5
4
1.8
W
Mercury
mineralna
Mercury
1
6
12
1.17
L
Kali
0
9
5
0.28
W
Serqet
sugul
Serqet
8
2
20
9
W
Kukulkan
yuel08
Kukulkan
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,669
Damage
101,456
111,493
Taken
81,318
109,607
Mitigated
64,843
29,413
Healing
38,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,967
695
125
2,725
24,013
24,026
0
9,704
13,553
0
28,320
W
Danzaburou
KuplinovskyKas
Danzaburou
29,854
13,861
582
3,860
13,393
8,540
2,805
3,722
9,671
0
54,636
W
15,547
2,547
4,159
13,617
29,965
28,543
433
4,272
25,693
24,365
0
L
7,478
1,229
2,098
2,887
17,162
10,345
0
8,366
8,384
0
20,545
L
Charon
TheCylux
Charon
20,196
1,806
1,442
3,052
17,758
23,277
0
8,547
8,437
38,788
1,484
L
Hercules
cornelush0
Hercules
19,936
4,699
552
15,388
35,446
43,073
0
13,394
21,066
632
29,438
W
Mercury
mineralna
Mercury
6,072
2,422
981
3,341
14,788
7,569
723
3,469
11,319
0
10,806
L
Kali
5,092
1,330
15
1,129
17,114
8,886
0
9,980
6,524
0
10,928
W
Serqet
sugul
Serqet
17,003
4,911
3,214
3,477
12,878
13,306
533
4,557
8,321
2,640
16,468
W
Kukulkan
yuel08
Kukulkan
32,980
2,571
1,997
3,114
10,294
6,885
806
3,258
7,036
62,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,007
Gold Earned
59,089
149
Minions Killed
170
0
Camps Cleared
0
1,267,407
Distance Traveled
1,456,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,066
671
39
3
0
239,408
0
W
Danzaburou
12,534
836
55
4
0
263,511
0
W
Geb
12,827
855
17
1
0
280,390
0
L
Ullr
9,258
617
28
2
0
250,759
0
L
Charon
11,929
795
36
2
0
280,508
0
L
Hercules
11,371
758
29
2
0
249,815
0
W
Mercury
9,693
646
11
1
0
266,051
0
L
Kali
8,383
559
17
1
0
246,917
0
W
Serqet
11,409
761
16
1
0
333,893
0
W
Kukulkan
12,626
842
71
5
0
312,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role