Player Matchup

Xing Tian
Xing Tian
CompositePHIL
Xing Tian
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
FatherMitch
Ah Puch
Level 115
God Stats
3W - 1L
1,623 SR
Queue Stats
194W - 182L
1,602 Elo+
Party 2
Ishtar
Ishtar
Spaceysoup59463
Ishtar
Level 125
God Stats
6W - 3L
1,558 SR
Queue Stats
107W - 99L
1,579 Elo+
Party 2
Fenrir
Fenrir
TanknSteak
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Cerberus
Cerberus
amis26
Cerberus
Level 108
God Stats
1W - 1L
1,183 SR
Queue Stats
47W - 51L
1,522 Elo+
Party 1
Team Averages
Level 100
1,473 SR
1,530 Elo+

VS

Team Averages
Level 115
1,562 SR
1,527 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ScottieRippen
Mercury
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 160L
1,525 Elo+
Party 3
Hun Batz
Hun Batz
Shalissa
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,510 Elo+
Party 4
Nike
Nike
TheBalaban
Nike
Level 104
God Stats
1W - 1L
1,808 SR
Queue Stats
21W - 18L
1,524 Elo+
Party 4
Martichoras
Martichoras
TheHumanBitcoin
Martichoras
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CompositePHIL
Xing Tian
15
5 / 3 / 10
9,927
827
6,218
16,776
22,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
FatherMitch
Ah Puch
18
8 / 3 / 16
10,751
896
18,137
15,940
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 10
10,236
853
8,762
11,302
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
TanknSteak
Fenrir
15
2 / 5 / 11
8,421
702
6,841
14,727
7,886
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
amis26
Cerberus
17
4 / 3 / 18
9,714
810
9,388
17,709
22,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 6 / 9
10,311
859
14,258
13,627
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
17
5 / 7 / 6
10,236
853
9,055
12,217
5,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Shalissa
Hun Batz
13
1 / 5 / 7
8,240
687
9,752
10,901
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 10
8,669
722
11,757
13,592
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Martichoras
TheHumanBitcoin
Martichoras
18
4 / 3 / 7
10,639
887
17,961
11,234
4,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
27
Kills
16
17
Deaths
27
65
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
9
1.58
W
Xing Tian
CompositePHIL
Xing Tian
5
3
10
3.33
W
Ah Puch
FatherMitch
Ah Puch
8
3
16
5.33
L
Mercury
5
7
6
1.14
L
Hun Batz
Shalissa
Hun Batz
1
5
7
0.9
W
8
3
10
4.33
W
Fenrir
TanknSteak
Fenrir
2
5
11
1.5
L
1
6
10
1
L
Martichoras
TheHumanBitcoin
Martichoras
4
3
7
2.5
W
Cerberus
amis26
Cerberus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
62,783
76,454
Taken
61,571
70,362
Mitigated
33,958
21,500
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,258
6,245
575
3,024
13,627
5,574
796
5,947
7,680
0
26,452
W
Xing Tian
CompositePHIL
Xing Tian
6,218
1,073
975
3,157
16,776
22,874
52
0
16,551
10,317
0
W
Ah Puch
FatherMitch
Ah Puch
18,137
1,048
1,441
4,470
15,940
10,598
250
0
15,704
35,185
0
L
Mercury
9,055
4,649
330
2,170
12,217
5,097
779
6,202
6,015
0
13,960
L
Hun Batz
Shalissa
Hun Batz
9,752
1,255
435
1,252
10,901
5,157
0
6,540
4,361
0
18,226
W
8,762
4,261
388
1,009
11,302
6,504
0
0
11,179
0
27,604
W
Fenrir
TanknSteak
Fenrir
6,841
4,026
1,104
3,407
14,727
7,886
0
0
14,647
0
14,500
L
11,757
1,092
873
1,231
13,592
13,633
182
4,233
9,359
0
16,015
L
Martichoras
TheHumanBitcoin
Martichoras
17,961
6,307
0
2,702
11,234
4,497
798
9,719
1,515
0
45,054
W
Cerberus
amis26
Cerberus
9,388
492
904
4,645
17,709
22,500
0
0
17,413
15,440
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
48,095
138
Minions Killed
151
0
Camps Cleared
0
1,117,355
Distance Traveled
1,164,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,311
859
22
2
0
214,017
0
W
Xing Tian
9,927
827
6
1
0
239,672
0
W
Ah Puch
10,751
896
37
3
0
231,872
0
L
Mercury
10,236
853
22
2
0
255,120
0
L
Hun Batz
8,240
687
18
2
0
222,028
0
W
Ishtar
10,236
853
47
4
0
202,472
0
W
Fenrir
8,421
702
28
2
0
221,157
0
L
Nike
8,669
722
11
1
0
225,764
0
L
Martichoras
10,639
887
78
7
0
247,314
0
W
Cerberus
9,714
810
20
2
0
222,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role