Player Matchup

Arachne
Arachne
Pokiu
Arachne
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 34L
1,569 Elo+
Party 2
Achilles
Achilles
PrinceTemptation
Achilles
Level 159
God Stats
6W - 2L
1,587 SR
Queue Stats
73W - 80L
1,595 Elo+
Party 1
Cerberus
Cerberus
Ryuhnnn
Cerberus
Level 102
God Stats
3W - 3L
1,507 SR
Queue Stats
55W - 50L
1,501 Elo+
Solo
Agni
Agni
cookedryce
Agni
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 37L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
natetuck
Heimdallr
Level 126
God Stats
1W - 0L
1,397 SR
Queue Stats
81W - 75L
1,586 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,575 Elo+

VS

Team Averages
Level 106
1,548 SR
1,535 Elo+
Awilix
Awilix
ChromosomeDiff
Awilix
Level 109
God Stats
8W - 9L
1,551 SR
Queue Stats
245W - 202L
1,551 Elo+
Party 3
Hercules
Hercules
JuulMeDaddy
Hercules
Level 158
God Stats
1W - 4L
1,579 SR
Queue Stats
248W - 217L
1,551 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LecheMiPalo
Morgan Le Fay
Level 106
God Stats
3W - 8L
1,523 SR
Queue Stats
170W - 167L
1,555 Elo+
Solo
Anhur
Anhur
Stranger24
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,504 Elo+
Party 3
Persephone
Persephone
lcantfindmyeye
Persephone
Level 128
God Stats
24W - 19L
1,589 SR
Queue Stats
400W - 407L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pokiu
Arachne
16
8 / 1 / 6
9,281
619
13,662
16,890
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 0
9,241
616
12,113
13,275
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Ryuhnnn
Cerberus
11
1 / 6 / 7
7,507
500
3,947
17,163
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 7
8,637
576
9,790
10,385
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
natetuck
Heimdallr
12
0 / 4 / 2
7,215
481
5,149
12,480
4,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,685
512
12,091
13,081
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
JuulMeDaddy
Hercules
11
1 / 3 / 5
7,514
501
9,437
18,095
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
LecheMiPalo
Morgan Le Fay
13
0 / 4 / 1
7,639
509
3,626
11,857
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
6 / 2 / 2
8,627
575
8,998
9,181
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
lcantfindmyeye
Persephone
14
5 / 5 / 1
8,903
594
10,693
10,929
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
14
15
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Hercules
JuulMeDaddy
Hercules
1
3
5
1.17
L
Morgan Le Fay
LecheMiPalo
Morgan Le Fay
0
4
1
0.13
W
Arachne
Pokiu
Arachne
8
1
6
11
W
5
0
0
5
W
Cerberus
Ryuhnnn
Cerberus
1
6
7
0.75
L
Anhur
6
2
2
3.5
W
4
4
7
1.88
L
Persephone
lcantfindmyeye
Persephone
5
5
1
1.1
W
Heimdallr
natetuck
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,661
Damage
44,845
70,193
Taken
63,143
38,297
Mitigated
36,687
20,404
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,091
4,392
0
584
13,081
5,601
0
2,748
10,250
0
68,726
L
Hercules
JuulMeDaddy
Hercules
9,437
3,510
0
5,089
18,095
18,781
0
5,056
12,770
0
25,016
L
Morgan Le Fay
LecheMiPalo
Morgan Le Fay
3,626
225
0
3,537
11,857
4,256
0
548
10,626
52,025
0
W
Arachne
Pokiu
Arachne
13,662
9,532
0
4,711
16,890
7,622
0
3,985
12,905
0
78,050
W
12,113
2,272
0
5,988
13,275
10,018
0
2,678
10,597
0
70,507
W
Cerberus
Ryuhnnn
Cerberus
3,947
584
0
4,406
17,163
12,380
370
2,796
14,367
32,378
0
L
Anhur
8,998
4,219
0
2,734
9,181
3,627
1,123
1,742
7,392
0
54,868
W
9,790
352
0
2,100
10,385
3,591
0
3,560
6,825
56,332
0
L
Persephone
lcantfindmyeye
Persephone
10,693
786
0
1,851
10,929
4,422
0
3,637
7,282
73,397
0
W
Heimdallr
natetuck
Heimdallr
5,149
2,377
0
3,199
12,480
4,686
578
1,300
11,180
0
58,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,881
Gold Earned
40,368
477
Minions Killed
448
0
Camps Cleared
0
1,560,525
Distance Traveled
1,528,731
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,685
512
94
6
0
341,016
0
L
Hercules
7,514
501
19
1
0
314,435
3
L
Morgan Le Fay
7,639
509
95
6
0
274,484
0
W
Arachne
9,281
619
103
7
0
364,508
0
W
Achilles
9,241
616
98
7
0
335,152
4
W
Cerberus
7,507
500
73
5
0
264,825
0
L
Anhur
8,627
575
99
7
0
310,741
0
W
Agni
8,637
576
116
8
0
310,152
0
L
Persephone
8,903
594
141
9
0
288,055
3
W
Heimdallr
7,215
481
87
6
0
285,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role