Player Matchup

Hades
Hades
Blingfox25
Hades
Level 62
God Stats
7W - 4L
1,820 SR
Queue Stats
13W - 13L
1,528 Elo+
Solo
Lancelot
Lancelot
DirtyxAstronaut
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,674 Elo+
Solo
Thoth
Thoth
Ezlfo
Thoth
Level 69
God Stats
10W - 11L
1,281 SR
Queue Stats
28W - 25L
1,367 Elo+
Solo
Ganesha
Ganesha
King Resaix
Ganesha
Level 66
God Stats
7W - 2L
1,762 SR
Queue Stats
162W - 164L
1,506 Elo+
Party 1
Medusa
Medusa
jkan5
Medusa
Level 66
God Stats
30W - 24L
1,589 SR
Queue Stats
126W - 117L
1,546 Elo+
Party 1
Team Averages
Level 81
1,591 SR
1,524 Elo+

VS

Team Averages
Level 119
1,499 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Da Ghost 302
Susano
Level 146
God Stats
34W - 26L
1,612 SR
Queue Stats
164W - 164L
1,533 Elo+
Party 2
Charon
Charon
kingofmonkey31
Charon
Level 84
God Stats
5W - 8L
1,443 SR
Queue Stats
19W - 22L
1,475 Elo+
Solo
Osiris
Osiris
lDarJo
Osiris
Level 129
God Stats
1W - 0L
1,440 SR
Queue Stats
10W - 7L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 0 / 0
5,636
939
0
0
0
Lancelot
11
0 / 1 / 1
6,277
1,046
1,861
4,607
1,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Ezlfo
Thoth
11
0 / 3 / 1
6,354
1,059
7,618
5,152
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
King Resaix
Ganesha
12
0 / 4 / 1
7,043
1,174
3,210
11,431
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
jkan5
Medusa
11
1 / 1 / 0
6,609
1,102
7,092
4,560
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

318

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 6
7,519
1,253
6,794
5,457
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
12
2 / 0 / 4
6,926
1,154
4,013
3,619
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
1 / 1 / 5
6,401
1,067
4,504
3,236
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 6
7,243
1,207
4,001
4,502
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
lDarJo
Osiris
12
1 / 0 / 7
6,672
1,112
5,125
5,839
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
9
9
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
6
6
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Hades
0
0
0
0
W
Susano
1
1
5
3.5
L
Lancelot
0
1
1
0.5
L
Thoth
Ezlfo
Thoth
0
3
1
0.17
L
Ganesha
King Resaix
Ganesha
0
4
1
0.13
L
Medusa
jkan5
Medusa
1
1
0
1
W
2
0
6
5
W
Osiris
lDarJo
Osiris
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
24,437
25,750
Taken
22,653
15,771
Mitigated
13,301
2,096
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,794
2,936
0
1,042
5,457
2,147
0
2,374
3,083
0
19,604
W
Baron Samedi
 
Baron Samedi
4,013
215
1,554
1,048
3,619
2,063
0
1,566
2,053
21,627
0
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Susano
4,504
501
0
0
3,236
1,325
0
1,277
1,959
0
6,505
L
Lancelot
1,861
233
0
172
4,607
1,909
0
642
3,881
0
6,966
L
Thoth
Ezlfo
Thoth
7,618
111
0
687
5,152
1,582
0
616
4,536
20,405
0
L
Ganesha
King Resaix
Ganesha
3,210
78
0
751
11,431
10,426
0
3,849
7,253
9,133
0
L
Medusa
jkan5
Medusa
7,092
1,650
0
486
4,560
1,854
0
2,133
2,427
0
30,759
W
4,001
674
0
378
4,502
3,509
0
2,328
2,174
11,590
361
W
Osiris
lDarJo
Osiris
5,125
1,135
0
1,816
5,839
4,257
0
3,283
2,556
0
12,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
34,761
112
Minions Killed
125
5
Camps Cleared
4
509,932
Distance Traveled
616,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,519
1,253
51
9
1
113,348
0
W
Baron Samedi
6,926
1,154
48
8
3
121,112
0
L
Hades
5,636
939
0
0
0
0
0
W
Susano
6,401
1,067
3
1
0
136,292
0
L
Lancelot
6,277
1,046
28
5
2
135,700
0
L
Thoth
6,354
1,059
45
8
0
126,450
0
L
Ganesha
7,043
1,174
0
0
0
117,189
0
L
Medusa
6,609
1,102
39
7
3
130,593
0
W
Charon
7,243
1,207
11
2
0
114,555
0
W
Osiris
6,672
1,112
12
2
0
131,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role