Player Matchup

Sylvanus
Sylvanus
Silver I
DK BIBB
Sylvanus
Silver I
Level 146
God Stats
9W - 7L
1,571 SR
Queue Stats
87W - 95L
1,299 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Damsense
Danzaburou
Silver IV
Level 81
God Stats
7W - 5L
1,563 SR
Queue Stats
13W - 17L
1,317 MMR
Solo
Zeus
Zeus
Gold V
I IBREEEZY I
Zeus
Gold V
Level 142
God Stats
6W - 15L
1,375 SR
Queue Stats
169W - 173L
1,329 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,503 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,561 SR
1,310 MMR
Hercules
Hercules
Gold V
Oikawanderes
Hercules
Gold V
Level 136
God Stats
9W - 10L
1,509 SR
Queue Stats
44W - 48L
1,324 MMR
Solo
Hera
Hera
Silver I
oAkame-_-
Hera
Silver I
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,460 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
oYuno-_-
Tsukuyomi
Silver III
Level 49
God Stats
1W - 1L
1,673 SR
Queue Stats
15W - 22L
1,145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DK BIBB
Sylvanus
13
0 / 3 / 1
9,582
599
4,114
18,017
17,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Damsense
Danzaburou
13
1 / 8 / 0
10,511
657
6,093
15,314
6,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 1
9,921
620
13,429
6,505
2,359
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetBacchusKukulkanMorgan Le Fay

VS

Bans
HorusDiscordiaMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Oikawanderes
Hercules
15
3 / 0 / 9
12,041
753
12,612
18,599
24,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
5 / 0 / 7
13,139
821
11,883
5,868
2,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
oYuno-_-
Tsukuyomi
15
5 / 1 / 7
12,055
753
10,574
10,392
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DK BIBB
Sylvanus
0
3
1
0.17
L
Danzaburou
Damsense
Danzaburou
1
8
0
0.13
L
0
2
1
0.25
W
Hercules
Oikawanderes
Hercules
3
0
9
7.5
W
Hera
5
0
7
8.5
W
Tsukuyomi
oYuno-_-
Tsukuyomi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
35,069
39,836
Taken
34,859
25,871
Mitigated
32,478
6,585
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DK BIBB
Sylvanus
4,114
607
1,687
2,889
18,017
17,210
0
6,217
10,727
12,316
0
L
Danzaburou
Damsense
Danzaburou
6,093
2,682
0
1,973
15,314
6,302
99
5,010
9,500
0
42,891
L
13,429
559
0
36
6,505
2,359
0
1,079
5,287
58,915
0
W
Hercules
Oikawanderes
Hercules
12,612
3,120
0
6,240
18,599
24,582
566
8,889
9,710
0
34,236
W
Hera
11,883
2,489
0
501
5,868
2,568
1,042
3,479
2,389
81,690
0
W
Tsukuyomi
oYuno-_-
Tsukuyomi
10,574
2,632
0
3,745
10,392
5,328
1,258
5,447
4,570
0
47,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
37,235
146
Minions Killed
211
0
Camps Cleared
0
778,797
Distance Traveled
933,526
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,582
599
16
1
0
276,061
4
L
Danzaburou
10,511
657
68
4
0
237,867
4
L
Zeus
9,921
620
62
4
0
264,869
0
W
Hercules
12,041
753
37
2
0
330,263
0
W
Hera
13,139
821
117
7
0
289,857
4
W
Tsukuyomi
12,055
753
57
4
0
313,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role