Player Matchup

Mercury
Mercury
 
Mercury
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Exarkuuun
Discordia
Level 122
God Stats
4W - 4L
1,531 SR
Queue Stats
109W - 128L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
GCNkid
Kuzenbo
Level 124
God Stats
3W - 0L
1,811 SR
Queue Stats
80W - 91L
1,448 Elo+
Solo
Xing Tian
Xing Tian
SaltyBadgerADii
Xing Tian
Level 106
God Stats
7W - 4L
1,625 SR
Queue Stats
344W - 354L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
bossy_barbie
Baron Samedi
Level 105
God Stats
3W - 2L
1,377 SR
Queue Stats
140W - 148L
1,412 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,446 Elo+

VS

Team Averages
Level 50
1,474 SR
1,348 Elo+
He Bo
He Bo
Brumpins
He Bo
Level 45
God Stats
0W - 2L
1,280 SR
Queue Stats
90W - 106L
1,453 Elo+
Party 2
Loki
Loki
Jacksparrow1914
Loki
Level 108
God Stats
1W - 2L
1,588 SR
Queue Stats
27W - 35L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Roflazerz3_yt
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,204 Elo+
Party 2
Apollo
Apollo
SkiLLsTroNG2187
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,278 Elo+
Solo
Artio
Artio
josu23diez
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
12 / 2 / 6
9,292
929
10,086
6,583
3,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Exarkuuun
Discordia
15
4 / 2 / 18
8,677
868
13,996
7,836
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
GCNkid
Kuzenbo
14
2 / 1 / 14
8,709
871
5,313
12,501
15,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
SaltyBadgerADii
Xing Tian
13
1 / 3 / 12
8,165
817
6,396
13,271
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
bossy_barbie
Baron Samedi
16
6 / 0 / 13
9,038
904
10,269
4,467
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brumpins
He Bo
13
0 / 6 / 7
7,249
725
7,496
8,889
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 3
7,325
733
6,290
7,386
3,187
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Roflazerz3_yt
Danzaburou
13
1 / 6 / 5
7,207
721
4,700
10,860
4,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 3
7,005
701
2,870
8,755
4,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
15
3 / 5 / 3
8,426
843
3,457
14,882
13,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
25
Kills
6
8
Deaths
25
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
12
2
6
7.5
L
He Bo
Brumpins
He Bo
0
6
7
0.58
W
Discordia
Exarkuuun
Discordia
4
2
18
6.5
W
Kuzenbo
GCNkid
Kuzenbo
2
1
14
9
L
2
4
3
0.88
L
Danzaburou
Roflazerz3_yt
Danzaburou
1
6
5
0.58
W
Xing Tian
SaltyBadgerADii
Xing Tian
1
3
12
2.33
L
0
4
3
0.38
W
Baron Samedi
bossy_barbie
Baron Samedi
6
0
13
12.5
L
Artio
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
24,813
44,658
Taken
50,772
39,768
Mitigated
29,587
17,956
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,086
4,288
0
295
6,583
3,286
969
1,263
5,298
0
18,192
L
He Bo
Brumpins
He Bo
7,496
780
56
279
8,889
3,650
0
6,078
2,811
10,882
0
W
Discordia
Exarkuuun
Discordia
13,996
487
469
597
7,836
3,271
148
1,877
5,887
25,004
0
W
Kuzenbo
GCNkid
Kuzenbo
5,313
2,037
3,222
3,398
12,501
15,720
108
2,116
10,177
7,609
0
L
6,290
910
218
493
7,386
3,187
0
4,683
2,703
0
14,574
L
Danzaburou
Roflazerz3_yt
Danzaburou
4,700
2,290
0
1,644
10,860
4,687
0
6,972
3,888
0
13,574
W
Xing Tian
SaltyBadgerADii
Xing Tian
6,396
236
1,881
2,494
13,271
14,898
201
3,867
9,048
11,998
0
L
2,870
1,428
799
1,508
8,755
4,118
0
7,049
1,706
0
15,002
W
Baron Samedi
bossy_barbie
Baron Samedi
10,269
1,077
4,359
1,241
4,467
2,593
676
1,100
3,295
24,239
0
L
Artio
3,457
298
1,846
3,873
14,882
13,945
0
11,192
3,690
10,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
37,212
97
Minions Killed
95
0
Camps Cleared
0
945,653
Distance Traveled
843,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,292
929
21
2
0
210,580
0
L
He Bo
7,249
725
17
2
0
168,740
0
W
Discordia
8,677
868
27
3
0
170,776
0
W
Kuzenbo
8,709
871
8
1
0
222,375
0
L
Loki
7,325
733
14
1
0
151,945
0
L
Danzaburou
7,207
721
20
2
0
157,068
0
W
Xing Tian
8,165
817
9
1
0
175,411
0
L
Apollo
7,005
701
30
3
0
181,785
0
W
Baron Samedi
9,038
904
32
3
0
166,511
0
L
Artio
8,426
843
14
1
0
184,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role