Player Matchup

Sobek
Sobek
DuplexCart59521
Sobek
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,291 Elo+
Solo
Merlin
Merlin
NorTex218
Merlin
Level 138
God Stats
1W - 0L
1,491 SR
Queue Stats
23W - 34L
1,414 Elo+
Party 4
Sun Wukong
Sun Wukong
iTwigs
Sun Wukong
Level 109
God Stats
4W - 0L
1,217 SR
Queue Stats
10W - 12L
1,108 Elo+
Party 2
Ullr
Ullr
stiimshot
Ullr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,445 Elo+
Party 4
Kukulkan
Kukulkan
zChep
Kukulkan
Level 69
God Stats
3W - 0L
1,519 SR
Queue Stats
8W - 9L
1,063 Elo+
Party 2
Team Averages
Level 112
1,446 SR
1,264 Elo+

VS

Team Averages
Level 115
1,638 SR
1,449 Elo+
Anubis
Anubis
Off a Blizzy
Anubis
Level 106
God Stats
6W - 3L
1,727 SR
Queue Stats
30W - 31L
1,473 Elo+
Party 3
Nemesis
Nemesis
Petter_Panda_P00
Nemesis
Level 148
God Stats
1W - 1L
1,708 SR
Queue Stats
101W - 83L
1,472 Elo+
Party 1
Chang'e
Chang'e
SpitefulOne
Chang'e
Level 158
God Stats
8W - 8L
1,698 SR
Queue Stats
750W - 848L
1,400 Elo+
Solo
Ganesha
Ganesha
XxKNIGHT742xX
Ganesha
Level 137
God Stats
1W - 2L
1,785 SR
Queue Stats
97W - 81L
1,471 Elo+
Party 1
Izanami
Izanami
Yeet-_Man-_
Izanami
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
25W - 27L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,781
778
2,831
10,766
7,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
NorTex218
Merlin
16
1 / 1 / 5
8,700
870
6,566
6,184
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
iTwigs
Sun Wukong
14
3 / 2 / 2
8,231
823
7,521
11,575
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
0 / 2 / 1
7,653
765
4,827
6,520
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
zChep
Kukulkan
15
3 / 0 / 1
8,732
873
9,398
4,422
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 2 / 1
8,047
805
12,924
8,085
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 4
8,603
860
6,816
9,602
5,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
SpitefulOne
Chang'e
12
1 / 0 / 0
7,245
725
1,686
2,610
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
14
0 / 2 / 5
7,520
752
3,556
10,550
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Yeet-_Man-_
Izanami
13
1 / 3 / 3
7,423
742
3,236
8,244
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
7
Kills
8
8
Deaths
7
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Merlin
NorTex218
Merlin
1
1
5
3.5
L
Anubis
4
2
1
2.25
L
2
0
4
4
L
Chang'e
SpitefulOne
Chang'e
1
0
0
1
L
Ganesha
0
2
5
1.25
L
Izanami
Yeet-_Man-_
Izanami
1
3
3
0.83
W
Sun Wukong
iTwigs
Sun Wukong
3
2
2
2
W
Ullr
0
2
1
0.25
W
Kukulkan
zChep
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
28,218
39,467
Taken
39,091
21,823
Mitigated
22,525
4,097
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,831
39
0
1,130
10,766
7,663
0
6,241
4,399
5,999
0
W
Merlin
NorTex218
Merlin
6,566
50
0
698
6,184
2,587
2,159
2,051
4,133
34,854
0
L
Anubis
12,924
415
0
3,217
8,085
4,100
0
3,517
4,568
34,023
0
L
6,816
2,192
0
2,762
9,602
5,047
0
4,408
5,194
0
32,970
L
Chang'e
SpitefulOne
Chang'e
1,686
208
240
1,470
2,610
793
0
331
2,279
13,305
0
L
Ganesha
3,556
0
0
2,935
10,550
9,013
0
5,522
5,028
14,708
0
L
Izanami
Yeet-_Man-_
Izanami
3,236
1,853
0
413
8,244
3,572
0
5,017
3,227
0
8,452
W
Sun Wukong
iTwigs
Sun Wukong
7,521
1,173
0
1,208
11,575
7,407
28
5,226
6,125
0
21,148
W
Ullr
4,827
1,761
0
572
6,520
2,327
2,014
3,430
3,090
0
15,870
W
Kukulkan
zChep
Kukulkan
9,398
509
0
489
4,422
1,839
696
868
3,554
28,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
38,838
202
Minions Killed
168
0
Camps Cleared
0
1,025,821
Distance Traveled
883,776
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,781
778
7
1
0
204,311
0
W
Merlin
8,700
870
85
9
0
197,412
2
L
Anubis
8,047
805
39
4
0
183,426
0
L
Nemesis
8,603
860
77
8
0
231,601
0
L
Chang'e
7,245
725
23
2
0
89,025
0
L
Ganesha
7,520
752
7
1
0
205,452
0
L
Izanami
7,423
742
22
2
0
174,272
0
W
Sun Wukong
8,231
823
29
3
0
221,182
0
W
Ullr
7,653
765
26
3
0
182,609
1
W
Kukulkan
8,732
873
55
6
0
220,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role