Player Matchup

Hou Yi
Hou Yi
Silver IV
BLAZEXBOAR420
Hou Yi
Silver IV
Level 157
God Stats
16W - 12L
1,514 SR
Queue Stats
93W - 121L
757 MMR
Solo
Khepri
Khepri
Silver II
Dual Tempest
Khepri
Silver II
Level 147
God Stats
3W - 1L
1,647 SR
Queue Stats
244W - 269L
920 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
wsg copper
Nu Wa
Bronze I
Level 42
God Stats
2W - 2L
1,576 SR
Queue Stats
21W - 45L
422 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,579 SR
700 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,415 SR
727 MMR
Danzaburou
Danzaburou
Silver V
GyroGostar
Danzaburou
Silver V
Level 68
God Stats
20W - 16L
1,565 SR
Queue Stats
121W - 151L
748 MMR
Solo
Ares
Ares
Silver V
Mue777
Ares
Silver V
Level 153
God Stats
7W - 18L
1,309 SR
Queue Stats
415W - 507L
590 MMR
Solo
Ix Chel
Ix Chel
Silver IV
temp-647430
Ix Chel
Silver IV
Level 86
God Stats
2W - 3L
1,371 SR
Queue Stats
58W - 88L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,460
676
5,196
13,647
6,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
14
3 / 1 / 3
10,761
769
5,772
14,588
19,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
12
3 / 6 / 1
10,225
730
12,744
12,791
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAthenaAtlas

VS

Bans
ThothDiscordiaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GyroGostar
Danzaburou
15
6 / 3 / 6
12,130
866
16,593
13,674
6,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Mue777
Ares
14
3 / 1 / 7
10,933
781
5,839
13,187
13,787
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ix Chel
temp-647430
Ix Chel
14
3 / 2 / 6
10,789
771
13,921
9,946
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
12
12
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Khepri
3
1
3
4.5
W
Danzaburou
GyroGostar
Danzaburou
6
3
6
3
W
Ares
Mue777
Ares
3
1
7
6.5
W
Ix Chel
temp-647430
Ix Chel
3
2
6
3
L
Nu Wa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
36,353
41,026
Taken
36,807
32,227
Mitigated
24,727
1,960
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
1,731
0
639
13,647
6,482
490
6,461
7,186
0
24,341
L
Khepri
5,772
251
0
1,060
14,588
19,245
0
7,066
7,522
28,962
0
W
Danzaburou
GyroGostar
Danzaburou
16,593
9,278
0
4,617
13,674
6,825
1,728
7,172
6,502
0
84,563
W
Ares
Mue777
Ares
5,839
291
301
3,352
13,187
13,787
697
6,740
6,447
17,729
0
W
Ix Chel
temp-647430
Ix Chel
13,921
1,254
415
1,328
9,946
4,115
591
5,327
4,619
51,318
0
L
Nu Wa
12,744
2,566
0
261
12,791
6,500
127
6,500
6,291
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
33,852
124
Minions Killed
167
0
Camps Cleared
0
707,263
Distance Traveled
720,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,460
676
43
3
0
240,749
0
L
Khepri
10,761
769
29
2
0
261,164
0
W
Danzaburou
12,130
866
100
7
0
214,829
0
W
Ares
10,933
781
16
1
0
246,891
0
W
Ix Chel
10,789
771
51
4
0
259,050
0
L
Nu Wa
10,225
730
52
4
0
205,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role