Player Matchup

Morgan Le Fay
Morgan Le Fay
CHUM-FRICASEE
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 118L
1,331 Elo+
Party 2
Fenrir
Fenrir
KOK-PUBES
Fenrir
Level 64
God Stats
3W - 4L
1,498 SR
Queue Stats
73W - 119L
1,338 Elo+
Party 2
Zhong Kui
Zhong Kui
MoochinToochin
Zhong Kui
Level 107
God Stats
6W - 6L
1,559 SR
Queue Stats
108W - 176L
1,318 Elo+
Party 2
Ymir
Ymir
seanboo13
Ymir
Level 27
God Stats
11W - 32L
1,322 SR
Queue Stats
24W - 75L
1,257 Elo+
Party 2
Jing Wei
Jing Wei
slugo35
Jing Wei
Level 146
God Stats
4W - 7L
1,521 SR
Queue Stats
176W - 220L
1,383 Elo+
Party 2
Team Averages
Level 87
1,480 SR
1,325 Elo+

VS

Team Averages
Level 135
1,538 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FazePeynus
Hera
Level 146
God Stats
1W - 1L
1,260 SR
Queue Stats
52W - 50L
1,509 Elo+
Party 1
Neith
Neith
IMAXIMO
Neith
Level 104
God Stats
13W - 11L
1,496 SR
Queue Stats
55W - 52L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Jimboslice32
Gilgamesh
Level 148
God Stats
2W - 1L
1,836 SR
Queue Stats
16W - 25L
1,422 Elo+
Party 1
Hachiman
Hachiman
Toiletpaper_26
Hachiman
Level 155
God Stats
9W - 4L
1,596 SR
Queue Stats
265W - 255L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHUM-FRICASEE
Morgan Le Fay
10
0 / 4 / 1
5,424
542
3,986
8,890
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KOK-PUBES
Fenrir
10
2 / 2 / 1
5,773
577
2,412
7,487
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MoochinToochin
Zhong Kui
9
0 / 1 / 0
5,159
516
3,567
6,211
4,951
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
1 / 3 / 0
5,136
514
2,028
8,961
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
slugo35
Jing Wei
10
0 / 2 / 1
5,252
525
2,055
5,803
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 1
6,781
678
3,327
6,930
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 2
6,889
689
6,671
6,620
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IMAXIMO
Neith
10
2 / 1 / 2
6,089
609
4,405
5,026
1,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Jimboslice32
Gilgamesh
12
4 / 0 / 1
6,544
654
3,593
6,826
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
11
3 / 0 / 3
6,192
619
4,980
5,616
1,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
L
Morgan Le Fay
CHUM-FRICASEE
Morgan Le Fay
0
4
1
0.13
W
3
2
2
2
W
Neith
IMAXIMO
Neith
2
1
2
3
W
Gilgamesh
Jimboslice32
Gilgamesh
4
0
1
4.5
L
Fenrir
KOK-PUBES
Fenrir
2
2
1
1.25
L
Zhong Kui
MoochinToochin
Zhong Kui
0
1
0
0
W
Hachiman
3
0
3
4.5
L
Ymir
1
3
0
0.33
L
Jing Wei
slugo35
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,048
Damage
22,976
37,352
Taken
31,018
20,011
Mitigated
12,339
7,926
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,327
1,413
0
1,920
6,930
3,484
377
3,113
3,817
48,591
0
L
Morgan Le Fay
CHUM-FRICASEE
Morgan Le Fay
3,986
379
0
1,109
8,890
3,455
84
4,577
4,021
40,353
0
W
6,671
2,391
0
1,140
6,620
2,291
0
3,217
3,403
44,866
0
W
Neith
IMAXIMO
Neith
4,405
999
0
2,078
5,026
1,676
623
839
4,187
0
44,831
W
Gilgamesh
Jimboslice32
Gilgamesh
3,593
1,245
0
1,152
6,826
3,100
0
1,223
5,603
0
49,894
L
Fenrir
KOK-PUBES
Fenrir
2,412
155
0
974
7,487
3,126
0
1,106
6,341
0
32,562
L
Zhong Kui
MoochinToochin
Zhong Kui
3,567
147
0
3,003
6,211
4,951
0
3,185
3,026
30,854
0
W
Hachiman
4,980
2,005
0
2,975
5,616
1,788
944
1,189
4,427
0
37,862
L
Ymir
2,028
492
0
934
8,961
6,675
0
774
8,163
18,020
0
L
Jing Wei
slugo35
Jing Wei
2,055
1,621
0
1,906
5,803
1,804
0
0
5,803
0
40,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,744
Gold Earned
32,495
265
Minions Killed
382
0
Camps Cleared
0
879,292
Distance Traveled
1,005,807
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,781
678
87
9
0
188,942
2
L
Morgan Le Fay
5,424
542
67
7
0
179,245
0
W
Hera
6,889
689
88
9
0
179,508
1
W
Neith
6,089
609
64
6
0
192,390
1
W
Gilgamesh
6,544
654
75
8
0
250,798
0
L
Fenrir
5,773
577
49
5
0
164,628
0
L
Zhong Kui
5,159
516
47
5
0
143,499
0
W
Hachiman
6,192
619
68
7
0
194,169
2
L
Ymir
5,136
514
17
2
0
186,251
0
L
Jing Wei
5,252
525
85
9
0
205,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role