Player Matchup

Danzaburou
Danzaburou
ATrueKorean
Danzaburou
Level 43
God Stats
30W - 26L
1,578 SR
Queue Stats
123W - 101L
1,543 Elo+
Party 3
Tiamat
Tiamat
Baboomisa
Tiamat
Level 125
God Stats
2W - 2L
1,416 SR
Queue Stats
190W - 145L
1,612 Elo+
Party 3
Charon
Charon
Covahhdale
Charon
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 1
Thor
Thor
SelfDefeat
Thor
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,720 Elo+
Party 1
Sun Wukong
Sun Wukong
Zuba01
Sun Wukong
Level 105
God Stats
6W - 3L
1,882 SR
Queue Stats
40W - 18L
1,683 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,650 Elo+

VS

Team Averages
Level 55
1,565 SR
1,603 Elo+
Ah Muzen Cab
Ah Muzen Cab
DustonV2
Ah Muzen Cab
Level 125
God Stats
8W - 6L
1,748 SR
Queue Stats
193W - 184L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
Fuken_Brokeen
Ne Zha
Level 45
God Stats
0W - 1L
1,529 SR
Queue Stats
13W - 11L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
V2RAVEN
Sun Wukong
Level 13
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 3L
1,824 Elo+
Party 2
Ymir
Ymir
ailuluhh
Ymir
Level 6
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
imarkoo
Ra
Level 85
God Stats
6W - 4L
1,757 SR
Queue Stats
113W - 95L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATrueKorean
Danzaburou
9
2 / 0 / 3
5,893
589
3,333
4,699
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Baboomisa
Tiamat
12
4 / 1 / 1
7,465
747
7,237
5,775
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Covahhdale
Charon
8
0 / 1 / 6
5,886
589
3,337
7,811
4,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
5 / 1 / 2
6,309
631
5,450
5,866
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Zuba01
Sun Wukong
10
1 / 0 / 0
6,391
639
2,762
4,754
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DustonV2
Ah Muzen Cab
7
1 / 3 / 0
4,721
472
4,018
6,928
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 2
4,858
486
2,138
8,974
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
V2RAVEN
Sun Wukong
8
0 / 0 / 0
4,594
459
778
5,428
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
6
0 / 2 / 0
4,247
425
411
6,181
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,490
649
2,090
6,484
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATrueKorean
Danzaburou
2
0
3
3.5
W
Tiamat
Baboomisa
Tiamat
4
1
1
4.5
W
Charon
Covahhdale
Charon
0
1
6
3
L
Ah Muzen Cab
DustonV2
Ah Muzen Cab
1
3
0
0.33
L
0
5
2
0.2
W
5
1
2
6
L
Sun Wukong
V2RAVEN
Sun Wukong
0
0
0
0
W
Sun Wukong
Zuba01
Sun Wukong
1
0
0
1
L
Ymir
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
9,435
28,905
Taken
33,995
14,576
Mitigated
14,669
7,202
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATrueKorean
Danzaburou
3,333
2,116
0
1,257
4,699
1,602
595
59
4,640
0
32,527
W
Tiamat
Baboomisa
Tiamat
7,237
1,219
0
1,405
5,775
3,747
0
2,023
3,715
55,436
0
W
Charon
Covahhdale
Charon
3,337
830
954
1,944
7,811
4,040
324
646
7,165
14,197
0
L
Ah Muzen Cab
DustonV2
Ah Muzen Cab
4,018
1,254
0
768
6,928
1,994
0
2,182
4,746
0
33,932
L
2,138
1,306
0
704
8,974
2,938
0
1,974
6,961
0
29,124
W
5,450
1,323
0
580
5,866
2,029
613
825
5,041
0
36,160
L
Sun Wukong
V2RAVEN
Sun Wukong
778
0
0
609
5,428
3,852
0
0
5,076
0
21,406
W
Sun Wukong
Zuba01
Sun Wukong
2,762
374
0
1,062
4,754
3,158
502
0
4,754
0
38,779
L
Ymir
411
63
29
695
6,181
3,472
0
2,813
3,368
4,036
0
L
2,090
527
132
2,361
6,484
2,413
0
3,605
2,879
53,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
24,910
293
Minions Killed
271
0
Camps Cleared
0
901,921
Distance Traveled
938,884
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,893
589
57
6
0
159,926
2
W
Tiamat
7,465
747
97
10
0
189,209
0
W
Charon
5,886
589
15
2
0
171,209
3
L
Ah Muzen Cab
4,721
472
67
7
0
173,313
1
L
Ne Zha
4,858
486
55
6
0
207,858
0
W
Thor
6,309
631
49
5
0
202,837
0
L
Sun Wukong
4,594
459
35
4
0
193,472
0
W
Sun Wukong
6,391
639
75
8
0
178,740
0
L
Ymir
4,247
425
10
1
0
146,587
0
L
Ra
6,490
649
104
10
0
217,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role