Player Matchup

Khepri
Khepri
DarkOrille
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,494 Elo+
Party 1
Chaac
Chaac
MIYUKl
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Party 1
Apollo
Apollo
Siegfried8
Apollo
Level 159
God Stats
0W - 2L
1,477 SR
Queue Stats
19W - 22L
1,505 Elo+
Party 1
Anubis
Anubis
migueblack1000
Anubis
Level 108
God Stats
0W - 1L
1,744 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 1
Thanatos
Thanatos
olmedorun
Thanatos
Level 20
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 10L
1,487 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,466 Elo+

VS

Team Averages
Level 138
1,475 SR
1,533 Elo+
Surtr
Surtr
BAT-MAN_0812
Surtr
Level 124
God Stats
5W - 2L
1,610 SR
Queue Stats
177W - 177L
1,513 Elo+
Party 2
Tiamat
Tiamat
GOODFORUGRIF
Tiamat
Level 149
God Stats
1W - 0L
1,709 SR
Queue Stats
13W - 9L
1,545 Elo+
Solo
Skadi
Skadi
droxxxtarck
Skadi
Level 152
God Stats
1W - 0L
1,220 SR
Queue Stats
12W - 14L
1,514 Elo+
Solo
Hades
Hades
ninjadutch
Hades
Level 121
God Stats
2W - 2L
1,401 SR
Queue Stats
92W - 94L
1,564 Elo+
Party 2
Shiva
Shiva
tigglesworth69
Shiva
Level 144
God Stats
4W - 4L
1,435 SR
Queue Stats
208W - 218L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkOrille
Khepri
13
2 / 4 / 5
6,798
755
3,239
10,867
12,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
MIYUKl
Chaac
12
0 / 4 / 4
6,334
704
5,764
9,658
12,986
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Siegfried8
Apollo
13
1 / 5 / 6
7,348
816
9,115
10,139
5,494
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,099
678
5,044
7,554
4,124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
olmedorun
Thanatos
13
4 / 6 / 3
7,463
829
10,288
12,274
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
9,103
1,011
10,661
14,219
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
4 / 2 / 17
8,668
963
9,202
9,646
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 15
8,263
918
9,761
7,557
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hades
14
4 / 2 / 13
8,563
951
8,583
8,568
4,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 16
8,711
968
9,546
12,227
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
8
Kills
23
23
Deaths
11
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
L
Khepri
DarkOrille
Khepri
2
4
5
1.13
W
Tiamat
4
2
17
6.25
L
Chaac
MIYUKl
Chaac
0
4
4
0.5
L
Apollo
Siegfried8
Apollo
1
5
6
0.8
W
4
2
15
5.75
L
1
4
4
0.75
W
Hades
4
2
13
5.25
L
Thanatos
olmedorun
Thanatos
4
6
3
0.92
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
47,753
50,492
Taken
52,217
44,111
Mitigated
34,998
11,128
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,661
3,755
653
3,445
14,219
11,535
245
1,829
12,390
392
20,086
L
Khepri
DarkOrille
Khepri
3,239
372
556
212
10,867
12,969
0
3,958
6,768
6,719
0
W
Tiamat
9,202
522
908
2,006
9,646
6,258
1,023
1,831
7,815
14,864
0
L
Chaac
MIYUKl
Chaac
5,764
438
452
1,479
9,658
12,986
0
3,122
6,384
176
11,726
L
Apollo
Siegfried8
Apollo
9,115
4,759
1,061
1,354
10,139
5,494
0
4,669
5,174
0
22,489
W
9,761
2,657
1,773
1,440
7,557
2,717
2,620
897
6,660
0
21,966
L
5,044
185
0
1,574
7,554
4,124
0
3,328
4,143
16,116
0
W
Hades
8,583
606
2,374
2,813
8,568
4,232
2,451
2,305
6,263
22,622
0
L
Thanatos
olmedorun
Thanatos
10,288
1,385
290
4,150
12,274
8,538
0
3,023
8,887
0
14,707
W
9,546
1,329
2,120
3,809
12,227
10,256
1,433
1,597
10,630
0
15,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
43,308
86
Minions Killed
92
0
Camps Cleared
0
751,500
Distance Traveled
833,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,103
1,011
16
2
0
162,556
0
L
Khepri
6,798
755
5
1
0
156,040
0
W
Tiamat
8,668
963
13
1
0
168,680
0
L
Chaac
6,334
704
15
2
0
161,856
0
L
Apollo
7,348
816
38
4
0
164,003
0
W
Skadi
8,263
918
21
2
0
160,538
0
L
Anubis
6,099
678
19
2
0
107,488
0
W
Hades
8,563
951
29
3
0
156,737
0
L
Thanatos
7,463
829
9
1
0
162,113
0
W
Shiva
8,711
968
13
1
0
184,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role