Player Matchup

Charon
Charon
CryptDwellingGod
Charon
Level 109
God Stats
1W - 1L
1,270 SR
Queue Stats
65W - 60L
1,487 Elo+
Party 3
Nike
Nike
Genlog
Nike
Level 40
God Stats
4W - 0L
1,790 SR
Queue Stats
37W - 22L
1,511 Elo+
Solo
Medusa
Medusa
HeX Snipe
Medusa
Level 105
God Stats
1W - 1L
1,337 SR
Queue Stats
12W - 13L
1,525 Elo+
Solo
Loki
Loki
Karichelyn
Loki
Level 108
God Stats
25W - 20L
1,591 SR
Queue Stats
272W - 236L
1,518 Elo+
Solo
Merlin
Merlin
daddyslilwetgirl
Merlin
Level 52
God Stats
1W - 2L
1,322 SR
Queue Stats
49W - 45L
1,557 Elo+
Party 3
Team Averages
Level 83
1,462 SR
1,520 Elo+

VS

Team Averages
Level 88
1,476 SR
1,483 Elo+
Awilix
Awilix
ChocciMilkk
Awilix
Level 89
God Stats
0W - 3L
1,244 SR
Queue Stats
355W - 444L
1,449 Elo+
Party 2
Terra
Terra
CreamyCustard1
Terra
Level 105
God Stats
3W - 11L
1,296 SR
Queue Stats
458W - 503L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
RickyTickyTahvy
Sun Wukong
Level 93
God Stats
1W - 1L
1,743 SR
Queue Stats
224W - 214L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Samdog0428
Nu Wa
Level 48
God Stats
5W - 2L
1,648 SR
Queue Stats
106W - 100L
1,493 Elo+
Party 1
Neith
Neith
vp andrew
Neith
Level 105
God Stats
9W - 19L
1,448 SR
Queue Stats
467W - 558L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,524
544
2,393
7,712
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Genlog
Nike
13
4 / 1 / 2
7,840
653
7,617
7,804
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
HeX Snipe
Medusa
11
0 / 0 / 1
6,010
501
3,290
6,305
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,527
544
5,856
9,511
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 3
7,030
586
3,592
4,946
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 0 / 1
6,207
517
2,849
9,347
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,826
486
2,791
9,279
8,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
RickyTickyTahvy
Sun Wukong
9
1 / 3 / 0
6,127
511
5,797
9,258
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
10
0 / 2 / 2
5,996
500
4,162
4,462
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
vp andrew
Neith
12
1 / 1 / 2
7,041
587
5,923
6,922
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
0
1
2.5
L
0
2
2
0.5
W
1
1
4
3
W
Nike
Genlog
Nike
4
1
2
5
W
Medusa
HeX Snipe
Medusa
0
0
1
0.5
W
2
1
2
3
L
Sun Wukong
RickyTickyTahvy
Sun Wukong
1
3
0
0.33
L
Nu Wa
0
2
2
0.5
W
1
1
3
2.5
L
Neith
vp andrew
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
21,522
36,278
Taken
39,268
18,612
Mitigated
21,125
10,226
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,849
790
0
1,770
9,347
3,260
0
849
8,412
0
48,809
L
2,791
449
705
2,199
9,279
8,232
0
2,623
6,566
18,885
0
W
2,393
758
0
2,677
7,712
5,384
141
2,340
5,372
22,583
0
W
Nike
Genlog
Nike
7,617
1,981
0
2,100
7,804
4,336
207
1,120
6,684
0
56,690
W
Medusa
HeX Snipe
Medusa
3,290
1,447
0
2,766
6,305
3,053
0
756
5,549
0
44,401
W
5,856
1,208
0
1,997
9,511
4,081
0
1,275
8,236
0
56,323
L
Sun Wukong
RickyTickyTahvy
Sun Wukong
5,797
1,221
0
959
9,258
5,630
0
1,541
7,166
0
37,035
L
Nu Wa
4,162
542
0
691
4,462
1,105
0
660
3,757
39,848
0
W
3,592
149
0
686
4,946
1,758
499
1,462
3,484
47,460
0
L
Neith
vp andrew
Neith
5,923
1,852
0
2,174
6,922
2,898
535
312
6,562
0
65,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
31,197
379
Minions Killed
351
0
Camps Cleared
0
1,206,045
Distance Traveled
1,224,090
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,207
517
74
6
0
303,535
0
L
Terra
5,826
486
27
2
0
248,740
0
W
Charon
6,524
544
26
2
0
225,435
3
W
Nike
7,840
653
107
9
0
252,886
3
W
Medusa
6,010
501
73
6
0
220,980
4
W
Loki
6,527
544
72
6
0
274,999
0
L
Sun Wukong
6,127
511
68
6
0
218,839
2
L
Nu Wa
5,996
500
69
6
0
237,976
0
W
Merlin
7,030
586
101
8
0
231,745
2
L
Neith
7,041
587
113
9
0
215,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role