Player Matchup

Ares
Ares
Ldub914
Ares
Level 77
God Stats
7W - 9L
1,419 SR
Queue Stats
144W - 150L
1,452 Elo+
Party 1
Mulan
Mulan
MIDORIYAc137
Mulan
Level 109
God Stats
12W - 6L
1,488 SR
Queue Stats
369W - 347L
1,429 Elo+
Solo
Thor
Thor
T1PZ___
Thor
Level 63
God Stats
4W - 2L
1,630 SR
Queue Stats
136W - 127L
1,466 Elo+
Party 1
Artemis
Artemis
eaRRNN
Artemis
Level 67
God Stats
3W - 1L
1,713 SR
Queue Stats
199W - 200L
1,468 Elo+
Solo
Poseidon
Poseidon
sheluvv_T4KQ
Poseidon
Level 116
God Stats
7W - 3L
1,621 SR
Queue Stats
275W - 261L
1,484 Elo+
Party 1
Team Averages
Level 86
1,574 SR
1,460 Elo+

VS

Team Averages
Level 83
1,543 SR
1,469 Elo+
Mercury
Mercury
FerretGames9614
Mercury
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 296L
1,400 Elo+
Solo
Sol
Sol
Menkee
Sol
Level 58
God Stats
4W - 5L
1,590 SR
Queue Stats
139W - 200L
1,412 Elo+
Party 2
Sobek
Sobek
Vary Ghost
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 139L
1,514 Elo+
Solo
Janus
Janus
Zag
Janus
Level 110
God Stats
2W - 1L
1,623 SR
Queue Stats
63W - 66L
1,524 Elo+
Party 2
Medusa
Medusa
tyrone biggems1
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ldub914
Ares
12
4 / 2 / 6
8,298
553
5,936
11,428
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 6 / 3
8,241
549
8,106
14,551
13,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
T1PZ___
Thor
14
6 / 2 / 4
8,972
598
7,512
12,434
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
eaRRNN
Artemis
12
1 / 4 / 8
7,889
526
12,919
10,063
4,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sheluvv_T4KQ
Poseidon
16
2 / 0 / 4
9,608
641
6,382
7,782
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,773
452
1,252
11,097
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Menkee
Sol
15
8 / 2 / 0
10,209
681
12,372
12,277
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
11
0 / 4 / 5
7,021
468
5,132
17,399
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Zag
Janus
14
0 / 3 / 2
8,443
563
7,512
6,075
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 5 / 0
7,902
527
9,600
14,183
5,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
14
14
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Ares
Ldub914
Ares
4
2
6
3.5
W
3
6
3
0.75
L
Sol
Menkee
Sol
8
2
0
4
W
Thor
T1PZ___
Thor
6
2
4
4
L
Sobek
0
4
5
0.63
L
Janus
Zag
Janus
0
3
2
0.33
W
Artemis
eaRRNN
Artemis
1
4
8
1.25
W
Poseidon
sheluvv_T4KQ
Poseidon
2
0
4
4
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
35,868
56,258
Taken
61,031
37,079
Mitigated
31,931
10,513
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,252
564
0
1,788
11,097
3,577
0
504
10,593
0
47,263
W
Ares
Ldub914
Ares
5,936
706
0
1,748
11,428
10,862
160
3,283
8,141
18,302
0
W
8,106
582
0
2,463
14,551
13,110
0
9,050
5,415
0
45,172
L
Sol
Menkee
Sol
12,372
6,113
0
6,428
12,277
5,481
1,118
1,875
10,402
67,661
14,606
W
Thor
T1PZ___
Thor
7,512
1,179
0
2,401
12,434
5,370
0
5,219
7,089
0
49,498
L
Sobek
5,132
387
0
5,747
17,399
15,157
0
4,472
12,927
20,280
0
L
Janus
Zag
Janus
7,512
385
52
358
6,075
2,253
0
2,288
3,787
71,319
0
W
Artemis
eaRRNN
Artemis
12,919
8,164
0
2,126
10,063
4,904
566
2,467
7,596
0
66,527
W
Poseidon
sheluvv_T4KQ
Poseidon
6,382
995
0
1,775
7,782
2,833
720
4,162
3,410
84,463
0
L
9,600
4,443
0
4,873
14,183
5,463
0
3,179
11,004
0
63,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
40,348
391
Minions Killed
446
0
Camps Cleared
0
1,528,257
Distance Traveled
1,425,685
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,773
452
66
4
0
269,981
1
W
Ares
8,298
553
14
1
0
307,731
3
W
Mulan
8,241
549
69
5
0
296,011
1
L
Sol
10,209
681
115
8
0
269,689
0
W
Thor
8,972
598
71
5
0
326,433
0
L
Sobek
7,021
468
30
2
0
324,552
6
L
Janus
8,443
563
145
10
0
277,182
3
W
Artemis
7,889
526
86
6
0
274,645
3
W
Poseidon
9,608
641
151
10
0
323,437
0
L
Medusa
7,902
527
90
6
0
284,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role