Player Matchup

Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Aarrgon
King Arthur
Level 84
God Stats
6W - 8L
1,593 SR
Queue Stats
85W - 98L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
RustyMcBusty
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,434 Elo+
Party 1
Chernobog
Chernobog
Toasticular
Chernobog
Level 10
God Stats
4W - 7L
1,418 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
applejack17
Sylvanus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,719 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,492 Elo+

VS

Team Averages
Level 53
1,603 SR
1,446 Elo+
Vamana
Vamana
Cofficer
Vamana
Level 117
God Stats
2W - 2L
1,624 SR
Queue Stats
27W - 19L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
JWP4741
Heimdallr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,294 Elo+
Solo
Susano
Susano
Jriina
Susano
Level 39
God Stats
5W - 1L
1,780 SR
Queue Stats
21W - 15L
1,515 Elo+
Party 2
Khepri
Khepri
Nixer88
Khepri
Level 29
God Stats
9W - 1L
1,611 SR
Queue Stats
24W - 14L
1,477 Elo+
Party 2
Scylla
Scylla
TewPaths
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 2
8,542
450
9,676
14,009
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Aarrgon
King Arthur
16
4 / 3 / 0
9,960
524
17,153
29,863
27,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
RustyMcBusty
Cliodhna
13
2 / 7 / 0
8,172
430
11,823
17,788
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Toasticular
Chernobog
12
1 / 7 / 3
8,057
424
7,715
18,713
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
applejack17
Sylvanus
12
1 / 4 / 1
8,104
427
4,572
16,208
11,667
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cofficer
Vamana
19
5 / 3 / 5
11,848
624
22,062
24,130
32,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
JWP4741
Heimdallr
16
10 / 2 / 5
11,157
587
21,192
15,356
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Jriina
Susano
18
5 / 1 / 7
11,052
582
11,295
16,385
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Nixer88
Khepri
15
2 / 1 / 13
10,261
540
5,849
14,034
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TewPaths
Scylla
15
5 / 3 / 11
9,807
516
13,891
10,510
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
10
Kills
27
27
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
2
0.5
L
King Arthur
Aarrgon
King Arthur
4
3
0
1.33
W
Vamana
Cofficer
Vamana
5
3
5
2.5
W
Heimdallr
JWP4741
Heimdallr
10
2
5
6.25
W
Susano
Jriina
Susano
5
1
7
8.5
W
Khepri
Nixer88
Khepri
2
1
13
8.5
L
Cliodhna
RustyMcBusty
Cliodhna
2
7
0
0.29
W
Scylla
TewPaths
Scylla
5
3
11
3.5
L
Chernobog
Toasticular
Chernobog
1
7
3
0.36
L
Sylvanus
applejack17
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
74,289
96,581
Taken
80,415
58,081
Mitigated
67,179
27,350
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,676
3,634
0
4,334
14,009
5,765
0
8,095
5,808
49,971
8,946
L
King Arthur
Aarrgon
King Arthur
17,153
2,645
0
7,768
29,863
27,479
347
3,153
25,251
0
82,238
W
Vamana
Cofficer
Vamana
22,062
11,176
0
7,022
24,130
32,686
1,118
1,497
22,633
0
115,033
W
Heimdallr
JWP4741
Heimdallr
21,192
10,406
0
4,378
15,356
7,360
3,092
5,503
9,853
0
91,058
W
Susano
Jriina
Susano
11,295
3,174
0
8,371
16,385
7,865
931
1,200
15,185
0
104,146
W
Khepri
Nixer88
Khepri
5,849
487
0
4,055
14,034
15,488
131
3,076
10,958
25,552
0
L
Cliodhna
RustyMcBusty
Cliodhna
11,823
1,533
0
5,475
17,788
6,924
0
3,320
14,323
0
62,672
W
Scylla
TewPaths
Scylla
13,891
1,602
0
2,545
10,510
3,780
970
3,372
7,138
61,723
0
L
Chernobog
Toasticular
Chernobog
7,715
5,059
0
3,161
18,713
6,246
0
1,451
17,262
0
56,206
L
Sylvanus
applejack17
Sylvanus
4,572
2,153
2,778
3,834
16,208
11,667
27
3,721
12,430
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
54,125
373
Minions Killed
557
0
Camps Cleared
0
1,735,372
Distance Traveled
1,849,349
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,542
450
83
4
0
330,575
0
L
King Arthur
9,960
524
108
6
0
352,596
0
W
Vamana
11,848
624
168
9
0
348,501
6
W
Heimdallr
11,157
587
128
7
0
350,240
0
W
Susano
11,052
582
125
7
0
428,140
0
W
Khepri
10,261
540
19
1
0
376,844
1
L
Cliodhna
8,172
430
81
4
0
370,913
0
W
Scylla
9,807
516
117
6
0
345,624
1
L
Chernobog
8,057
424
81
4
0
365,592
0
L
Sylvanus
8,104
427
20
1
0
315,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role