Player Matchup

Thanatos
Thanatos
DOKTOR RAVER
Thanatos
Level 29
God Stats
8W - 3L
1,610 SR
Queue Stats
14W - 19L
1,325 Elo+
Party 2
Izanami
Izanami
Ji17Gino
Izanami
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 6L
1,238 Elo+
Party 2
Janus
Janus
Meister Maico11
Janus
Level 65
God Stats
2W - 2L
1,236 SR
Queue Stats
24W - 40L
1,231 Elo+
Party 2
Bacchus
Bacchus
SavageAndy88
Bacchus
Level 49
God Stats
4W - 4L
1,474 SR
Queue Stats
16W - 29L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Fluffens
Gilgamesh
Level 129
God Stats
2W - 1L
1,328 SR
Queue Stats
63W - 73L
1,345 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,288 Elo+

VS

Team Averages
Level 57
1,412 SR
1,352 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AleksBógAreny
Cernunnos
Level 59
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 8L
1,194 Elo+
Party 1
Anubis
Anubis
Bicusv2
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Atlas
Atlas
Plague_Doctor23
Atlas
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
36W - 36L
1,473 Elo+
Solo
Bellona
Bellona
comical_world76
Bellona
Level 49
God Stats
1W - 2L
1,505 SR
Queue Stats
51W - 74L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DOKTOR RAVER
Thanatos
12
6 / 1 / 1
6,966
633
3,601
8,595
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Ji17Gino
Izanami
9
1 / 0 / 2
5,381
489
5,877
5,528
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
6,787
617
4,557
4,242
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
SavageAndy88
Bacchus
9
1 / 0 / 3
5,780
525
4,362
7,658
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Sir Fluffens
Gilgamesh
10
2 / 2 / 1
5,944
540
7,067
11,391
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
8
1 / 2 / 0
5,149
468
1,178
6,817
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
AleksBógAreny
Cernunnos
7
0 / 2 / 0
4,675
425
5,792
6,436
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Bicusv2
Anubis
10
2 / 1 / 0
5,635
512
2,181
3,556
1,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 0
4,907
446
4,734
10,410
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 5 / 1
5,930
539
6,494
12,000
11,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
5
5
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
2
0
0.5
L
Cernunnos
AleksBógAreny
Cernunnos
0
2
0
0
L
Anubis
Bicusv2
Anubis
2
1
0
2
W
Thanatos
DOKTOR RAVER
Thanatos
6
1
1
6.5
W
Izanami
Ji17Gino
Izanami
1
0
2
2
W
1
2
2
1
L
0
2
0
0
W
Bacchus
SavageAndy88
Bacchus
1
0
3
2.5
W
Gilgamesh
Sir Fluffens
Gilgamesh
2
2
1
1.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
20,379
37,414
Taken
39,219
19,560
Mitigated
23,381
12,031
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
1,178
126
0
3,170
6,817
2,058
0
155
6,608
29,813
0
L
Cernunnos
AleksBógAreny
Cernunnos
5,792
3,373
0
917
6,436
1,951
0
2,231
4,183
0
27,417
L
Anubis
Bicusv2
Anubis
2,181
185
0
964
3,556
1,567
0
2,632
704
29,217
0
W
Thanatos
DOKTOR RAVER
Thanatos
3,601
774
0
7,121
8,595
3,201
1,043
374
8,221
0
48,086
W
Izanami
Ji17Gino
Izanami
5,877
4,481
0
457
5,528
1,970
0
2,020
3,508
0
32,213
W
4,557
144
0
47
4,242
1,177
63
2,176
2,066
49,725
0
L
4,734
2,296
0
2,426
10,410
6,434
0
2,908
7,464
16,416
0
W
Bacchus
SavageAndy88
Bacchus
4,362
725
0
947
7,658
6,398
0
2,832
4,826
17,278
0
W
Gilgamesh
Sir Fluffens
Gilgamesh
7,067
2,758
0
3,459
11,391
6,814
336
691
10,700
0
35,237
L
6,494
2,686
0
1,721
12,000
11,371
0
654
10,579
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
26,296
303
Minions Killed
199
0
Camps Cleared
0
1,073,221
Distance Traveled
921,602
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,149
468
43
4
0
155,921
0
L
Cernunnos
4,675
425
43
4
0
179,703
0
L
Anubis
5,635
512
53
5
0
191,094
0
W
Thanatos
6,966
633
80
7
0
230,023
3
W
Izanami
5,381
489
61
6
0
218,524
0
W
Janus
6,787
617
96
9
0
201,554
5
L
Atlas
4,907
446
15
1
0
210,186
0
W
Bacchus
5,780
525
23
2
0
236,302
2
W
Gilgamesh
5,944
540
43
4
0
186,818
0
L
Bellona
5,930
539
45
4
0
184,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role