Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChaosTurtle6
Ah Muzen Cab
Level 61
God Stats
15W - 15L
1,535 SR
Queue Stats
230W - 219L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shane0227
Morgan Le Fay
Level 120
God Stats
3W - 2L
1,489 SR
Queue Stats
112W - 55L
1,617 Elo+
Party 1
Zeus
Zeus
TOROROLAX
Zeus
Level 56
God Stats
10W - 9L
1,595 SR
Queue Stats
63W - 65L
1,501 Elo+
Solo
Mulan
Mulan
Xx5Romeo2xX
Mulan
Level 107
God Stats
4W - 2L
1,541 SR
Queue Stats
97W - 41L
1,614 Elo+
Party 1
Bake Kujira
Bake Kujira
wise24
Bake Kujira
Level 104
God Stats
4W - 0L
1,795 SR
Queue Stats
163W - 87L
1,642 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,580 Elo+

VS

Team Averages
Level 120
1,603 SR
1,523 Elo+
Da Ji
Da Ji
 
Da Ji
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Clumbo
Xing Tian
Level 67
God Stats
0W - 1L
1,338 SR
Queue Stats
10W - 7L
1,604 Elo+
Party 2
He Bo
He Bo
Garnel15
He Bo
Level 103
God Stats
2W - 1L
1,574 SR
Queue Stats
24W - 21L
1,485 Elo+
Solo
Sobek
Sobek
Passing
Sobek
Level 143
God Stats
0W - 1L
1,834 SR
Queue Stats
13W - 12L
1,542 Elo+
Party 2
Bellona
Bellona
xXBengalaXx
Bellona
Level 107
God Stats
2W - 1L
1,769 SR
Queue Stats
541W - 537L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaosTurtle6
Ah Muzen Cab
14
1 / 3 / 11
8,059
1,151
7,492
7,435
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Shane0227
Morgan Le Fay
14
1 / 3 / 9
7,882
1,126
9,549
4,775
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
4 / 3 / 7
8,754
1,251
12,172
4,655
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
3 / 2 / 9
8,476
1,211
6,862
8,399
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
wise24
Bake Kujira
14
5 / 1 / 8
9,657
1,380
8,584
8,635
9,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 3 / 4
7,592
1,085
4,483
5,300
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Xing Tian
Clumbo
Xing Tian
14
3 / 3 / 9
8,618
1,231
10,465
10,611
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Garnel15
He Bo
13
4 / 1 / 3
8,740
1,249
6,350
8,697
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Passing
Sobek
13
0 / 4 / 9
7,892
1,127
3,988
10,301
10,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
xXBengalaXx
Bellona
14
3 / 3 / 9
8,668
1,238
6,470
13,967
8,391
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
14
Kills
12
12
Deaths
14
44
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
4
1.33
W
Ah Muzen Cab
ChaosTurtle6
Ah Muzen Cab
1
3
11
2.17
L
Xing Tian
Clumbo
Xing Tian
3
3
9
2.5
L
He Bo
Garnel15
He Bo
4
1
3
5.5
L
Sobek
Passing
Sobek
0
4
9
1.13
W
Morgan Le Fay
Shane0227
Morgan Le Fay
1
3
9
1.83
W
Zeus
4
3
7
2.5
W
3
2
9
3.75
W
Bake Kujira
wise24
Bake Kujira
5
1
8
9
L
Bellona
xXBengalaXx
Bellona
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
31,756
33,899
Taken
48,876
22,168
Mitigated
30,674
1,908
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,483
800
0
44
5,300
3,276
0
2,487
2,512
0
7,410
W
Ah Muzen Cab
ChaosTurtle6
Ah Muzen Cab
7,492
2,429
0
0
7,435
2,919
0
4,101
3,154
0
18,563
L
Xing Tian
Clumbo
Xing Tian
10,465
245
0
43
10,611
5,279
0
6,571
3,788
19,104
0
L
He Bo
Garnel15
He Bo
6,350
176
0
0
8,697
3,226
0
5,355
2,961
34,045
0
L
Sobek
Passing
Sobek
3,988
72
0
1,067
10,301
10,502
0
6,236
3,697
7,167
0
W
Morgan Le Fay
Shane0227
Morgan Le Fay
9,549
1,482
0
4
4,775
1,867
0
2,789
1,669
25,499
0
W
Zeus
12,172
586
0
0
4,655
1,577
0
2,532
2,045
25,336
0
W
6,862
1,130
0
1,422
8,399
6,308
0
4,487
3,536
1,255
7,738
W
Bake Kujira
wise24
Bake Kujira
8,584
4,454
0
482
8,635
9,497
0
5,379
2,692
22,894
0
L
Bellona
xXBengalaXx
Bellona
6,470
677
0
24
13,967
8,391
0
9,533
4,037
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
41,510
141
Minions Killed
153
3
Camps Cleared
3
737,523
Distance Traveled
673,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,592
1,085
13
2
1
83,878
0
W
Ah Muzen Cab
8,059
1,151
25
4
0
151,089
0
L
Xing Tian
8,618
1,231
31
4
1
155,529
0
L
He Bo
8,740
1,249
83
12
0
156,968
0
L
Sobek
7,892
1,127
2
0
0
100,182
0
W
Morgan Le Fay
7,882
1,126
34
5
0
144,341
0
W
Zeus
8,754
1,251
34
5
0
136,453
0
W
Mulan
8,476
1,211
10
1
2
145,508
0
W
Bake Kujira
9,657
1,380
38
5
1
160,132
0
L
Bellona
8,668
1,238
24
3
1
176,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role