Player Matchup

Loki
Loki
AcEofSpades_IV
Loki
Level 146
God Stats
13W - 8L
1,589 SR
Queue Stats
25W - 18L
1,561 Elo+
Solo
Xbalanque
Xbalanque
Hghar
Xbalanque
Level 28
God Stats
7W - 2L
1,716 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 1
Izanami
Izanami
Tvini161Rus
Izanami
Level 36
God Stats
2W - 1L
1,373 SR
Queue Stats
3W - 6L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
Warrgothic
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
chomzi
Gilgamesh
Level 119
God Stats
1W - 2L
1,428 SR
Queue Stats
77W - 72L
1,488 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,448 Elo+

VS

Team Averages
Level 78
1,523 SR
1,467 Elo+
Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AzuriteRabbit
Jormungandr
Level 47
God Stats
0W - 5L
1,207 SR
Queue Stats
11W - 18L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
FoxTattoo
The Morrigan
Level 143
God Stats
11W - 9L
1,589 SR
Queue Stats
118W - 104L
1,526 Elo+
Solo
Aphrodite
Aphrodite
JPUlisses
Aphrodite
Level 65
God Stats
1W - 2L
1,569 SR
Queue Stats
20W - 29L
1,432 Elo+
Party 2
Skadi
Skadi
jjPark890
Skadi
Level 39
God Stats
13W - 6L
1,749 SR
Queue Stats
43W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,797
1,159
2,865
2,301
845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Hghar
Xbalanque
10
0 / 1 / 1
5,528
1,106
5,553
4,421
1,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Tvini161Rus
Izanami
10
0 / 1 / 1
5,600
1,120
3,438
5,798
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Warrgothic
Kuzenbo
10
0 / 1 / 1
5,365
1,073
2,721
4,459
4,431
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
chomzi
Gilgamesh
11
2 / 1 / 0
6,244
1,249
2,614
3,021
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

370

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 0 / 0
3,507
701
0
0
0
Jormungandr
AzuriteRabbit
Jormungandr
10
1 / 0 / 2
5,880
1,176
3,319
5,365
6,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
FoxTattoo
The Morrigan
11
2 / 1 / 1
6,416
1,283
3,705
5,513
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
JPUlisses
Aphrodite
10
0 / 0 / 4
5,946
1,189
1,277
2,300
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
jjPark890
Skadi
11
2 / 1 / 3
6,760
1,352
6,899
5,531
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
2
Kills
5
5
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
0
1
2
1
L
Jormungandr
AzuriteRabbit
Jormungandr
1
0
2
2
L
The Morrigan
FoxTattoo
The Morrigan
2
1
1
2.5
W
Xbalanque
Hghar
Xbalanque
0
1
1
0.5
L
Aphrodite
JPUlisses
Aphrodite
0
0
4
2
W
Izanami
Tvini161Rus
Izanami
0
1
1
0.5
W
Kuzenbo
Warrgothic
Kuzenbo
0
1
1
0.5
W
Gilgamesh
chomzi
Gilgamesh
2
1
0
2
L
Skadi
jjPark890
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,191
Damage
15,200
20,000
Taken
18,709
11,195
Mitigated
12,249
2,172
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
2,865
490
0
445
2,301
845
0
367
1,934
0
14,374
L
Jormungandr
AzuriteRabbit
Jormungandr
3,319
943
0
92
5,365
6,043
0
550
4,815
7,637
0
L
The Morrigan
FoxTattoo
The Morrigan
3,705
808
0
250
5,513
2,149
0
615
4,898
23,683
1,443
W
Xbalanque
Hghar
Xbalanque
5,553
2,230
0
373
4,421
1,620
0
1,258
3,163
0
20,247
L
Aphrodite
JPUlisses
Aphrodite
1,277
0
1,173
1,468
2,300
1,458
0
323
1,977
7,340
0
W
Izanami
Tvini161Rus
Izanami
3,438
2,097
0
1,276
5,798
2,073
0
2,007
3,791
0
20,361
W
Kuzenbo
Warrgothic
Kuzenbo
2,721
743
0
13
4,459
4,431
0
2,240
2,219
4,645
0
W
Gilgamesh
chomzi
Gilgamesh
2,614
421
0
65
3,021
2,226
0
986
2,035
0
10,738
L
Skadi
jjPark890
Skadi
6,899
2,269
0
214
5,531
2,599
0
1,233
4,298
0
17,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
28,509
119
Minions Killed
108
7
Camps Cleared
4
536,069
Distance Traveled
367,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,507
701
0
0
0
0
0
W
Loki
5,797
1,159
22
4
2
113,712
0
L
Jormungandr
5,880
1,176
4
1
0
102,617
0
L
The Morrigan
6,416
1,283
58
12
3
102,405
0
W
Xbalanque
5,528
1,106
38
8
1
108,392
0
L
Aphrodite
5,946
1,189
18
4
0
69,468
0
W
Izanami
5,600
1,120
30
6
2
95,233
0
W
Kuzenbo
5,365
1,073
6
1
1
110,127
0
W
Gilgamesh
6,244
1,249
23
5
1
108,605
0
L
Skadi
6,760
1,352
28
6
1
92,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role