Player Matchup

Thanatos
Thanatos
AndyTheChief
Thanatos
Level 6
God Stats
3W - 1L
1,458 SR
Queue Stats
14W - 10L
1,758 Elo+
Party 2
Mercury
Mercury
ErikN26
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,681 Elo+
Party 1
Atlas
Atlas
LYBRAS
Atlas
Level 58
God Stats
0W - 3L
1,289 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 1
Sol
Sol
Pamble
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,613 Elo+
Party 2
Hachiman
Hachiman
caciau
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,681 Elo+
Party 1
Team Averages
Level 40
1,449 SR
1,631 Elo+

VS

Team Averages
Level 60
1,668 SR
1,527 Elo+
Anhur
Anhur
Crespo9
Anhur
Level 93
God Stats
6W - 2L
1,875 SR
Queue Stats
30W - 23L
1,528 Elo+
Party 3
Janus
Janus
LittleSister93
Janus
Level 45
God Stats
4W - 3L
1,701 SR
Queue Stats
68W - 61L
1,564 Elo+
Solo
Nox
Nox
Mogo85
Nox
Level 8
God Stats
13W - 13L
1,625 SR
Queue Stats
15W - 16L
1,579 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Shamrin
Maman Brigitte
Level 107
God Stats
3W - 0L
1,790 SR
Queue Stats
30W - 25L
1,528 Elo+
Party 3
Medusa
Medusa
howdydooddy
Medusa
Level 49
God Stats
2W - 2L
1,351 SR
Queue Stats
59W - 74L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AndyTheChief
Thanatos
12
0 / 4 / 1
6,793
485
4,534
12,590
5,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ErikN26
Mercury
7
0 / 6 / 0
5,137
367
1,002
8,201
2,479
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
LYBRAS
Atlas
8
0 / 6 / 0
5,878
420
3,010
13,248
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Pamble
Sol
13
1 / 4 / 0
7,249
518
2,690
7,621
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
caciau
Hachiman
8
0 / 6 / 0
5,433
388
2,326
8,997
1,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crespo9
Anhur
14
9 / 0 / 3
9,250
661
10,682
8,476
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 0 / 2
9,474
677
5,767
4,476
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
Mogo85
Nox
12
4 / 0 / 5
8,199
586
5,629
7,509
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Shamrin
Maman Brigitte
14
7 / 1 / 2
8,583
613
5,147
9,946
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
14
2 / 0 / 1
8,915
637
5,610
7,021
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
25
26
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AndyTheChief
Thanatos
0
4
1
0.13
W
Anhur
Crespo9
Anhur
9
0
3
10.5
L
Mercury
ErikN26
Mercury
0
6
0
0
L
Atlas
LYBRAS
Atlas
0
6
0
0
W
3
0
2
4
W
Nox
Mogo85
Nox
4
0
5
6.5
L
Sol
Pamble
Sol
1
4
0
0.25
W
Maman Brigitte
Shamrin
Maman Brigitte
7
1
2
8
L
Hachiman
caciau
Hachiman
0
6
0
0
W
Medusa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
32,835
50,657
Taken
37,428
21,821
Mitigated
17,409
12,562
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AndyTheChief
Thanatos
4,534
1,426
0
7,858
12,590
5,661
0
3,706
8,846
0
50,770
W
Anhur
Crespo9
Anhur
10,682
7,111
0
5,689
8,476
3,194
2,023
1,808
6,668
0
68,768
L
Mercury
ErikN26
Mercury
1,002
487
0
504
8,201
2,479
0
2,080
6,121
0
19,275
L
Atlas
LYBRAS
Atlas
3,010
1,633
0
1,639
13,248
9,385
0
3,565
9,683
21,236
0
W
5,767
170
0
1,781
4,476
1,754
160
1,074
3,402
86,347
0
W
Nox
Mogo85
Nox
5,629
949
0
3,323
7,509
3,726
1,821
1,444
6,065
26,840
0
L
Sol
Pamble
Sol
2,690
237
0
2,118
7,621
2,465
0
5,290
2,109
48,302
0
W
Maman Brigitte
Shamrin
Maman Brigitte
5,147
397
0
2,015
9,946
3,829
0
1,374
8,572
65,044
2,110
L
Hachiman
caciau
Hachiman
2,326
1,538
0
443
8,997
1,831
0
1,353
7,644
0
22,447
W
Medusa
5,610
1,523
0
2,166
7,021
4,906
100
0
7,021
0
66,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
44,421
301
Minions Killed
521
0
Camps Cleared
0
1,238,948
Distance Traveled
1,414,158
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,793
485
96
7
0
296,481
4
W
Anhur
9,250
661
119
9
0
247,310
0
L
Mercury
5,137
367
44
3
0
254,960
0
L
Atlas
5,878
420
20
1
0
215,970
0
W
Janus
9,474
677
165
12
0
313,622
2
W
Nox
8,199
586
41
3
0
268,497
6
L
Sol
7,249
518
92
7
0
254,230
3
W
Maman Brigitte
8,583
613
92
7
0
344,035
0
L
Hachiman
5,433
388
49
4
0
217,307
0
W
Medusa
8,915
637
104
7
0
240,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role