Player Matchup

Freya
Freya
Boujee_Booo
Freya
Level 146
God Stats
4W - 9L
1,406 SR
Queue Stats
280W - 270L
1,534 Elo+
Solo
Sylvanus
Sylvanus
SirOnslaught
Sylvanus
Level 142
God Stats
5W - 5L
1,458 SR
Queue Stats
37W - 34L
1,498 Elo+
Party 1
Vulcan
Vulcan
boo6r
Vulcan
Level 63
God Stats
3W - 4L
1,515 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
bryon12345
Cliodhna
Level 120
God Stats
6W - 8L
1,563 SR
Queue Stats
60W - 60L
1,494 Elo+
Solo
Anubis
Anubis
will19035
Anubis
Level 180
God Stats
8W - 13L
1,415 SR
Queue Stats
1,093W - 1,117L
1,412 Elo+
Solo
Team Averages
Level 130
1,471 SR
1,472 Elo+

VS

Team Averages
Level 123
1,632 SR
1,460 Elo+
Bastet
Bastet
King_Niruton
Bastet
Level 144
God Stats
7W - 7L
1,571 SR
Queue Stats
113W - 112L
1,477 Elo+
Party 2
Charon
Charon
Penguin4_You
Charon
Level 107
God Stats
6W - 1L
1,786 SR
Queue Stats
13W - 16L
1,421 Elo+
Solo
Vamana
Vamana
Vysoren
Vamana
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Artemis
Artemis
willxcort
Artemis
Level 115
God Stats
7W - 4L
1,630 SR
Queue Stats
76W - 73L
1,488 Elo+
Party 2
Chang'e
Chang'e
x_knightkiller
Chang'e
Level 123
God Stats
3W - 2L
1,676 SR
Queue Stats
270W - 255L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
10,892
573
15,029
13,285
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SirOnslaught
Sylvanus
16
0 / 1 / 4
9,052
476
4,252
7,724
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
boo6r
Vulcan
13
0 / 5 / 0
8,259
435
5,041
12,410
5,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
bryon12345
Cliodhna
19
6 / 0 / 3
11,159
587
15,352
16,170
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
will19035
Anubis
17
5 / 2 / 2
10,301
542
8,779
10,802
5,551
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 4 / 5
8,878
467
10,805
19,580
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
7
0 / 1 / 0
6,606
348
2,119
5,300
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vamana
Vysoren
Vamana
16
4 / 2 / 0
10,419
548
11,367
15,738
12,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
willxcort
Artemis
14
1 / 7 / 0
8,168
430
5,088
13,528
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 5 / 1
10,290
542
10,435
20,139
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
9
10
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Bastet
1
4
5
0.88
L
Charon
0
1
0
0
W
Sylvanus
SirOnslaught
Sylvanus
0
1
4
2
L
Vamana
Vysoren
Vamana
4
2
0
2
W
Vulcan
boo6r
Vulcan
0
5
0
0
W
Cliodhna
bryon12345
Cliodhna
6
0
3
7.5
W
Anubis
will19035
Anubis
5
2
2
3
L
Artemis
willxcort
Artemis
1
7
0
0.14
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
39,814
60,391
Taken
74,285
28,707
Mitigated
34,816
26,194
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,029
4,080
0
5,978
13,285
5,406
1,483
3,274
9,933
65,842
6,150
L
Bastet
10,805
2,493
0
3,318
19,580
6,493
0
7,545
12,035
0
64,434
L
Charon
2,119
602
0
2,018
5,300
3,513
0
2,301
2,999
13,978
0
W
Sylvanus
SirOnslaught
Sylvanus
4,252
1,686
693
3,112
7,724
5,183
1,584
255
7,469
51,393
10,892
L
Vamana
Vysoren
Vamana
11,367
3,350
0
2,912
15,738
12,403
0
5,613
10,125
0
86,788
W
Vulcan
boo6r
Vulcan
5,041
2,429
0
680
12,410
5,321
42
0
12,410
51,403
0
W
Cliodhna
bryon12345
Cliodhna
15,352
2,947
0
10,564
16,170
7,246
825
3,434
12,546
0
112,144
W
Anubis
will19035
Anubis
8,779
183
0
5,167
10,802
5,551
153
4,905
5,479
84,415
0
L
Artemis
willxcort
Artemis
5,088
2,798
0
2,359
13,528
5,519
0
7,931
5,597
0
54,816
L
10,435
747
1,540
9,180
20,139
6,888
0
9,341
10,798
79,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
44,361
535
Minions Killed
472
0
Camps Cleared
0
1,778,663
Distance Traveled
1,582,046
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,892
573
100
5
0
348,576
2
L
Bastet
8,878
467
89
5
0
417,706
6
L
Charon
6,606
348
15
1
0
147,900
2
W
Sylvanus
9,052
476
86
5
0
267,688
0
L
Vamana
10,419
548
134
7
0
342,603
2
W
Vulcan
8,259
435
83
4
0
354,049
0
W
Cliodhna
11,159
587
146
8
0
478,100
0
W
Anubis
10,301
542
120
6
0
330,250
4
L
Artemis
8,168
430
94
5
0
321,340
0
L
Chang'e
10,290
542
140
7
0
352,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role