Player Matchup

Lancelot
Lancelot
Flow LaZerr
Lancelot
Level 115
God Stats
0W - 2L
1,264 SR
Queue Stats
19W - 19L
1,541 Elo+
Party 2
Cerberus
Cerberus
IItsMagicGuy
Cerberus
Level 22
God Stats
0W - 1L
1,551 SR
Queue Stats
9W - 18L
1,306 Elo+
Party 2
Susano
Susano
Lynk90
Susano
Level 40
God Stats
0W - 1L
1,727 SR
Queue Stats
17W - 22L
1,421 Elo+
Solo
Martichoras
Martichoras
SickXfusioN101
Martichoras
Level 68
God Stats
1W - 1L
1,421 SR
Queue Stats
12W - 21L
1,428 Elo+
Party 2
Raijin
Raijin
imVOYD
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,306 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,400 Elo+

VS

Team Averages
Level 52
1,541 SR
1,423 Elo+
Achilles
Achilles
Abudy7
Achilles
Level 127
God Stats
5W - 2L
1,596 SR
Queue Stats
174W - 161L
1,529 Elo+
Party 1
Ares
Ares
Fuken_Brokeen
Ares
Level 45
God Stats
2W - 0L
1,610 SR
Queue Stats
13W - 11L
1,512 Elo+
Solo
Anhur
Anhur
Rocky Balboa556
Anhur
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 87L
1,400 Elo+
Solo
Ix Chel
Ix Chel
fernelinx
Ix Chel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
trigonometrev
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flow LaZerr
Lancelot
15
3 / 5 / 3
9,733
487
18,129
19,626
17,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
IItsMagicGuy
Cerberus
11
1 / 6 / 4
7,611
381
7,125
20,771
19,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Lynk90
Susano
12
1 / 9 / 0
8,173
409
7,551
20,815
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
SickXfusioN101
Martichoras
17
4 / 3 / 0
10,313
516
13,023
16,530
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
imVOYD
Raijin
14
2 / 7 / 2
9,140
457
8,243
12,098
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abudy7
Achilles
17
12 / 3 / 8
11,190
560
18,804
23,572
13,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
8 / 0 / 12
11,352
568
14,663
15,858
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 3 / 8
10,475
524
10,398
16,049
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
fernelinx
Ix Chel
15
3 / 3 / 11
9,661
483
12,884
10,066
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
trigonometrev
Sun Wukong
15
5 / 3 / 11
10,121
506
9,781
15,516
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
11
Kills
29
30
Deaths
12
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
Abudy7
Achilles
12
3
8
5.33
L
Lancelot
Flow LaZerr
Lancelot
3
5
3
0.9
W
8
0
12
14
L
Cerberus
IItsMagicGuy
Cerberus
1
6
4
0.5
L
Susano
Lynk90
Susano
1
9
0
0.11
W
1
3
8
1.67
L
Martichoras
SickXfusioN101
Martichoras
4
3
0
1.33
W
Ix Chel
fernelinx
Ix Chel
3
3
11
2.83
L
Raijin
imVOYD
Raijin
2
7
2
0.43
W
Sun Wukong
trigonometrev
Sun Wukong
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,071
Damage
66,530
89,840
Taken
81,061
58,639
Mitigated
59,719
18,957
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Abudy7
Achilles
18,804
5,615
0
5,589
23,572
13,132
627
3,041
20,154
0
93,313
L
Lancelot
Flow LaZerr
Lancelot
18,129
2,246
0
3,991
19,626
17,252
0
4,958
14,049
0
72,901
W
14,663
621
0
2,710
15,858
21,690
664
3,666
12,047
41,979
0
L
Cerberus
IItsMagicGuy
Cerberus
7,125
575
369
2,971
20,771
19,047
0
8,480
12,001
26,292
0
L
Susano
Lynk90
Susano
7,551
970
0
1,569
20,815
7,673
0
5,559
15,114
0
59,232
W
10,398
5,964
0
4,572
16,049
6,894
1,607
2,422
13,576
0
95,453
L
Martichoras
SickXfusioN101
Martichoras
13,023
4,984
0
8,871
16,530
9,250
0
3,941
12,589
0
91,287
W
Ix Chel
fernelinx
Ix Chel
12,884
1,955
2,644
2,905
10,066
4,566
457
4,214
5,761
53,629
0
L
Raijin
imVOYD
Raijin
8,243
369
0
1,186
12,098
5,417
0
4,609
7,489
55,494
0
W
Sun Wukong
trigonometrev
Sun Wukong
9,781
2,365
0
3,337
15,516
13,437
571
2,025
12,836
0
54,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
52,799
443
Minions Killed
470
0
Camps Cleared
0
1,875,213
Distance Traveled
1,963,292
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,190
560
100
5
0
430,894
0
L
Lancelot
9,733
487
91
5
0
385,559
0
W
Ares
11,352
568
38
2
0
396,339
0
L
Cerberus
7,611
381
55
3
0
409,537
5
L
Susano
8,173
409
68
3
0
391,475
2
W
Anhur
10,475
524
162
8
0
369,131
0
L
Martichoras
10,313
516
139
7
0
348,353
3
W
Ix Chel
9,661
483
82
4
0
391,375
3
L
Raijin
9,140
457
90
5
0
340,289
0
W
Sun Wukong
10,121
506
88
4
0
375,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role