Player Matchup

Heimdallr
Heimdallr
Ehlete
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
RIGHTIOUSxZEBRA
Jormungandr
Level 46
God Stats
7W - 3L
1,847 SR
Queue Stats
47W - 44L
1,367 Elo+
Party 1
Anubis
Anubis
Ruhvoli
Anubis
Level 94
God Stats
7W - 3L
1,648 SR
Queue Stats
86W - 85L
1,455 Elo+
Party 1
Team Averages
Level 67
1,665 SR
1,423 Elo+

VS

Team Averages
Level 73
1,434 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
Level 65
God Stats
20W - 19L
1,427 SR
Queue Stats
298W - 295L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
TLG Grizzly
Gilgamesh
Level 54
God Stats
2W - 1L
1,356 SR
Queue Stats
5W - 7L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TLGKingpin
Tsukuyomi
Level 101
God Stats
3W - 0L
1,518 SR
Queue Stats
62W - 55L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ehlete
Heimdallr
11
0 / 4 / 1
8,637
617
6,467
11,234
4,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
RIGHTIOUSxZEBRA
Jormungandr
11
0 / 5 / 2
8,757
626
2,449
14,183
12,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Ruhvoli
Anubis
12
2 / 5 / 0
9,616
687
8,616
10,871
5,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
13
2 / 0 / 11
10,829
774
16,245
4,857
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TLG Grizzly
Gilgamesh
13
2 / 2 / 10
10,335
738
3,289
13,312
10,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
TLGKingpin
Tsukuyomi
15
10 / 0 / 4
12,164
869
11,062
10,481
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ehlete
Heimdallr
0
4
1
0.13
L
Jormungandr
RIGHTIOUSxZEBRA
Jormungandr
0
5
2
0.2
L
Anubis
Ruhvoli
Anubis
2
5
0
0.4
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
2
0
11
7.5
W
Gilgamesh
TLG Grizzly
Gilgamesh
2
2
10
3.5
W
Tsukuyomi
TLGKingpin
Tsukuyomi
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
30,596
36,288
Taken
28,650
21,475
Mitigated
16,900
3,555
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ehlete
Heimdallr
6,467
1,577
0
1,035
11,234
4,180
0
6,894
4,340
0
23,328
L
Jormungandr
RIGHTIOUSxZEBRA
Jormungandr
2,449
412
0
749
14,183
12,186
0
6,771
7,412
17,809
0
L
Anubis
Ruhvoli
Anubis
8,616
41
0
1,771
10,871
5,109
0
4,357
6,514
43,665
0
W
Morgan Le Fay
Stanksamurai537
Morgan Le Fay
16,245
211
0
1,372
4,857
2,021
640
1,797
3,054
55,956
0
W
Gilgamesh
TLG Grizzly
Gilgamesh
3,289
337
0
806
13,312
10,836
417
5,696
7,614
1,484
15,407
W
Tsukuyomi
TLGKingpin
Tsukuyomi
11,062
2,733
0
2,350
10,481
4,043
1,826
4,502
5,975
0
42,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
33,328
105
Minions Killed
141
0
Camps Cleared
0
690,039
Distance Traveled
875,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,637
617
34
2
0
241,736
0
L
Jormungandr
8,757
626
19
1
0
234,830
2
L
Anubis
9,616
687
52
4
0
213,473
0
W
Morgan Le Fay
10,829
774
82
6
0
281,117
0
W
Gilgamesh
10,335
738
15
1
0
292,232
0
W
Tsukuyomi
12,164
869
44
3
0
302,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role