Player Matchup

Hercules
Hercules
Go Sestra
Hercules
Level 129
God Stats
1W - 2L
1,153 SR
Queue Stats
106W - 131L
1,379 Elo+
Solo
Jing Wei
Jing Wei
OG_wolfy11
Jing Wei
Level 85
God Stats
5W - 1L
1,615 SR
Queue Stats
197W - 170L
1,504 Elo+
Party 3
Sobek
Sobek
SoGFlaco
Sobek
Level 86
God Stats
1W - 1L
1,295 SR
Queue Stats
49W - 56L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
ThefakeHellBoy
Baron Samedi
Level 95
God Stats
21W - 6L
1,732 SR
Queue Stats
272W - 261L
1,418 Elo+
Solo
Susano
Susano
VSF_Laxi
Susano
Level 47
God Stats
2W - 2L
1,289 SR
Queue Stats
144W - 155L
1,413 Elo+
Party 3
Team Averages
Level 88
1,417 SR
1,423 Elo+

VS

Team Averages
Level 94
1,551 SR
1,400 Elo+
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
A0LAEKNA
Ao Kuang
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,187 Elo+
Party 1
Ymir
Ymir
Not_verry_gud-_-
Ymir
Level 128
God Stats
7W - 13L
1,414 SR
Queue Stats
443W - 449L
1,414 Elo+
Party 1
Chernobog
Chernobog
Slangx-
Chernobog
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
WebsiteDotNet
Nike
Level 106
God Stats
1W - 2L
1,625 SR
Queue Stats
145W - 139L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Go Sestra
Hercules
14
3 / 0 / 0
8,390
645
3,678
6,074
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
OG_wolfy11
Jing Wei
11
4 / 1 / 1
7,314
563
9,523
9,835
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
SoGFlaco
Sobek
9
0 / 3 / 2
6,281
483
2,096
10,587
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
ThefakeHellBoy
Baron Samedi
14
2 / 0 / 2
8,423
648
5,846
7,496
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
VSF_Laxi
Susano
11
3 / 3 / 4
7,135
549
6,510
9,638
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
4 / 1 / 1
6,912
532
4,299
9,689
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
A0LAEKNA
Ao Kuang
9
1 / 4 / 3
5,840
449
1,659
9,437
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
6,560
505
5,999
11,155
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Slangx-
Chernobog
11
1 / 2 / 2
6,625
510
5,681
6,507
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 0
6,132
472
4,249
9,411
7,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
1
1
4.5
L
Ao Kuang
A0LAEKNA
Ao Kuang
1
4
3
0.63
W
Hercules
Go Sestra
Hercules
3
0
0
3
L
0
4
2
0.25
W
Jing Wei
OG_wolfy11
Jing Wei
4
1
1
4.5
L
Chernobog
Slangx-
Chernobog
1
2
2
1
W
Sobek
SoGFlaco
Sobek
0
3
2
0.33
W
Baron Samedi
ThefakeHellBoy
Baron Samedi
2
0
2
3
W
Susano
VSF_Laxi
Susano
3
3
4
1.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
21,887
43,630
Taken
46,199
26,841
Mitigated
24,660
15,920
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,299
1,459
0
2,313
9,689
7,256
238
1,241
8,448
18,688
0
L
Ao Kuang
A0LAEKNA
Ao Kuang
1,659
491
0
402
9,437
2,927
1
616
8,721
20,824
0
W
Hercules
Go Sestra
Hercules
3,678
1,005
0
4,098
6,074
6,823
0
494
5,580
1,017
53,459
L
5,999
1,781
0
310
11,155
5,355
0
3,876
7,035
42,551
0
W
Jing Wei
OG_wolfy11
Jing Wei
9,523
6,028
0
5,177
9,835
3,928
0
2,642
7,189
0
60,576
L
Chernobog
Slangx-
Chernobog
5,681
3,398
0
1,228
6,507
2,047
731
1,218
5,245
0
44,779
W
Sobek
SoGFlaco
Sobek
2,096
191
0
3,082
10,587
8,291
0
2,305
8,275
13,527
0
W
Baron Samedi
ThefakeHellBoy
Baron Samedi
5,846
607
368
2,791
7,496
4,013
543
2,443
5,038
66,214
0
W
Susano
VSF_Laxi
Susano
6,510
322
0
404
9,638
3,786
0
4,015
5,591
0
38,339
L
4,249
517
0
1,125
9,411
7,075
40
867
8,161
0
29,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
32,069
392
Minions Killed
262
0
Camps Cleared
0
1,296,610
Distance Traveled
1,309,116
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,912
532
24
2
0
281,402
7
L
Ao Kuang
5,840
449
41
3
0
268,442
0
W
Hercules
8,390
645
99
8
0
212,407
0
L
Ymir
6,560
505
65
5
0
257,392
0
W
Jing Wei
7,314
563
98
8
0
275,332
0
L
Chernobog
6,625
510
81
6
0
247,216
0
W
Sobek
6,281
483
21
2
0
255,840
2
W
Baron Samedi
8,423
648
126
10
0
257,430
0
W
Susano
7,135
549
48
4
0
295,601
0
L
Nike
6,132
472
51
4
0
254,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role