Player Matchup

Tsukuyomi
Tsukuyomi
Joshferatu
Tsukuyomi
Level 104
God Stats
5W - 5L
1,512 SR
Queue Stats
541W - 532L
1,522 Elo+
Party 2
Serqet
Serqet
Vulturekawkaw
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,677 Elo+
Solo
Mercury
Mercury
WhyAmIHereGuys
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Da Ji
Da Ji
YourManTyler
Da Ji
Level 140
God Stats
1W - 2L
1,429 SR
Queue Stats
353W - 306L
1,539 Elo+
Party 2
Artio
Artio
x-XDawsaX-x
Artio
Level 45
God Stats
1W - 2L
1,247 SR
Queue Stats
127W - 111L
1,526 Elo+
Party 2
Team Averages
Level 108
1,438 SR
1,553 Elo+

VS

Team Averages
Level 125
1,373 SR
1,530 Elo+
Vulcan
Vulcan
Billerina
Vulcan
Level 102
God Stats
5W - 8L
1,412 SR
Queue Stats
479W - 466L
1,457 Elo+
Party 1
Merlin
Merlin
LoGWolfe
Merlin
Level 139
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 19L
1,615 Elo+
Party 3
Jing Wei
Jing Wei
LogSpiritFox
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,556 Elo+
Party 3
Olorun
Olorun
OmnipotentºOwl
Olorun
Level 112
God Stats
2W - 3L
1,365 SR
Queue Stats
827W - 806L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
Turbsky
Xbalanque
Level 147
God Stats
1W - 1L
1,326 SR
Queue Stats
26W - 23L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joshferatu
Tsukuyomi
18
0 / 5 / 7
9,975
665
12,374
16,615
9,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 6 / 4
9,468
631
13,168
12,724
10,626
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 5
9,513
634
6,268
10,724
5,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 6
10,243
683
11,250
13,485
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 7
10,727
715
4,922
20,170
28,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Billerina
Vulcan
19
6 / 1 / 16
11,930
795
17,119
10,055
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
LoGWolfe
Merlin
20
8 / 0 / 16
12,536
836
14,465
6,802
2,869
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
LogSpiritFox
Jing Wei
18
3 / 3 / 15
10,643
710
11,514
13,014
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 17
10,998
733
8,424
12,412
7,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Turbsky
Xbalanque
16
5 / 4 / 11
10,662
711
10,039
10,652
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
12
Kills
24
24
Deaths
12
29
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Billerina
Vulcan
6
1
16
14
L
Tsukuyomi
Joshferatu
Tsukuyomi
0
5
7
0.7
W
Merlin
LoGWolfe
Merlin
8
0
16
16
W
Jing Wei
LogSpiritFox
Jing Wei
3
3
15
3.5
W
2
4
17
2.63
W
Xbalanque
Turbsky
Xbalanque
5
4
11
2.63
L
3
6
4
0.83
L
3
5
5
1.1
L
4
4
6
1.75
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
61,561
73,718
Taken
52,935
65,871
Mitigated
23,910
19,370
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Billerina
Vulcan
17,119
7,872
1,177
3,011
10,055
4,657
695
528
8,969
31,399
0
L
Tsukuyomi
Joshferatu
Tsukuyomi
12,374
2,087
1,774
3,936
16,615
9,520
0
9,218
7,397
0
37,623
W
Merlin
LoGWolfe
Merlin
14,465
2,435
593
1,503
6,802
2,869
810
735
5,857
44,764
0
W
Jing Wei
LogSpiritFox
Jing Wei
11,514
10,278
555
1,207
13,014
4,859
2,055
1,502
11,422
0
18,592
W
8,424
2,869
6,593
4,385
12,412
7,299
720
794
10,732
17,268
0
W
Xbalanque
Turbsky
Xbalanque
10,039
5,782
1,122
1,669
10,652
4,226
340
758
9,894
0
18,182
L
13,168
700
226
1,871
12,724
10,626
14
7,278
5,446
0
19,840
L
6,268
401
595
1,105
10,724
5,974
554
5,468
5,256
0
25,737
L
11,250
1,505
537
2,130
13,485
11,065
0
8,442
5,043
0
17,600
L
4,922
274
2,085
5,111
20,170
28,686
0
9,602
10,568
12,171
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
56,769
151
Minions Killed
155
0
Camps Cleared
0
1,423,090
Distance Traveled
1,471,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,930
795
39
3
0
316,076
0
L
Tsukuyomi
9,975
665
57
4
0
315,821
0
W
Merlin
12,536
836
62
4
0
296,934
0
W
Jing Wei
10,643
710
14
1
0
287,321
0
W
Olorun
10,998
733
22
1
0
265,010
0
W
Xbalanque
10,662
711
18
1
0
305,691
0
L
Serqet
9,468
631
21
1
0
255,691
1
L
Mercury
9,513
634
32
2
0
288,474
0
L
Da Ji
10,243
683
20
1
0
273,561
0
L
Artio
10,727
715
21
1
0
289,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role