Player Matchup

Tsukuyomi
Tsukuyomi
Lofyr
Tsukuyomi
Level 65
God Stats
17W - 7L
1,624 SR
Queue Stats
135W - 118L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Rocfooooooor
Danzaburou
Level 87
God Stats
21W - 20L
1,515 SR
Queue Stats
113W - 104L
1,510 Elo+
Party 2
Hades
Hades
WIZzoTHUNDER
Hades
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 4L
1,290 Elo+
Party 3
Bacchus
Bacchus
berserker6191
Bacchus
Level 82
God Stats
6W - 6L
1,511 SR
Queue Stats
114W - 103L
1,518 Elo+
Party 2
Ao Kuang
Ao Kuang
jfrenchie
Ao Kuang
Level 84
God Stats
51W - 40L
1,564 SR
Queue Stats
122W - 116L
1,490 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,461 Elo+

VS

Team Averages
Level 112
1,419 SR
1,430 Elo+
Mercury
Mercury
Gonboom
Mercury
Level 120
God Stats
6W - 12L
1,417 SR
Queue Stats
20W - 22L
1,454 Elo+
Party 1
Ares
Ares
Mackintush95
Ares
Level 84
God Stats
6W - 4L
1,469 SR
Queue Stats
25W - 22L
1,522 Elo+
Party 1
Vulcan
Vulcan
Tawks
Vulcan
Level 155
God Stats
0W - 1L
1,782 SR
Queue Stats
23W - 21L
1,473 Elo+
Party 1
Charybdis
Charybdis
Termenter
Charybdis
Level 108
God Stats
1W - 2L
1,268 SR
Queue Stats
6W - 12L
1,310 Elo+
Party 1
Raijin
Raijin
ve11es
Raijin
Level 93
God Stats
0W - 4L
1,159 SR
Queue Stats
120W - 125L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lofyr
Tsukuyomi
17
4 / 1 / 3
9,747
573
10,124
14,503
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Rocfooooooor
Danzaburou
16
6 / 1 / 1
10,412
612
10,955
10,202
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 3
9,961
586
10,902
17,515
9,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
1 / 2 / 5
8,690
511
6,484
13,521
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
jfrenchie
Ao Kuang
15
0 / 4 / 1
9,428
555
4,225
14,992
10,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gonboom
Mercury
16
2 / 5 / 2
9,055
533
7,614
15,864
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 1
7,834
461
5,473
12,945
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Tawks
Vulcan
14
2 / 4 / 2
8,566
504
12,675
9,167
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Termenter
Charybdis
12
1 / 4 / 1
7,516
442
6,595
11,589
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ve11es
Raijin
15
4 / 2 / 1
9,427
555
9,506
10,829
7,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
10
10
Deaths
17
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gonboom
Mercury
2
5
2
0.6
W
Tsukuyomi
Lofyr
Tsukuyomi
4
1
3
5.5
L
1
2
1
0.75
W
Danzaburou
Rocfooooooor
Danzaburou
6
1
1
6.5
L
Vulcan
Tawks
Vulcan
2
4
2
0.75
L
Charybdis
Termenter
Charybdis
1
4
1
0.38
W
5
2
3
3.25
W
Bacchus
1
2
5
1.75
W
Ao Kuang
jfrenchie
Ao Kuang
0
4
1
0.13
L
Raijin
ve11es
Raijin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
41,863
70,733
Taken
60,394
46,566
Mitigated
35,687
30,010
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gonboom
Mercury
7,614
4,460
0
976
15,864
6,993
0
5,532
10,332
0
88,291
W
Tsukuyomi
Lofyr
Tsukuyomi
10,124
1,915
0
9,755
14,503
6,187
53
3,572
10,931
0
97,913
L
5,473
306
0
2,926
12,945
12,749
0
3,351
9,594
30,061
0
W
Danzaburou
Rocfooooooor
Danzaburou
10,955
4,937
0
4,237
10,202
4,576
2,912
3,342
6,860
0
84,280
L
Vulcan
Tawks
Vulcan
12,675
6,699
0
525
9,167
4,250
0
4,955
4,212
63,078
0
L
Charybdis
Termenter
Charybdis
6,595
4,231
0
3,312
11,589
4,668
266
2,911
8,678
0
50,974
W
10,902
298
376
9,761
17,515
9,325
20
8,650
8,865
72,572
0
W
Bacchus
6,484
800
0
2,720
13,521
16,118
396
4,584
8,937
24,227
0
W
Ao Kuang
jfrenchie
Ao Kuang
4,225
1,171
0
3,161
14,992
10,360
2,781
7,506
7,486
67,689
0
L
Raijin
ve11es
Raijin
9,506
1,183
126
4,752
10,829
7,027
284
4,862
5,967
66,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,238
Gold Earned
42,398
550
Minions Killed
441
0
Camps Cleared
0
1,665,316
Distance Traveled
1,627,632
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,055
533
114
7
0
365,097
4
W
Tsukuyomi
9,747
573
130
8
0
385,877
0
L
Ares
7,834
461
21
1
0
324,729
6
W
Danzaburou
10,412
612
128
8
0
298,600
0
L
Vulcan
8,566
504
102
6
0
344,927
2
L
Charybdis
7,516
442
99
6
0
300,030
2
W
Hades
9,961
586
141
8
0
329,892
0
W
Bacchus
8,690
511
27
2
0
338,172
0
W
Ao Kuang
9,428
555
124
7
0
312,775
0
L
Raijin
9,427
555
105
6
0
292,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role