Player Matchup

Achilles
Achilles
SpaceyJC1
Achilles
Level 105
God Stats
2W - 2L
1,352 SR
Queue Stats
137W - 131L
1,526 Elo+
Solo
Merlin
Merlin
Stickly69
Merlin
Level 104
God Stats
16W - 12L
1,540 SR
Queue Stats
288W - 292L
1,466 Elo+
Party 1
Izanami
Izanami
UGotThisTravis
Izanami
Level 99
God Stats
3W - 5L
1,601 SR
Queue Stats
151W - 157L
1,432 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,474 Elo+

VS

Team Averages
Level 113
1,506 SR
1,376 Elo+
Mercury
Mercury
NUGFreebuffs
Mercury
Level 84
God Stats
2W - 1L
1,508 SR
Queue Stats
14W - 9L
1,551 Elo+
Party 2
Ra
Ra
TheRegalNinja
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,193 Elo+
Solo
Atlas
Atlas
TwinTower420
Atlas
Level 140
God Stats
2W - 0L
1,510 SR
Queue Stats
22W - 32L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SpaceyJC1
Achilles
9
1 / 4 / 0
7,234
723
4,650
12,165
10,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Stickly69
Merlin
10
0 / 3 / 1
7,302
730
6,776
6,915
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
7,320
732
4,493
6,883
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NUGFreebuffs
Mercury
11
4 / 1 / 4
8,527
853
7,774
7,708
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 5
7,990
799
4,011
4,800
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 5
8,311
831
9,851
9,654
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
NUGFreebuffs
Mercury
4
1
4
6
L
Achilles
SpaceyJC1
Achilles
1
4
0
0.25
L
Merlin
Stickly69
Merlin
0
3
1
0.17
W
2
0
5
4.5
W
3
0
5
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
21,636
25,963
Taken
22,162
16,089
Mitigated
12,449
5,016
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
NUGFreebuffs
Mercury
7,774
4,651
206
535
7,708
2,770
0
2,574
5,134
0
26,425
L
Achilles
SpaceyJC1
Achilles
4,650
655
0
1,940
12,165
10,951
0
4,422
7,279
0
18,727
L
Merlin
Stickly69
Merlin
6,776
48
0
1,312
6,915
2,643
0
3,622
2,928
32,144
0
W
4,011
36
1,480
1,169
4,800
1,665
53
1,598
3,202
35,238
0
W
9,851
2,934
307
3,677
9,654
8,014
0
3,239
6,415
24,831
0
L
4,493
2,936
293
1,471
6,883
2,495
0
4,889
1,499
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
24,828
109
Minions Killed
125
0
Camps Cleared
0
560,070
Distance Traveled
620,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,527
853
36
4
0
222,422
0
L
Achilles
7,234
723
18
2
0
194,966
0
L
Merlin
7,302
730
42
4
0
182,603
0
W
Ra
7,990
799
65
7
0
186,403
0
W
Atlas
8,311
831
24
2
0
211,936
0
L
Izanami
7,320
732
49
5
0
182,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role